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Hop 1 functionality details
Sabien edited this page Nov 9, 2020
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- knowing that the player can walk
- knowing what the max height jump is
- know that you can crouch
- What collectibles are
- They should have a taste of what they are gonna get to do (climb skyscrapers)
- There should be a fully animated example of the corgi walking the player through the level
- there should be a long rectangle blocking the player from progressing unless they jump over it.
- there should then be a small crawl space and the collectible could be in the middle of the crawl space.