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ALS port into General Movement Component

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GMC-ALS

Blueprint version of Advanced Locomotion System port into General Movement Component

Install Steps

Be sure to have GMC's latest V2 beta build with UE 5.3 in your marketplace plugins / Market Place Link

  1. Download Zip.
  2. Extract "GMC-ALS-Demo" to your projects folder.
  3. Launch the .uproject file.
  4. Go to the content drawer settings and enable "Show plugin content".

The GMC Pawn and Component is found inside "Plugins/ALSReplicatedContent/AdvancedLocomotionV4/Blueprints/CharacterLogic".


Command line used:

  • Log LogGMCReplication Verbose
  • gmc.ShowClientErrors 1
  • gmc.ShowClientCorrections 1

Here are the remaining issues I am trying to fix/implement:


Level:

  • Wan't to add moving platforms.

Turn in Place:

  • Need to fix the feet's animation twisting too much.

Ragdoll/Get Up:

  • Ragdoll is now set but still lacks a bit of polish. Using an impulse on the mesh to keep it alligned with the root which can feel a bit unatural right now.

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ALS port into General Movement Component

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