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AnastasiaPsarou authored Oct 9, 2024
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# Implementation of Multi-agent reinforcement learning algorithms on RouteRL framework
# Introduction to our multi-agent PettingZoo framework and its functionalities

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In these notebooks, we utilize the Csömör network in our simulator [SUMO](https://eclipse.dev/sumo/), where agents-vehicles will determine their route choices.
In these notebooks, we use a two-route network in our simulator [SUMO](https://eclipse.dev/sumo/), where agents (vehicles) navigate from their predefined origin to their predefined destination point, aiming to determine the fastest route.

<img src="../../docs/img/csomor2.png" alt="Csömör network" width="700" />
<img src="../../docs/img/image.png" alt="two-route-network" />

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## Path Generation

Before running the notebooks we need to determine the paths that exist between destination and origin points, which can be adjusted by the user. In these notebooks, we defined 2 origin-destination pairs.
The following commands will generate the available paths:

```bash
cd path_generation
python3 generate_paths.py
```

Example of path generation:

<img src="../../docs/img/paths.png" alt="Path generation" width="700" />


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## Number and type of agents

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