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Project 3: DAVID GROSMAN #16

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  • dgrosman
  • (Briefly) Mentions features that you've completed. Especially those bells and whistles you want to highlight
    • Diffuse shading
    • Caching Initial rays.
    • Stream compaction on terminated paths during each iteration.
    • Sort Rays by material type they are intersecting with.
    • Specular reflection and refraction.
    • Depth of Field.
    • Jittered, Halton and Sobel Pseudo-Random generators to improve the cosine weighted hemisphere generated when computing the diffuse component.

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