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Ex Machinis 翻译提交 #4675
Ex Machinis 翻译提交 #4675
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💾 基于此 PR 所打包的资源包: ✔
ℹ 注意:检测到可能的争议译名: 详细检查报告开始检查 exmachinis 1.20exmachinis-1.20 中文语言文件共有 62 个 Key; 英文语言文件共有 62 个 Key exmachinis-1.20 模组内语言文件共有 55 个 Key; 英文多于模组内的 Key: block.exmachinis.item_buffer exmachinis.int.jei.category.item_buffer item.exmachinis.comparator_upgrade tooltip.exmachinis.comparatorDirection tooltip.exmachinis.comparatorSetDirection1 tooltip.exmachinis.comparatorSetDirection2 tooltip.exmachinis.comparatorSetDirection3 检测到争议译名:附魔 projects/1.20/assets/ex-machinis/exmachinis/lang/zh_cn.json-0: "exmachinis.int.jei.category.flux_sieve": "通量筛子将从内部库存中取出物品,\n并输出至下方容器中。\n\n添加升级可以增加可以一次处理物品的数量。\n\n筛网可以附魔时运来增加掉落几率。\n\n可以提供红石信号禁用。\n\n输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。\n", 上方的译名检测仅有参考价值,可能并没有实际错误。请在修改前仔细斟酌! 🔛 Diff: ex-machinis/1.20
Upgrades can be added to increase the number of items processed at once. The block can be disabled by a redstone signal. The output side can be configured by shift + right-clicking with an Ex Nihilo hammer. 添加升级可以增加可以一次处理物品的数量。 可以提供红石信号禁用。 输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。 Upgrades can be added to increase the number of items processed at once. The block can be disabled by a redstone signal. The output side can be configured by shift + right-clicking with an Ex Nihilo hammer. 添加升级可以增加可以一次处理物品的数量。 可以提供红石信号禁用。 输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。 Upgrades can be added to increase the number of items processed at once. Meshes can be enchanted in an anvil with Fortune to increase drop chances. The block can be disabled by a redstone signal. The output side can be configured by shift + right-clicking with an Ex Nihilo hammer. 添加升级可以增加可以一次处理物品的数量。 筛网可以附魔时运来增加掉落几率。 可以提供红石信号禁用。 输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。 Upgrades can be added to increase the number of items processed at once. A comparator upgrade can be added to produce a redstone signal in a particular direction. The block can be disabled by a redstone signal. The output side can be configured by shift + right-clicking with an Ex Nihilo hammer. 可以添加升级以增加一次处理的项目数量。 比较器升级后可以增加在特定方向产生红石信号。 方块可以通过红石信号禁用。 输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。 ex-machinis/1.20-keys
Upgrades can be added to increase the number of items processed at once. The block can be disabled by a redstone signal. The output side can be configured by shift + right-clicking with an Ex Nihilo hammer. 添加升级可以增加可以一次处理物品的数量。 可以提供红石信号禁用。 输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。 Upgrades can be added to increase the number of items processed at once. The block can be disabled by a redstone signal. The output side can be configured by shift + right-clicking with an Ex Nihilo hammer. 添加升级可以增加可以一次处理物品的数量。 可以提供红石信号禁用。 输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。 Upgrades can be added to increase the number of items processed at once. Meshes can be enchanted in an anvil with Fortune to increase drop chances. The block can be disabled by a redstone signal. The output side can be configured by shift + right-clicking with an Ex Nihilo hammer. 添加升级可以增加可以一次处理物品的数量。 筛网可以附魔时运来增加掉落几率。 可以提供红石信号禁用。 输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。 Upgrades can be added to increase the number of items processed at once. A comparator upgrade can be added to produce a redstone signal in a particular direction. The block can be disabled by a redstone signal. The output side can be configured by shift + right-clicking with an Ex Nihilo hammer. 可以添加升级以增加一次处理的项目数量。 比较器升级后可以增加在特定方向产生红石信号。 方块可以通过红石信号禁用。 输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。 ex-machinis/1.20-术语检查
Upgrades can be added to increase the number of items processed at once. The block can be disabled by a redstone signal. The output side can be configured by shift + right-clicking with an Ex Nihilo hammer. 添加升级可以增加可以一次处理物品的数量。 可以提供红石信号禁用。 输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。 Upgrades can be added to increase the number of items processed at once. The block can be disabled by a redstone signal. The output side can be configured by shift + right-clicking with an Ex Nihilo hammer. 添加升级可以增加可以一次处理物品的数量。 可以提供红石信号禁用。 输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。 Upgrades can be added to increase the number of items processed at once. Meshes can be enchanted in an anvil with Fortune to increase drop chances. The block can be disabled by a redstone signal. The output side can be configured by shift + right-clicking with an Ex Nihilo hammer. 添加升级可以增加可以一次处理物品的数量。 筛网可以附魔时运来增加掉落几率。 可以提供红石信号禁用。 输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。 Upgrades can be added to increase the number of items processed at once. A comparator upgrade can be added to produce a redstone signal in a particular direction. The block can be disabled by a redstone signal. The output side can be configured by shift + right-clicking with an Ex Nihilo hammer. 可以添加升级以增加一次处理的项目数量。 比较器升级后可以增加在特定方向产生红石信号。 方块可以通过红石信号禁用。 输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。 ℹ 机器人的命令列表
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是bot拉到旧版本了吗 |
"advancement.exmachinis.flux_sieve.desc": "疲于一直右键点击?合成一个通量筛子吧", | ||
"advancement.exmachinis.gold_upgrade": "一次处理更多!", | ||
"advancement.exmachinis.gold_upgrade.desc": "制作一个金升级", | ||
"advancement.exmachinis.netherite_upgrade": "这就结束了?", |
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考量:可能关联到原版“The End?”“The End.”这类进度。此处end是双关吗?
"advancement.exmachinis.netherite_upgrade": "这就结束了?", | ||
"advancement.exmachinis.netherite_upgrade.desc": "“不,这只是下界合金”。制作一个下界合金升级", | ||
"advancement.exmachinis.root": "Ex Machinis", | ||
"advancement.exmachinis.root.desc": "源于机器的自动化", |
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🤔
感觉有梗/出处,但不知道是什么
要不群里问问(
"block.exmachinis.flux_sieve": "通量筛子", | ||
"block.exmachinis.item_buffer": "物品缓存器", | ||
"exmachinis.int.jei.category.compacting": "通量压缩机", | ||
"exmachinis.int.jei.category.flux_compactor": "通量压缩机将从内部库存中取出物品,\n并输出至下方容器中。\n\n添加升级可以增加可以一次处理物品的数量。\n\n可以提供红石信号禁用。\n\n输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。\n", |
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"exmachinis.int.jei.category.flux_compactor": "通量压缩机将从内部库存中取出物品,\n并输出至下方容器中。\n\n添加升级可以增加可以一次处理物品的数量。\n\n可以提供红石信号禁用。\n\n输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。\n", | |
"exmachinis.int.jei.category.flux_compactor": "通量压缩机将处理内部存有的物品,\n并输出至下方容器中。\n\n添加升级可以增加单次处理物品的数量。\n\n施加红石信号以禁用。\n\n手持Ex Nihilo的任意锤Shift+右击以调整输出面。\n", |
下面三句也可以按照这种样式微调。
"exmachinis.int.jei.category.flux_hammer": "通量锤将从上方容器中取出物品,\n并输出至前方容器中。\n\n添加升级可以增加可以一次处理物品的数量。\n\n可以提供红石信号禁用。\n\n输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。\n", | ||
"exmachinis.int.jei.category.flux_sieve": "通量筛子将从内部库存中取出物品,\n并输出至下方容器中。\n\n添加升级可以增加可以一次处理物品的数量。\n\n筛网可以附魔时运来增加掉落几率。\n\n可以提供红石信号禁用。\n\n输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。\n", | ||
"exmachinis.int.jei.category.item_buffer": "物品缓存器将从内部库存中获取项目,并输出至下方容器中。\n\n可以添加升级以增加一次处理的项目数量。\n\n比较器升级后可以增加在特定方向产生红石信号。\n你可以用它来关闭其他机器。\n\n方块可以通过红石信号禁用。\n\n输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。\n", | ||
"gui.exmachinis.inventoryFull": "库存已满", |
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"gui.exmachinis.inventoryFull": "库存已满", | |
"gui.exmachinis.inventoryFull": "内部存储已满", |
inventory:玩家的物品栏;容器;(容器/机器的)内部存储空间
"exmachinis.int.jei.category.item_buffer": "物品缓存器将从内部库存中获取项目,并输出至下方容器中。\n\n可以添加升级以增加一次处理的项目数量。\n\n比较器升级后可以增加在特定方向产生红石信号。\n你可以用它来关闭其他机器。\n\n方块可以通过红石信号禁用。\n\n输出面可以通过手持Ex Nihilo的任意锤Shift+右击调整。\n", | ||
"gui.exmachinis.inventoryFull": "库存已满", | ||
"gui.exmachinis.inventoryMissing": "输出面无容器", | ||
"gui.exmachinis.meshMissing": "所需筛网", |
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请检查语境。
"gui.exmachinis.meshMissing": "所需筛网", | |
"gui.exmachinis.meshMissing": "需要筛网才能运行", |
或者简单点
"gui.exmachinis.meshMissing": "所需筛网", | |
"gui.exmachinis.meshMissing": "缺少筛网", |
"itemGroup.exmachinis": "Ex Machinis", | ||
"tooltip.exmachinis.activated": "已激活", | ||
"tooltip.exmachinis.compactor1": "RF能量驱动的自动压缩机", | ||
"tooltip.exmachinis.comparatorDirection": "方向: %s", |
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如无排版需要等特殊要求,请将翻译文本中的标点(不包括
%3$s
§r
等标记符和JSON格式的半角引号等)全部改为全角标点。
建议全文通查。
"tooltip.exmachinis.comparatorDirection": "方向: %s", | |
"tooltip.exmachinis.comparatorDirection": "方向:%s", |
"gui.exmachinis.inventoryFull": "库存已满", | ||
"gui.exmachinis.inventoryMissing": "输出面无容器", | ||
"gui.exmachinis.meshMissing": "所需筛网", | ||
"gui.exmachinis.noStatus": "机器启动⋯⋯", |
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库中的省略号请使用
……
(U+2026*2,注意只有两个字符)。打包机制会自动调整这样的省略号的渲染。
原则上你用的U+22EF恰好可以正常显示,但为全库统一(以防字体修复有变)建议还是统一一下。
"tooltip.exmachinis.activated": "已激活", | ||
"tooltip.exmachinis.compactor1": "RF能量驱动的自动压缩机", | ||
"tooltip.exmachinis.comparatorDirection": "方向: %s", | ||
"tooltip.exmachinis.comparatorSetDirection1": "潜行+右键一个方块", |
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"tooltip.exmachinis.comparatorSetDirection1": "潜行+右键一个方块", | |
"tooltip.exmachinis.comparatorSetDirection1": "潜行右击一个方块", |
右键不是动词,右击才是动词。
"tooltip.exmachinis.meshSlot": "筛网槽", | ||
"tooltip.exmachinis.netheriteItemsProcessed": "64", | ||
"tooltip.exmachinis.player": "玩家:%s", | ||
"tooltip.exmachinis.processingTime": "处理时间:%dticks", |
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刻(游戏刻game tick)(tick)视语境可以写作刻、t、tick、gt,只要同模组统一且观感正常即可。但请至少将原文残留的复数形式移除——中文语法中没有单复数变形。
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请注意回应审阅人的审阅意见,若 24 小时内不回应,该 PR 即将被关闭。相关规则见贡献方针。 |
因你的回应时间超过时限,该 PR 已因搁置而被关闭。如需再次提交可重新打开(Reopen)该 PR,感谢贡献:heart:。相关规则见贡献方针。 |
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