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feat: armor and inv as HUD components #4165
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You could display the crafting slots too when MoreCarry is enabled. |
OK, about an hour later. |
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Very nice frontend code. If you are motivated, you could add the glint animation. You can get the frames from here and create a video from it. You can use the mask-image
feature of CSS to mask out that part of the glint you need for that item and put it on the item.
src/main/kotlin/net/ccbluex/liquidbounce/features/module/modules/render/ModuleHud.kt
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src/main/kotlin/net/ccbluex/liquidbounce/event/events/PlayerEvents.kt
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There are 4 existing problems:
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Note that you don't need to do that thing with the enchantment effect
PR on hold and waiting for completion of #3884 |
I also planned to add an EnderChestView as a component, it could be easy. |
resolves #2252
Sadly it can't support enchantment effects now.