Give players the ability to protect their land by claiming chunks through a purchasing scheme. Uses Vault hookin.
- Commands to allow other users access to build/destroy on your plot
- Economy support
- Admin tools for inspections
/chunk - The main command for ChunkClaim. Displays information and info
/chunk help - Displays commands available for use
/chunk claim - Claims the current chunk at your location
/chunk abandon - Abandons the chunk you're standing on
/chunk delete - Delete the chunk you are in. Refunds the owner
/chunk delete - Delete all chunks owned by a player in a radius
/chunk deleteall - Deletes all chunks owned by a player
/chunk list - Lists chunks owned by a player
/chunk next - Teleports to the next chunk claimed by a player
chunkclaim.claim - All player commands
chunkclaim.admin - All admin commands
Default configuration:
ChunkClaim Configuration File. mods/chunkclaim/pages/configuration/
worlds:
- world
protectSwitches: true
protectContainers: true
nextToForce: true
regenerateChunk: false
pvpChunk: false
costPerChunk: 1000
protectSwitches - If false, players will be able to use buttons/doors etc on claimed chunks that they don't own
protectContainers - If set to false, player will be able to access chests on claimed chunks that they don't own
nextToForce - If set to false, players will be able to claim chunks anywhere (if set to true the chunks need to border each other)
regenerateChunk - If set to false, chunks won't regenerate when deleted/abandoned
pvpChunk - If set to false, players will not be able to PvP in claimed chunks
costPerChunk - The cost (via vault compatible system) for claiming chunks
- Chunk barrier (stop players from accessing your plot)