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BurntMemory

A lightweight memory manipulation library. Done mostly as a learning project and to reduce my reliance on CheatEngine.
Warning: Still very work in progress.

Currently consists of 4 main parts:

  • AttachState; A little singleton to manage attaching to a process and getting module addresses.
  • ReadWrite; A read/write library to simply read/writeProcessMemory stuff and resolve pointers.
  • A debugger that can set breakpoints to read/write registers on the fly.
  • Speedhack (the injected dll is a modified version of Letomaniy's Speed-Hack).

More error handling and unit testing to come. And once I'm pretty happy it with it I'll write some minimal documentation here.

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extremely minimal memory manipulation library

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