A mod for the game Don't Starve Together that allows ponds to be craftable items.
- Add configuration options
- Add in proper icons
- Remove old icons
- Make green outline work
- Add main level mod icons
- Make orientation work
- Change recipe to something reasonable
- 16 rocks, 2 fish, 6 twigs
- Do ponds produce the right things in the specific biomes
- Only frogs right now
Prefab = Class( function(self, name, fn, assets, deps, force_path_search)
function MakePlacer(name, bank, build, anim, onground, snap, metersnap, scale, fixedcameraoffset, facing, postinit_fn)
for key,value in pairs(inst) do
print("found member " .. key);
end
minimap = TheSim:FindFirstEntityWithTag("minimap")
minimap.MiniMap:ShowArea(0,0,0, 10000)