Built on tech and engine from https://github.com/Bobbar/ProNav
Fast-paced 2D dog fighting with missiles, bullets, flares/decoys, AI enemy planes and network multiplayer.
- High performance Direct2D rendering.
- Realistic flight physics. (Lift, drag, torque)
- Realistic missile guidance.
- Fast procedural noise sampling for turbulence effects.
- Fast dynamic spatial grid for high performance collision checks and particle physics.
- High accuracy continuous collosion detection with swept polygons and polygon distortion/damage effects.
- Fast screen-space lighting effects.
- Reliable network multiplayer with precise client/server time syncing.
- Competitive AI bots with varied charateristics and behaviors.
Video of net game with AI bots (Old): https://youtu.be/AnsVYauSKs0
Video demonstrating time of day effects (Old): https://youtu.be/Y4a_REc4hfM
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