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Fix missing donkeys in bridge step 2 #2598
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Caution Review failedThe pull request is closed. WalkthroughThis pull request introduces performance optimizations in two key files: Changes
Possibly related PRs
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Poem
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Actionable comments posted: 1
🧹 Nitpick comments (4)
landing/src/hooks/helpers/useDonkeyArrivals.tsx (3)
23-33
: Remove or justify commented-out query.If the single-query approach is deprecated, please remove these lines to reduce clutter. Otherwise, add a comment explaining its future usage.
34-42
: Monitor performance overhead for multiple queries.Using
useQueries
for each realm ID is granular but could cause latency for large arrays. Consider batching or caching if performance issues arise.
85-90
: Refine the queryenabled
condition.
enabled: !!donkeyEntityIds
might evaluate true for an empty array. If you only want to query when there’s at least one ID, useenabled: donkeyEntityIds.length > 0
.landing/src/components/modules/bridge-out-step-2.tsx (1)
127-134
: Verify stale closure indebounce
.
updateResourcesFromSelectedDonkeys
is captured at mount. If that function changes later, it might not be reflected by the debounced function unless you add it to dependencies. Evaluate whether that is a concern.
📜 Review details
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Review profile: CHILL
Plan: Pro
📒 Files selected for processing (2)
landing/src/components/modules/bridge-out-step-2.tsx
(3 hunks)landing/src/hooks/helpers/useDonkeyArrivals.tsx
(2 hunks)
🔇 Additional comments (14)
landing/src/hooks/helpers/useDonkeyArrivals.tsx (10)
3-3
: Confirm usage of both useQuery
and useQueries
.
It’s good to import both if needed, but verify we are optimizing for readability and performance.
12-13
: Avoid hard-coding realm ID exclusion.
Filtering out ID 54 might be intentional, but if behavior changes or more IDs need exclusion, consider parametrizing instead of hard-coding.
44-53
: Flattening edges looks correct.
The flatten operation is straightforward and likely correct for ensuring a standardized data structure. No issues found.
55-57
: Concise state derivation.
Checking loading/error states individually and aggregating them is a solid approach. No improvements needed here.
58-64
: Bank position memoization.
Memoizing the bank position is appropriate for performance. Looks fine.
65-79
: Validate resource condition for “donkeys at bank.”
Ensuring resource?.resource_types !== "0x0"
is good for filtering out empty donkey entities. Just confirm that "0x0"
is indeed the correct sentinel value.
80-83
: Fluid donkey ID extraction.
Mapping donkey IDs from arrived donkeys is a clean approach.
91-112
: Modular donkey info retrieval.
Storing arrival timestamps and resource balances in one function is fine. If this grows more complex, consider a separate helper or sub-hook for clarity.
114-117
: Memoizing donkey info.
Using useMemo
for donkey info array is logical for performance reasons.
118-126
: Return object is well-structured.
Exposing donkey arrivals, donkey infos, bank position, and donkey resources is intuitive and consistent.
landing/src/components/modules/bridge-out-step-2.tsx (4)
9-9
: Imports for React hooks are correct.
The useState
, useCallback
, and useEffect
imports are standard and necessary here.
19-38
: Custom debounce implementation.
This is a straightforward approach to debouncing calls. The built-in cancel
method for cleanup is a good defensive measure.
139-139
: Checking donkey arrival time vs. unconditional add.
Logic changed to always add donkeys to newSelected
. If that’s the intended behavior, confirm no side effects.
142-147
: Cleanup in effect is handled well.
Calling debouncedUpdateResources.cancel()
ensures no pending tasks execute on unmount or dependency changes.
const { | ||
data: entityPositions, | ||
isLoading: isLoadingPositions, | ||
error: positionsError, | ||
} = useQuery({ | ||
queryKey: ["entityPositionBank"], | ||
queryFn: () => execute(GET_ENTITY_DISTANCE, { entityIds: [Number(ADMIN_BANK_ENTITY_ID)] }), | ||
}); | ||
|
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🛠️ Refactor suggestion
Consider refetch intervals for consistency.
This query for entityPositions
doesn’t specify a refetchInterval
, whereas donkey queries do. If real-time updates are required, set a consistent interval value.
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Actionable comments posted: 1
🔭 Outside diff range comments (1)
landing/src/components/modules/bridge-out-step-2.tsx (1)
Line range hint
110-118
: Fix incomplete useEffect implementationThe effect creates a new Set but doesn't use it, and includes an unnecessary dependency.
The effect should update the selected donkeys and trigger the resource update:
useEffect(() => { const newSelected = new Set<bigint>(); donkeyInfos?.forEach((donkey) => { if (Number(donkey?.donkeyArrivalTime) * 1000 <= Date.now()) { newSelected.add(BigInt(donkey?.donkeyEntityId || 0)); } }); + setSelectedDonkeys(newSelected); + updateResourcesFromSelectedDonkeys(newSelected); -}, [donkeyInfos, selectedDonkeys]); +}, [donkeyInfos, updateResourcesFromSelectedDonkeys]);
🧹 Nitpick comments (1)
landing/src/components/modules/bridge-out-step-2.tsx (1)
Line range hint
52-67
: Enhance error handling and user feedbackThe current error handling only logs to console without providing user feedback.
Consider implementing proper error handling:
try { setIsLoading(true); const tx = await bridgeFinishWithdrawFromRealm(donkeyResources, ADMIN_BANK_ENTITY_ID); if (tx) { setSelectedDonkeys(new Set()); setSelectedResourceIds([]); setSelectedResourceAmounts({}); + // Add success notification + toast.success('Resources successfully withdrawn'); } } catch (e) { - console.log(e); + console.error('Bridge withdrawal failed:', e); + // Add error notification + toast.error( + e instanceof Error + ? e.message + : 'Failed to withdraw resources. Please try again.' + ); } finally { setIsLoading(false); }Don't forget to import the toast notification library of your choice.
📜 Review details
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Review profile: CHILL
Plan: Pro
📒 Files selected for processing (1)
landing/src/components/modules/bridge-out-step-2.tsx
(3 hunks)
🧰 Additional context used
🪛 Biome (1.9.4)
landing/src/components/modules/bridge-out-step-2.tsx
[error] 100-100: Avoid the use of spread (...
) syntax on accumulators.
Spread syntax should be avoided on accumulators (like those in .reduce
) because it causes a time complexity of O(n^2)
.
Consider methods such as .splice or .push instead.
(lint/performance/noAccumulatingSpread)
🔇 Additional comments (1)
landing/src/components/modules/bridge-out-step-2.tsx (1)
9-9
: LGTM: Import added for useMemo
The import statement is correctly added to support the new memoization implementation.
const updateResourcesFromSelectedDonkeys = useMemo( | ||
() => (selectedDonkeyIds: Set<bigint>) => { | ||
const allResources = Array.from(selectedDonkeyIds).flatMap( | ||
(id) => | ||
donkeyInfos?.find((d) => d?.donkeyEntityId && BigInt(d.donkeyEntityId) === id)?.donkeyResourceBalances || [], | ||
); | ||
|
||
setSelectedResourceIds(allResources.map((r) => r.resourceId as never)); | ||
setSelectedResourceAmounts( | ||
allResources.reduce( | ||
(acc, r) => ({ | ||
...acc, | ||
[r.resourceId]: (acc[r.resourceId] || 0) + r.amount / RESOURCE_PRECISION, | ||
}), | ||
{}, | ||
), | ||
); | ||
}, | ||
[donkeyInfos, selectedDonkeys], | ||
); |
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🛠️ Refactor suggestion
Optimize memoization implementation
There are two issues with the current implementation:
- The dependency array includes
selectedDonkeys
but it's not used inside the memoized function. - The memoization benefit is partially negated by creating new objects in every call.
Apply these optimizations:
const updateResourcesFromSelectedDonkeys = useMemo(
() => (selectedDonkeyIds: Set<bigint>) => {
const allResources = Array.from(selectedDonkeyIds).flatMap(
(id) =>
donkeyInfos?.find((d) => d?.donkeyEntityId && BigInt(d.donkeyEntityId) === id)?.donkeyResourceBalances || [],
);
setSelectedResourceIds(allResources.map((r) => r.resourceId as never));
setSelectedResourceAmounts(
allResources.reduce(
(acc, r) => {
- return {
- ...acc,
- [r.resourceId]: (acc[r.resourceId] || 0) + r.amount / RESOURCE_PRECISION,
- }
+ acc[r.resourceId] = (acc[r.resourceId] || 0) + r.amount / RESOURCE_PRECISION;
+ return acc;
},
{} as { [key: string]: number }
),
);
},
- [donkeyInfos, selectedDonkeys],
+ [donkeyInfos],
);
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
const updateResourcesFromSelectedDonkeys = useMemo( | |
() => (selectedDonkeyIds: Set<bigint>) => { | |
const allResources = Array.from(selectedDonkeyIds).flatMap( | |
(id) => | |
donkeyInfos?.find((d) => d?.donkeyEntityId && BigInt(d.donkeyEntityId) === id)?.donkeyResourceBalances || [], | |
); | |
setSelectedResourceIds(allResources.map((r) => r.resourceId as never)); | |
setSelectedResourceAmounts( | |
allResources.reduce( | |
(acc, r) => ({ | |
...acc, | |
[r.resourceId]: (acc[r.resourceId] || 0) + r.amount / RESOURCE_PRECISION, | |
}), | |
{}, | |
), | |
); | |
}, | |
[donkeyInfos, selectedDonkeys], | |
); | |
const updateResourcesFromSelectedDonkeys = useMemo( | |
() => (selectedDonkeyIds: Set<bigint>) => { | |
const allResources = Array.from(selectedDonkeyIds).flatMap( | |
(id) => | |
donkeyInfos?.find((d) => d?.donkeyEntityId && BigInt(d.donkeyEntityId) === id)?.donkeyResourceBalances || [], | |
); | |
setSelectedResourceIds(allResources.map((r) => r.resourceId as never)); | |
setSelectedResourceAmounts( | |
allResources.reduce( | |
(acc, r) => { | |
acc[r.resourceId] = (acc[r.resourceId] || 0) + r.amount / RESOURCE_PRECISION; | |
return acc; | |
}, | |
{} as { [key: string]: number } | |
), | |
); | |
}, | |
[donkeyInfos], | |
); |
🧰 Tools
🪛 Biome (1.9.4)
[error] 100-100: Avoid the use of spread (...
) syntax on accumulators.
Spread syntax should be avoided on accumulators (like those in .reduce
) because it causes a time complexity of O(n^2)
.
Consider methods such as .splice or .push instead.
(lint/performance/noAccumulatingSpread)
* Fix missing arrival when sending lords & donkeys (#2594) * Add resource filter for contributions (#2596) * Add resource filter for contributions * Change % for specific resource contribution * Fix missing donkeys in bridge step 2 (#2598) * Fix missing donkeys in bridge step 2 * fix rerenders * Remove filter
* Fix missing arrival when sending lords & donkeys (#2594) * contracts: fix share points check * contracts: fix share points check * Add resource filter for contributions (#2596) * Add resource filter for contributions * Change % for specific resource contribution * Fix missing donkeys in bridge step 2 (#2598) * Fix missing donkeys in bridge step 2 * fix rerenders * Remove filter * Fix registration delay (#2602) * Fix registration delay * styling * Open popup on load * Add burned donkeys back (#2601) --------- Co-authored-by: Credence <[email protected]> Co-authored-by: Loaf <[email protected]>
* Fix missing arrival when sending lords & donkeys (#2594) * contracts: fix share points check * contracts: fix share points check * Add resource filter for contributions (#2596) * Add resource filter for contributions * Change % for specific resource contribution * Fix missing donkeys in bridge step 2 (#2598) * Fix missing donkeys in bridge step 2 * fix rerenders * Remove filter * Fix registration delay (#2602) * Fix registration delay * styling * Open popup on load * Add burned donkeys back (#2601) * im (#2604) --------- Co-authored-by: Credence <[email protected]> Co-authored-by: Loaf <[email protected]>
* Merge into main (#2603) * Fix missing arrival when sending lords & donkeys (#2594) * contracts: fix share points check * contracts: fix share points check * Add resource filter for contributions (#2596) * Add resource filter for contributions * Change % for specific resource contribution * Fix missing donkeys in bridge step 2 (#2598) * Fix missing donkeys in bridge step 2 * fix rerenders * Remove filter * Fix registration delay (#2602) * Fix registration delay * styling * Open popup on load * Add burned donkeys back (#2601) --------- Co-authored-by: Credence <[email protected]> Co-authored-by: Loaf <[email protected]> * merge into main (#2605) * Fix missing arrival when sending lords & donkeys (#2594) * contracts: fix share points check * contracts: fix share points check * Add resource filter for contributions (#2596) * Add resource filter for contributions * Change % for specific resource contribution * Fix missing donkeys in bridge step 2 (#2598) * Fix missing donkeys in bridge step 2 * fix rerenders * Remove filter * Fix registration delay (#2602) * Fix registration delay * styling * Open popup on load * Add burned donkeys back (#2601) * im (#2604) --------- Co-authored-by: Credence <[email protected]> Co-authored-by: Loaf <[email protected]> * Fix build (#2610) --------- Co-authored-by: Credence <[email protected]> Co-authored-by: Loaf <[email protected]>
* Merge into main (#2603) * Fix missing arrival when sending lords & donkeys (#2594) * contracts: fix share points check * contracts: fix share points check * Add resource filter for contributions (#2596) * Add resource filter for contributions * Change % for specific resource contribution * Fix missing donkeys in bridge step 2 (#2598) * Fix missing donkeys in bridge step 2 * fix rerenders * Remove filter * Fix registration delay (#2602) * Fix registration delay * styling * Open popup on load * Add burned donkeys back (#2601) --------- Co-authored-by: Credence <[email protected]> Co-authored-by: Loaf <[email protected]> * merge into main (#2605) * Fix missing arrival when sending lords & donkeys (#2594) * contracts: fix share points check * contracts: fix share points check * Add resource filter for contributions (#2596) * Add resource filter for contributions * Change % for specific resource contribution * Fix missing donkeys in bridge step 2 (#2598) * Fix missing donkeys in bridge step 2 * fix rerenders * Remove filter * Fix registration delay (#2602) * Fix registration delay * styling * Open popup on load * Add burned donkeys back (#2601) * im (#2604) --------- Co-authored-by: Credence <[email protected]> Co-authored-by: Loaf <[email protected]> * Fix build (#2610) * filter out donkeys w/ empty balance --------- Co-authored-by: Credence <[email protected]> Co-authored-by: Loaf <[email protected]>
* Fix/donkeys empty balance (#2611) * Merge into main (#2603) * Fix missing arrival when sending lords & donkeys (#2594) * contracts: fix share points check * contracts: fix share points check * Add resource filter for contributions (#2596) * Add resource filter for contributions * Change % for specific resource contribution * Fix missing donkeys in bridge step 2 (#2598) * Fix missing donkeys in bridge step 2 * fix rerenders * Remove filter * Fix registration delay (#2602) * Fix registration delay * styling * Open popup on load * Add burned donkeys back (#2601) --------- Co-authored-by: Credence <[email protected]> Co-authored-by: Loaf <[email protected]> * merge into main (#2605) * Fix missing arrival when sending lords & donkeys (#2594) * contracts: fix share points check * contracts: fix share points check * Add resource filter for contributions (#2596) * Add resource filter for contributions * Change % for specific resource contribution * Fix missing donkeys in bridge step 2 (#2598) * Fix missing donkeys in bridge step 2 * fix rerenders * Remove filter * Fix registration delay (#2602) * Fix registration delay * styling * Open popup on load * Add burned donkeys back (#2601) * im (#2604) --------- Co-authored-by: Credence <[email protected]> Co-authored-by: Loaf <[email protected]> * Fix build (#2610) * filter out donkeys w/ empty balance --------- Co-authored-by: Credence <[email protected]> Co-authored-by: Loaf <[email protected]> * add stats resources bridged on empire (#2618) * add resourcers bridged * change logo * remove looping gql calls (#2620) * remove looping gql calls * batch queries --------- Co-authored-by: Credence <[email protected]> Co-authored-by: Loaf <[email protected]> Co-authored-by: raschel <[email protected]>
* Fix/donkeys empty balance (#2611) * Merge into main (#2603) * Fix missing arrival when sending lords & donkeys (#2594) * contracts: fix share points check * contracts: fix share points check * Add resource filter for contributions (#2596) * Add resource filter for contributions * Change % for specific resource contribution * Fix missing donkeys in bridge step 2 (#2598) * Fix missing donkeys in bridge step 2 * fix rerenders * Remove filter * Fix registration delay (#2602) * Fix registration delay * styling * Open popup on load * Add burned donkeys back (#2601) --------- * merge into main (#2605) * Fix missing arrival when sending lords & donkeys (#2594) * contracts: fix share points check * contracts: fix share points check * Add resource filter for contributions (#2596) * Add resource filter for contributions * Change % for specific resource contribution * Fix missing donkeys in bridge step 2 (#2598) * Fix missing donkeys in bridge step 2 * fix rerenders * Remove filter * Fix registration delay (#2602) * Fix registration delay * styling * Open popup on load * Add burned donkeys back (#2601) * im (#2604) --------- * Fix build (#2610) * filter out donkeys w/ empty balance --------- * add stats resources bridged on empire (#2618) * add resourcers bridged * change logo * remove looping gql calls (#2620) * remove looping gql calls * batch queries --------- Co-authored-by: Loaf <[email protected]> Co-authored-by: Bob <[email protected]> Co-authored-by: Credence <[email protected]>
Summary by CodeRabbit
New Features
Bug Fixes
Refactor