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Fix wrong parameter in CheckShaderError after validating program #8

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Commits on Aug 6, 2017

  1. Fix wrong parameter in CheckShaderError after validating program

    The parameter to the glGetProgramiv for checking the validation status of the program should be GL_VALIDATE_STATUS, otherwise the error would be reported incorrectly or not at all.
    Samsagax authored Aug 6, 2017
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