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Update MRVN to be up to date* with Net-Custom's (MRVN-Radiant#74)
* entity, surface inspectors: clear focus widget while showing to keep global shortcuts working * improve performance of console, shader view * * fix QComboBox popup leaking shortcuts * sanitize Entity inspector key/value input * * ctrl/ctrl + shift modifiers in value spinners divide step by 10 & 100 respectively * on Enter in NonModalEntry, NonModalSpinner always do apply, since not every selected instance necessarily has shown property applied * fix default GUI theme application on the fly * make console text color adaptive to GUI theme changes * install share/qt5/plugins/styles/qwindowsvistastyle.dll for native look'n'feel in Windows with 'Default' theme * Surface Inspector flags: fix window resizing * rework Surface Inspector for correct +- scale buttons alignment * fix icon name typo * update Entity Attributes scrollbar on deselection Qt updates on widget addition, doesn't on chosen way of deletion * use radio menu items in grid menu * Update pluginmenu.cpp * fix Widget_connectToggleDependency apply dependency effect on creation (preferences loading case; only has been working during manual toggling) Widget_connectToggleDependency: track checkbox graying out to allow chained dependencies * more pronounced grid major color in Blender theme * * brush.cone result respects original brush bounds and is currect projection dependent * tweak menu text * fix mouse chasing in 2x2 & floating layouts QTimer was getting new connections added w/o removing existing ones; fix the same in FreezePointer zero check is seemingly not needed now; zeros spam was caused by this QTimer misuse * move "windows:darkmode=1" parameter setting to qt.conf * enable DPI awareness on Windows fixes text size in texEdit, lineEdit, label, button, comboBox, comboBox size setting to awareness V2 somehow has effect of not setting awareness * texture browser, model browser trees: disable text ellision horizontal scroll + ellided text made no much sense * adjust preferences dialog.spinners decimals * oops, fix misplaced code in "adjust preferences dialog.spinners decimals" * * fix automatic target/names resolving after doing map 'Save as' or unnamed map 'Save' original graph was kept in the namespace and new graph had 0 namespace * * Model Browser: unmoved m2 resets models rotations * * preferences.Selection.Create brushes in 3D (by m1 drag) remove "Left mouse click tunnel selector" option (now always ON) * entity smartedit.color key entry.change icon to one also making sense in linux * * light entity radius: support negative intensity display and adjustment (keep sign while adjusting) * fix: do not modify light intensity on transformations besides light radius transformation * * light radiuses: don't render biggest radius, make them less occluding in 3D * minor console tweak * * installer of map developer's files (common shaders/textures/w/e is included in gamepack) * * support multiple Extra Resource Paths * * fix equally named builds execution * add Application::aboutQt to about dialog * * Run Engine After Compile function: make 'Engine to Run' & 'Engine Arguments' customizable in preferences * simplify build code * update quickhull lib * * UV Tool::skew: snap lines to vertices change snapping measure to distance * * UV Tool: measure snapping distance in screenspace * tweak StringOutputStream use auto str = StringOutputStream()(bla) use form was not doing copy elision or move, but copy * fix check_version(), RADIANT_MAJOR_VERSION was ignored * adjust some too pruning QLayout::setContentsMargins * got CopiedString move constructor to actually work conditions fulfilled: string pointer is always functional, hence no flow conditions needed move is fully efficient moving to different program dynamic module works (no dependency on static vars) * use CopiedString.empty() * fix obscure linux locale override issue (sunplug writing ? in place of -) * be safe while doing copy to EntityClass::flagnames * fix on import or paste: target/name "qwerty01" -> "qwerty1" * fix Run Engine After Compile arguments passing (was eating 1st) * move f2f inside Renderer_GetStats() * Revert "fix build in ubuntu via using deprecated Qt function" This reverts commit c618ce3. and f7977eb. * fix deprecated Qt function warnings * fix nonmonitored builds broken in 9a13f9ed552ec7a7f056557ce922746df22b970f * fix model browser scrollbar scrolling lag in KDE fix model browser M2 pan low sensitivity * make position of selection position text consistent in 2D view * * ctrl + shift + u: CSG Intersect * fix return reference to local variable added in c6252fe * deduplicate entity connecting code * fix TextureBrowser::clampOriginY(), min origin could be >0 * support 16bit png loading in radiant * fix assimp ASE loader crash when *MATERIAL_COUNT or *NUMSUBMTLS is not specified or is 0 code was doing vector[0u - 1] dereference in this case * Disable the wayland backend on Linux by default -disable the wayland backend on Linux by default -update README to Remove "Running on wayland" Section
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