Releases: BabylonJS/Exporters
Releases · BabylonJS/Exporters
CD Pre Release 20190614.4
Changes:
- c01bf9f Merge pull request #543 from BabylonJS/MayaCoating
- 2b66c55 Add coating to maya
- e77bbb6 Merge pull request #542 from BabylonJS/MaxCoating
- 54e2368 Merge branch 'master' of https://github.com/BabylonJS/Exporters into MaxCoating
- d49d3fb Max support for coating
- 4ee4631 Merge pull request #540 from Drigax/drigax/FixTextureTransformCalculation
- 09b958b Updated texture export warning for non uniform scaling and rotation.
- 01c2792 Partially addresses #467, fixing texture transform component calculations by including the texture rotation
This list of changes was auto generated.
CD Pre Release 20190614.2
Changes:
- e77bbb6 Merge pull request #542 from BabylonJS/MaxCoating
- 54e2368 Merge branch 'master' of https://github.com/BabylonJS/Exporters into MaxCoating
- d49d3fb Max support for coating
- 4ee4631 Merge pull request #540 from Drigax/drigax/FixTextureTransformCalculation
- 09b958b Updated texture export warning for non uniform scaling and rotation.
- 01c2792 Partially addresses #467, fixing texture transform component calculations by including the texture rotation
This list of changes was auto generated.
CD Pre Release 20190613.2
Changes:
- 4ee4631 Merge pull request #540 from Drigax/drigax/FixTextureTransformCalculation
- 09b958b Updated texture export warning for non uniform scaling and rotation.
- 01c2792 Partially addresses #467, fixing texture transform component calculations by including the texture rotation
This list of changes was auto generated.
Maya2Babylon v1.3.1
Max2Babylon v1.4.2
v1.4.2
(2019-06-11 15:40:44)
Fixed Bugs
CD Pre Release 20190612.1
Changes:
- 5512d89 Blender moved
- 46109d7 Update CHANGELOG.md
- bbab9be Update to published 3dsMax exporter version.
- 3b6d1a5 Merge pull request #539 from Drigax/drigax/fix_472_nullref_regression
- 4b65484 Addressing regression introduced via #472. _getSpecialTexmap can dereference a null texMap if the material lacks a diffuse/specular/normal/specular map. Adding a null check in _getSpecialTexmap should fix this.
- 59f553a Update to published 3dsMax and Maya exporter versions.
- 58294f6 Merge pull request #538 from BabylonJS/NormalBumpSupport [ #472 ]
- 01f05f6 Update readme.md
- 86a5e75 Typo
- 630779e Fix #472 : add NormalBumpTex support
See more
- 53969b9 Fix Merge from #530
- 25507de Merge branch 'master' of https://github.com/BabylonJS/Exporters
- 7df0e69 Fix #533 : Base Color Texture is half darker than the original
- 9bb22c8 Merge pull request #530 from elpie89/max_scriptmanager_improvement
- de56c77 Merge branch 'master' into max_scriptmanager_improvement
- ced3cbd Merge pull request #528 from elpie89/fix_clean_merge_features
- 7bbeed6 Merge pull request #532 from elpie89/texture_folder_explicit
- bbabd59 Merge pull request #531 from Jaskar/master
- f5a28ec PR #531 : Part 2 - Modification for errors if wrong Github API Key // Modification of the path
- 593c0a5 resolved conflct on exportitem with multiexport button
- 3bf444f export function on max script manager adaptet to the model/texture folder specification feature
- 2480b88 Merge branch 'texture_folder_explicit' into max_scriptmanager_improvement
- b855a0c Merge branch 'master' of https://github.com/BabylonJS/Exporters
- 0f0c5cc Python script for Changelog auto-completion, retrieving datas from the Github.
- 15da8e8 max script exposition improvement
- 3eb3cd8 fix merge, clean button after last merge issues
- 305f2f2 Merge pull request #515 from elpie89/relative_file_path
- a0964c9 Merge pull request #527 from BabylonJS/fix_merge_break
- b76dffe Readd animation form related changes via db4d9b2 and 10f2e6e and 74fe4fa
- 61c69f8 Revert "Merge master, resolve conflicts"
- aa44aa5 Merge pull request #516 from elpie89/get_animation_group_by_node
- 88b37e6 Merge master, resolve conflicts
- 1e14e40 Merge branch 'master' into elpie89/get_animation_group_by_node
- a4d2d5c remove newline
- d96b9f3 fix whitespace
- 7f41179 white space fix
- 449b45a Update mesh.py (#524)
- 8bf51d5 Merge pull request #514 from jdwilder-google/dsmaterials
- 6df046b Merge pull request #507 from elpie89/luca_master
- 7986b06 is path rooted removed to custom control
- 9eca45c fix file path
- 85bcbe3 Merge pull request #513 from jdwilder-google/buildfixes
- 7604a9d Merge pull request #520 from Drigax/master
- feec63f Maya2Babylon packaging script.
- aba9723 Merge pull request #519 from Drigax/maya/fix_animation_baking_add_toggle
- 9578d2d remove package script
- e2224b7 Maya2Babtlon Version 1.3.0
- 587c394 last backslash added if need during export, to avoid manual user error when the path is written manually
- a277773 relative file path features adapted to texture folder specification
- 10f2e6e fix clean button
- 9660ef7 export gltf with texture specification
- 60e2b96 select animation group of selected node
- c9b7ca3 more secure check
- a3d46ef removed call duplication
- 74fe4fa Select Animation Group, based on selection
- 693cc3a Revert "Prevent error copying 3DS Max plugin DLLs for versions not installed."
- 8b3ca97 Revert "3DS Max plugin compile fixes for Visual Studio 2015."
- 782df54 Revert "Implement double-sided materials."
- ddc9cad Merge branch 'master' of https://github.com/BabylonJS/Exporters
- f8a8897 force export to use exporter item
- a639bbb Merge pull request #512 from Drigax/add_packaging_script
- 263b4ab Rudimentary python script to allow for quicker packaging workflow. currently retrieves dll binaries in each project build folder, and produces a .zip using the provided version number
- 4ac640d Merge pull request #511 from Drigax/Package_1.4.0
- 789c9ef include exporter version increment code change
- 98a3978 update package version, incremented minor version
- 198fd94 Implement double-sided materials.
- b97fdfd 3DS Max plugin compile fixes for Visual Studio 2015.
- 232e9c0 Prevent error copying 3DS Max plugin DLLs for versions not installed.
- e8473d0 Blender version 6.0 beta 11
- 1b20a40 Merge pull request #504 from Drigax/drigax/NonAnimatedMeshesHaveKeyframes-Fix
- 9954d92 Added bake animation toggle to Maya exporter
- 537f4ea fix null ref exception
- db4d9b2 clean button added(remove aniamtion group with no node)
- b720ffb Merge pull request #500 from Selmar/selmar_fix_nullref
- 4d68d07 Merge pull request #492 from Selmar/animation_group_export
- 10825e1 issues with autocrlf
- 343be16 fix line endings
- b4cb61d fix line endings
- 8ec7b8a exporting pysical material raise null reference exception when no texture on materail
- 328bc2e Merge pull request #499 from Drigax/drigax/update_published_exporters
- 6e545f6 update Max2Babylon to v1.3.36, Maya2Babylon to 1.2.32
- b7657d9 Merge pull request #498 from Drigax/drigax/fix_babylonMaterial_Maya_build_break
- 540d73f removed 3dsMax class and library references from shared BabylonMaterial definition
- f2037a7 fix animation group export/import
- 9b9101f Merge pull request #497 from Drigax/drigax/Update_published_bins_1.3.35
- 837ecd6 updating published build
- c082299 fix problem with frame import
- aa7be3c fix null reference exception when animgroup has no node in exported json
- 571ac8b Merge pull request #494 from Selmar/fix_export_skin
- 06ca00e Merge pull request #493 from Selmar/easy_custom_material_exporter
- 75e02e6 attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
- a51025f attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
- e3e3c7f fixing whitespace
- 71275d5 fixing whitespace
- f7e4dd3 fixing whitespace
- 2d7dedf Merge pull request #495 from Drigax/drigax/alphamodeblend-on-jpg-basecolor-export
- f9710b6 whitespace
- 23aa0a5 minor cleanup of base color texture file extension retrieval in function
- 86be5ac modified babylonMaterial generation to override the texture alpha mode based if the texture does not have an alpha channel
- 3c3ba8b make the exported hierarchy less lean, not sure if it would work for babylon bone exports (it relies on parentBoneIndex to be -1 to detect the root node amongst other things)
- 8a23bd3 // rename revelantNodes to relevantNodes // fix issue where invalid bone hierarchy was exported if the bones of a skin were not neatly organized
- 991b144...
CD Pre Release 20190611.9
Changes:
- 58294f6 Merge pull request #538 from BabylonJS/NormalBumpSupport [ #472 ]
- 01f05f6 Update readme.md
- 86a5e75 Typo
- 630779e Fix #472 : add NormalBumpTex support
- 53969b9 Fix Merge from #530
- 25507de Merge branch 'master' of https://github.com/BabylonJS/Exporters
- 7df0e69 Fix #533 : Base Color Texture is half darker than the original
- 9bb22c8 Merge pull request #530 from elpie89/max_scriptmanager_improvement
- de56c77 Merge branch 'master' into max_scriptmanager_improvement
- ced3cbd Merge pull request #528 from elpie89/fix_clean_merge_features
See more
- 7bbeed6 Merge pull request #532 from elpie89/texture_folder_explicit
- bbabd59 Merge pull request #531 from Jaskar/master
- f5a28ec PR #531 : Part 2 - Modification for errors if wrong Github API Key // Modification of the path
- 593c0a5 resolved conflct on exportitem with multiexport button
- 3bf444f export function on max script manager adaptet to the model/texture folder specification feature
- 2480b88 Merge branch 'texture_folder_explicit' into max_scriptmanager_improvement
- b855a0c Merge branch 'master' of https://github.com/BabylonJS/Exporters
- 0f0c5cc Python script for Changelog auto-completion, retrieving datas from the Github.
- 15da8e8 max script exposition improvement
- 3eb3cd8 fix merge, clean button after last merge issues
- 305f2f2 Merge pull request #515 from elpie89/relative_file_path
- a0964c9 Merge pull request #527 from BabylonJS/fix_merge_break
- b76dffe Readd animation form related changes via db4d9b2 and 10f2e6e and 74fe4fa
- 61c69f8 Revert "Merge master, resolve conflicts"
- aa44aa5 Merge pull request #516 from elpie89/get_animation_group_by_node
- 88b37e6 Merge master, resolve conflicts
- 1e14e40 Merge branch 'master' into elpie89/get_animation_group_by_node
- a4d2d5c remove newline
- d96b9f3 fix whitespace
- 7f41179 white space fix
- 449b45a Update mesh.py (#524)
- 8bf51d5 Merge pull request #514 from jdwilder-google/dsmaterials
- 6df046b Merge pull request #507 from elpie89/luca_master
- 7986b06 is path rooted removed to custom control
- 9eca45c fix file path
- 85bcbe3 Merge pull request #513 from jdwilder-google/buildfixes
- 7604a9d Merge pull request #520 from Drigax/master
- feec63f Maya2Babylon packaging script.
- aba9723 Merge pull request #519 from Drigax/maya/fix_animation_baking_add_toggle
- 9578d2d remove package script
- e2224b7 Maya2Babtlon Version 1.3.0
- 587c394 last backslash added if need during export, to avoid manual user error when the path is written manually
- a277773 relative file path features adapted to texture folder specification
- 10f2e6e fix clean button
- 9660ef7 export gltf with texture specification
- 60e2b96 select animation group of selected node
- c9b7ca3 more secure check
- a3d46ef removed call duplication
- 74fe4fa Select Animation Group, based on selection
- 693cc3a Revert "Prevent error copying 3DS Max plugin DLLs for versions not installed."
- 8b3ca97 Revert "3DS Max plugin compile fixes for Visual Studio 2015."
- 782df54 Revert "Implement double-sided materials."
- ddc9cad Merge branch 'master' of https://github.com/BabylonJS/Exporters
- f8a8897 force export to use exporter item
- a639bbb Merge pull request #512 from Drigax/add_packaging_script
- 263b4ab Rudimentary python script to allow for quicker packaging workflow. currently retrieves dll binaries in each project build folder, and produces a .zip using the provided version number
- 4ac640d Merge pull request #511 from Drigax/Package_1.4.0
- 789c9ef include exporter version increment code change
- 98a3978 update package version, incremented minor version
- 198fd94 Implement double-sided materials.
- b97fdfd 3DS Max plugin compile fixes for Visual Studio 2015.
- 232e9c0 Prevent error copying 3DS Max plugin DLLs for versions not installed.
- e8473d0 Blender version 6.0 beta 11
- 1b20a40 Merge pull request #504 from Drigax/drigax/NonAnimatedMeshesHaveKeyframes-Fix
- 9954d92 Added bake animation toggle to Maya exporter
- 537f4ea fix null ref exception
- db4d9b2 clean button added(remove aniamtion group with no node)
- b720ffb Merge pull request #500 from Selmar/selmar_fix_nullref
- 4d68d07 Merge pull request #492 from Selmar/animation_group_export
- 10825e1 issues with autocrlf
- 343be16 fix line endings
- b4cb61d fix line endings
- 8ec7b8a exporting pysical material raise null reference exception when no texture on materail
- 328bc2e Merge pull request #499 from Drigax/drigax/update_published_exporters
- 6e545f6 update Max2Babylon to v1.3.36, Maya2Babylon to 1.2.32
- b7657d9 Merge pull request #498 from Drigax/drigax/fix_babylonMaterial_Maya_build_break
- 540d73f removed 3dsMax class and library references from shared BabylonMaterial definition
- f2037a7 fix animation group export/import
- 9b9101f Merge pull request #497 from Drigax/drigax/Update_published_bins_1.3.35
- 837ecd6 updating published build
- c082299 fix problem with frame import
- aa7be3c fix null reference exception when animgroup has no node in exported json
- 571ac8b Merge pull request #494 from Selmar/fix_export_skin
- 06ca00e Merge pull request #493 from Selmar/easy_custom_material_exporter
- 75e02e6 attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
- a51025f attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
- e3e3c7f fixing whitespace
- 71275d5 fixing whitespace
- f7e4dd3 fixing whitespace
- 2d7dedf Merge pull request #495 from Drigax/drigax/alphamodeblend-on-jpg-basecolor-export
- f9710b6 whitespace
- 23aa0a5 minor cleanup of base color texture file extension retrieval in function
- 86be5ac modified babylonMaterial generation to override the texture alpha mode based if the texture does not have an alpha channel
- 3c3ba8b make the exported hierarchy less lean, not sure if it would work for babylon bone exports (it relies on parentBoneIndex to be -1 to detect the root node amongst other things)
- 8a23bd3 // rename revelantNodes to relevantNodes // fix issue where invalid bone hierarchy was exported if the bones of a skin were not neatly organized
- 991b144 renamed things, comments, made it a bit easier to read
- 3602de5 fix minimal issue when there is no bones at all
- aa17d1a fixed ancestor calculation
- 3424a01 fix skin node hierarchy
- b76fa9d Merge branch 'master' of github.com:BabylonJS/Exporters into easy_custom_material_exporter
- a1a8c6f added reaonly word
- 4f040cb fioudn another way to check type of m...
CD Pre Release 20190611.14
Changes:
- 46109d7 Update CHANGELOG.md
- bbab9be Update to published 3dsMax exporter version.
- 3b6d1a5 Merge pull request #539 from Drigax/drigax/fix_472_nullref_regression
- 4b65484 Addressing regression introduced via #472. _getSpecialTexmap can dereference a null texMap if the material lacks a diffuse/specular/normal/specular map. Adding a null check in _getSpecialTexmap should fix this.
- 59f553a Update to published 3dsMax and Maya exporter versions.
- 58294f6 Merge pull request #538 from BabylonJS/NormalBumpSupport [ #472 ]
- 01f05f6 Update readme.md
- 86a5e75 Typo
- 630779e Fix #472 : add NormalBumpTex support
- 53969b9 Fix Merge from #530
See more
- 25507de Merge branch 'master' of https://github.com/BabylonJS/Exporters
- 7df0e69 Fix #533 : Base Color Texture is half darker than the original
- 9bb22c8 Merge pull request #530 from elpie89/max_scriptmanager_improvement
- de56c77 Merge branch 'master' into max_scriptmanager_improvement
- ced3cbd Merge pull request #528 from elpie89/fix_clean_merge_features
- 7bbeed6 Merge pull request #532 from elpie89/texture_folder_explicit
- bbabd59 Merge pull request #531 from Jaskar/master
- f5a28ec PR #531 : Part 2 - Modification for errors if wrong Github API Key // Modification of the path
- 593c0a5 resolved conflct on exportitem with multiexport button
- 3bf444f export function on max script manager adaptet to the model/texture folder specification feature
- 2480b88 Merge branch 'texture_folder_explicit' into max_scriptmanager_improvement
- b855a0c Merge branch 'master' of https://github.com/BabylonJS/Exporters
- 0f0c5cc Python script for Changelog auto-completion, retrieving datas from the Github.
- 15da8e8 max script exposition improvement
- 3eb3cd8 fix merge, clean button after last merge issues
- 305f2f2 Merge pull request #515 from elpie89/relative_file_path
- a0964c9 Merge pull request #527 from BabylonJS/fix_merge_break
- b76dffe Readd animation form related changes via db4d9b2 and 10f2e6e and 74fe4fa
- 61c69f8 Revert "Merge master, resolve conflicts"
- aa44aa5 Merge pull request #516 from elpie89/get_animation_group_by_node
- 88b37e6 Merge master, resolve conflicts
- 1e14e40 Merge branch 'master' into elpie89/get_animation_group_by_node
- a4d2d5c remove newline
- d96b9f3 fix whitespace
- 7f41179 white space fix
- 449b45a Update mesh.py (#524)
- 8bf51d5 Merge pull request #514 from jdwilder-google/dsmaterials
- 6df046b Merge pull request #507 from elpie89/luca_master
- 7986b06 is path rooted removed to custom control
- 9eca45c fix file path
- 85bcbe3 Merge pull request #513 from jdwilder-google/buildfixes
- 7604a9d Merge pull request #520 from Drigax/master
- feec63f Maya2Babylon packaging script.
- aba9723 Merge pull request #519 from Drigax/maya/fix_animation_baking_add_toggle
- 9578d2d remove package script
- e2224b7 Maya2Babtlon Version 1.3.0
- 587c394 last backslash added if need during export, to avoid manual user error when the path is written manually
- a277773 relative file path features adapted to texture folder specification
- 10f2e6e fix clean button
- 9660ef7 export gltf with texture specification
- 60e2b96 select animation group of selected node
- c9b7ca3 more secure check
- a3d46ef removed call duplication
- 74fe4fa Select Animation Group, based on selection
- 693cc3a Revert "Prevent error copying 3DS Max plugin DLLs for versions not installed."
- 8b3ca97 Revert "3DS Max plugin compile fixes for Visual Studio 2015."
- 782df54 Revert "Implement double-sided materials."
- ddc9cad Merge branch 'master' of https://github.com/BabylonJS/Exporters
- f8a8897 force export to use exporter item
- a639bbb Merge pull request #512 from Drigax/add_packaging_script
- 263b4ab Rudimentary python script to allow for quicker packaging workflow. currently retrieves dll binaries in each project build folder, and produces a .zip using the provided version number
- 4ac640d Merge pull request #511 from Drigax/Package_1.4.0
- 789c9ef include exporter version increment code change
- 98a3978 update package version, incremented minor version
- 198fd94 Implement double-sided materials.
- b97fdfd 3DS Max plugin compile fixes for Visual Studio 2015.
- 232e9c0 Prevent error copying 3DS Max plugin DLLs for versions not installed.
- e8473d0 Blender version 6.0 beta 11
- 1b20a40 Merge pull request #504 from Drigax/drigax/NonAnimatedMeshesHaveKeyframes-Fix
- 9954d92 Added bake animation toggle to Maya exporter
- 537f4ea fix null ref exception
- db4d9b2 clean button added(remove aniamtion group with no node)
- b720ffb Merge pull request #500 from Selmar/selmar_fix_nullref
- 4d68d07 Merge pull request #492 from Selmar/animation_group_export
- 10825e1 issues with autocrlf
- 343be16 fix line endings
- b4cb61d fix line endings
- 8ec7b8a exporting pysical material raise null reference exception when no texture on materail
- 328bc2e Merge pull request #499 from Drigax/drigax/update_published_exporters
- 6e545f6 update Max2Babylon to v1.3.36, Maya2Babylon to 1.2.32
- b7657d9 Merge pull request #498 from Drigax/drigax/fix_babylonMaterial_Maya_build_break
- 540d73f removed 3dsMax class and library references from shared BabylonMaterial definition
- f2037a7 fix animation group export/import
- 9b9101f Merge pull request #497 from Drigax/drigax/Update_published_bins_1.3.35
- 837ecd6 updating published build
- c082299 fix problem with frame import
- aa7be3c fix null reference exception when animgroup has no node in exported json
- 571ac8b Merge pull request #494 from Selmar/fix_export_skin
- 06ca00e Merge pull request #493 from Selmar/easy_custom_material_exporter
- 75e02e6 attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
- a51025f attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
- e3e3c7f fixing whitespace
- 71275d5 fixing whitespace
- f7e4dd3 fixing whitespace
- 2d7dedf Merge pull request #495 from Drigax/drigax/alphamodeblend-on-jpg-basecolor-export
- f9710b6 whitespace
- 23aa0a5 minor cleanup of base color texture file extension retrieval in function
- 86be5ac modified babylonMaterial generation to override the texture alpha mode based if the texture does not have an alpha channel
- 3c3ba8b make the exported hierarchy less lean, not sure if it would work for babylon bone exports (it relies on parentBoneIndex to be -1 to detect the root node amongst other things)
- 8a23bd3 // rename revelantNodes to relevantNodes // fix issue where invalid bone hierarchy was exported if the bones of a skin were not neatly organized
- 991b144 renamed things, comments, made it a bit easier to ...
CD Pre Release 20190611.13
Changes:
- bbab9be Update to published 3dsMax exporter version.
- 3b6d1a5 Merge pull request #539 from Drigax/drigax/fix_472_nullref_regression
- 4b65484 Addressing regression introduced via #472. _getSpecialTexmap can dereference a null texMap if the material lacks a diffuse/specular/normal/specular map. Adding a null check in _getSpecialTexmap should fix this.
- 59f553a Update to published 3dsMax and Maya exporter versions.
- 58294f6 Merge pull request #538 from BabylonJS/NormalBumpSupport [ #472 ]
- 01f05f6 Update readme.md
- 86a5e75 Typo
- 630779e Fix #472 : add NormalBumpTex support
- 53969b9 Fix Merge from #530
- 25507de Merge branch 'master' of https://github.com/BabylonJS/Exporters
See more
- 7df0e69 Fix #533 : Base Color Texture is half darker than the original
- 9bb22c8 Merge pull request #530 from elpie89/max_scriptmanager_improvement
- de56c77 Merge branch 'master' into max_scriptmanager_improvement
- ced3cbd Merge pull request #528 from elpie89/fix_clean_merge_features
- 7bbeed6 Merge pull request #532 from elpie89/texture_folder_explicit
- bbabd59 Merge pull request #531 from Jaskar/master
- f5a28ec PR #531 : Part 2 - Modification for errors if wrong Github API Key // Modification of the path
- 593c0a5 resolved conflct on exportitem with multiexport button
- 3bf444f export function on max script manager adaptet to the model/texture folder specification feature
- 2480b88 Merge branch 'texture_folder_explicit' into max_scriptmanager_improvement
- b855a0c Merge branch 'master' of https://github.com/BabylonJS/Exporters
- 0f0c5cc Python script for Changelog auto-completion, retrieving datas from the Github.
- 15da8e8 max script exposition improvement
- 3eb3cd8 fix merge, clean button after last merge issues
- 305f2f2 Merge pull request #515 from elpie89/relative_file_path
- a0964c9 Merge pull request #527 from BabylonJS/fix_merge_break
- b76dffe Readd animation form related changes via db4d9b2 and 10f2e6e and 74fe4fa
- 61c69f8 Revert "Merge master, resolve conflicts"
- aa44aa5 Merge pull request #516 from elpie89/get_animation_group_by_node
- 88b37e6 Merge master, resolve conflicts
- 1e14e40 Merge branch 'master' into elpie89/get_animation_group_by_node
- a4d2d5c remove newline
- d96b9f3 fix whitespace
- 7f41179 white space fix
- 449b45a Update mesh.py (#524)
- 8bf51d5 Merge pull request #514 from jdwilder-google/dsmaterials
- 6df046b Merge pull request #507 from elpie89/luca_master
- 7986b06 is path rooted removed to custom control
- 9eca45c fix file path
- 85bcbe3 Merge pull request #513 from jdwilder-google/buildfixes
- 7604a9d Merge pull request #520 from Drigax/master
- feec63f Maya2Babylon packaging script.
- aba9723 Merge pull request #519 from Drigax/maya/fix_animation_baking_add_toggle
- 9578d2d remove package script
- e2224b7 Maya2Babtlon Version 1.3.0
- 587c394 last backslash added if need during export, to avoid manual user error when the path is written manually
- a277773 relative file path features adapted to texture folder specification
- 10f2e6e fix clean button
- 9660ef7 export gltf with texture specification
- 60e2b96 select animation group of selected node
- c9b7ca3 more secure check
- a3d46ef removed call duplication
- 74fe4fa Select Animation Group, based on selection
- 693cc3a Revert "Prevent error copying 3DS Max plugin DLLs for versions not installed."
- 8b3ca97 Revert "3DS Max plugin compile fixes for Visual Studio 2015."
- 782df54 Revert "Implement double-sided materials."
- ddc9cad Merge branch 'master' of https://github.com/BabylonJS/Exporters
- f8a8897 force export to use exporter item
- a639bbb Merge pull request #512 from Drigax/add_packaging_script
- 263b4ab Rudimentary python script to allow for quicker packaging workflow. currently retrieves dll binaries in each project build folder, and produces a .zip using the provided version number
- 4ac640d Merge pull request #511 from Drigax/Package_1.4.0
- 789c9ef include exporter version increment code change
- 98a3978 update package version, incremented minor version
- 198fd94 Implement double-sided materials.
- b97fdfd 3DS Max plugin compile fixes for Visual Studio 2015.
- 232e9c0 Prevent error copying 3DS Max plugin DLLs for versions not installed.
- e8473d0 Blender version 6.0 beta 11
- 1b20a40 Merge pull request #504 from Drigax/drigax/NonAnimatedMeshesHaveKeyframes-Fix
- 9954d92 Added bake animation toggle to Maya exporter
- 537f4ea fix null ref exception
- db4d9b2 clean button added(remove aniamtion group with no node)
- b720ffb Merge pull request #500 from Selmar/selmar_fix_nullref
- 4d68d07 Merge pull request #492 from Selmar/animation_group_export
- 10825e1 issues with autocrlf
- 343be16 fix line endings
- b4cb61d fix line endings
- 8ec7b8a exporting pysical material raise null reference exception when no texture on materail
- 328bc2e Merge pull request #499 from Drigax/drigax/update_published_exporters
- 6e545f6 update Max2Babylon to v1.3.36, Maya2Babylon to 1.2.32
- b7657d9 Merge pull request #498 from Drigax/drigax/fix_babylonMaterial_Maya_build_break
- 540d73f removed 3dsMax class and library references from shared BabylonMaterial definition
- f2037a7 fix animation group export/import
- 9b9101f Merge pull request #497 from Drigax/drigax/Update_published_bins_1.3.35
- 837ecd6 updating published build
- c082299 fix problem with frame import
- aa7be3c fix null reference exception when animgroup has no node in exported json
- 571ac8b Merge pull request #494 from Selmar/fix_export_skin
- 06ca00e Merge pull request #493 from Selmar/easy_custom_material_exporter
- 75e02e6 attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
- a51025f attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
- e3e3c7f fixing whitespace
- 71275d5 fixing whitespace
- f7e4dd3 fixing whitespace
- 2d7dedf Merge pull request #495 from Drigax/drigax/alphamodeblend-on-jpg-basecolor-export
- f9710b6 whitespace
- 23aa0a5 minor cleanup of base color texture file extension retrieval in function
- 86be5ac modified babylonMaterial generation to override the texture alpha mode based if the texture does not have an alpha channel
- 3c3ba8b make the exported hierarchy less lean, not sure if it would work for babylon bone exports (it relies on parentBoneIndex to be -1 to detect the root node amongst other things)
- 8a23bd3 // rename revelantNodes to relevantNodes // fix issue where invalid bone hierarchy was exported if the bones of a skin were not neatly organized
- 991b144 renamed things, comments, made it a bit easier to read
- 3602de5 fix minimal iss...
CD Pre Release 20190611.12
Changes:
- 3b6d1a5 Merge pull request #539 from Drigax/drigax/fix_472_nullref_regression
- 4b65484 Addressing regression introduced via #472. _getSpecialTexmap can dereference a null texMap if the material lacks a diffuse/specular/normal/specular map. Adding a null check in _getSpecialTexmap should fix this.
- 59f553a Update to published 3dsMax and Maya exporter versions.
- 58294f6 Merge pull request #538 from BabylonJS/NormalBumpSupport [ #472 ]
- 01f05f6 Update readme.md
- 86a5e75 Typo
- 630779e Fix #472 : add NormalBumpTex support
- 53969b9 Fix Merge from #530
- 25507de Merge branch 'master' of https://github.com/BabylonJS/Exporters
- 7df0e69 Fix #533 : Base Color Texture is half darker than the original
See more
- 9bb22c8 Merge pull request #530 from elpie89/max_scriptmanager_improvement
- de56c77 Merge branch 'master' into max_scriptmanager_improvement
- ced3cbd Merge pull request #528 from elpie89/fix_clean_merge_features
- 7bbeed6 Merge pull request #532 from elpie89/texture_folder_explicit
- bbabd59 Merge pull request #531 from Jaskar/master
- f5a28ec PR #531 : Part 2 - Modification for errors if wrong Github API Key // Modification of the path
- 593c0a5 resolved conflct on exportitem with multiexport button
- 3bf444f export function on max script manager adaptet to the model/texture folder specification feature
- 2480b88 Merge branch 'texture_folder_explicit' into max_scriptmanager_improvement
- b855a0c Merge branch 'master' of https://github.com/BabylonJS/Exporters
- 0f0c5cc Python script for Changelog auto-completion, retrieving datas from the Github.
- 15da8e8 max script exposition improvement
- 3eb3cd8 fix merge, clean button after last merge issues
- 305f2f2 Merge pull request #515 from elpie89/relative_file_path
- a0964c9 Merge pull request #527 from BabylonJS/fix_merge_break
- b76dffe Readd animation form related changes via db4d9b2 and 10f2e6e and 74fe4fa
- 61c69f8 Revert "Merge master, resolve conflicts"
- aa44aa5 Merge pull request #516 from elpie89/get_animation_group_by_node
- 88b37e6 Merge master, resolve conflicts
- 1e14e40 Merge branch 'master' into elpie89/get_animation_group_by_node
- a4d2d5c remove newline
- d96b9f3 fix whitespace
- 7f41179 white space fix
- 449b45a Update mesh.py (#524)
- 8bf51d5 Merge pull request #514 from jdwilder-google/dsmaterials
- 6df046b Merge pull request #507 from elpie89/luca_master
- 7986b06 is path rooted removed to custom control
- 9eca45c fix file path
- 85bcbe3 Merge pull request #513 from jdwilder-google/buildfixes
- 7604a9d Merge pull request #520 from Drigax/master
- feec63f Maya2Babylon packaging script.
- aba9723 Merge pull request #519 from Drigax/maya/fix_animation_baking_add_toggle
- 9578d2d remove package script
- e2224b7 Maya2Babtlon Version 1.3.0
- 587c394 last backslash added if need during export, to avoid manual user error when the path is written manually
- a277773 relative file path features adapted to texture folder specification
- 10f2e6e fix clean button
- 9660ef7 export gltf with texture specification
- 60e2b96 select animation group of selected node
- c9b7ca3 more secure check
- a3d46ef removed call duplication
- 74fe4fa Select Animation Group, based on selection
- 693cc3a Revert "Prevent error copying 3DS Max plugin DLLs for versions not installed."
- 8b3ca97 Revert "3DS Max plugin compile fixes for Visual Studio 2015."
- 782df54 Revert "Implement double-sided materials."
- ddc9cad Merge branch 'master' of https://github.com/BabylonJS/Exporters
- f8a8897 force export to use exporter item
- a639bbb Merge pull request #512 from Drigax/add_packaging_script
- 263b4ab Rudimentary python script to allow for quicker packaging workflow. currently retrieves dll binaries in each project build folder, and produces a .zip using the provided version number
- 4ac640d Merge pull request #511 from Drigax/Package_1.4.0
- 789c9ef include exporter version increment code change
- 98a3978 update package version, incremented minor version
- 198fd94 Implement double-sided materials.
- b97fdfd 3DS Max plugin compile fixes for Visual Studio 2015.
- 232e9c0 Prevent error copying 3DS Max plugin DLLs for versions not installed.
- e8473d0 Blender version 6.0 beta 11
- 1b20a40 Merge pull request #504 from Drigax/drigax/NonAnimatedMeshesHaveKeyframes-Fix
- 9954d92 Added bake animation toggle to Maya exporter
- 537f4ea fix null ref exception
- db4d9b2 clean button added(remove aniamtion group with no node)
- b720ffb Merge pull request #500 from Selmar/selmar_fix_nullref
- 4d68d07 Merge pull request #492 from Selmar/animation_group_export
- 10825e1 issues with autocrlf
- 343be16 fix line endings
- b4cb61d fix line endings
- 8ec7b8a exporting pysical material raise null reference exception when no texture on materail
- 328bc2e Merge pull request #499 from Drigax/drigax/update_published_exporters
- 6e545f6 update Max2Babylon to v1.3.36, Maya2Babylon to 1.2.32
- b7657d9 Merge pull request #498 from Drigax/drigax/fix_babylonMaterial_Maya_build_break
- 540d73f removed 3dsMax class and library references from shared BabylonMaterial definition
- f2037a7 fix animation group export/import
- 9b9101f Merge pull request #497 from Drigax/drigax/Update_published_bins_1.3.35
- 837ecd6 updating published build
- c082299 fix problem with frame import
- aa7be3c fix null reference exception when animgroup has no node in exported json
- 571ac8b Merge pull request #494 from Selmar/fix_export_skin
- 06ca00e Merge pull request #493 from Selmar/easy_custom_material_exporter
- 75e02e6 attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
- a51025f attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
- e3e3c7f fixing whitespace
- 71275d5 fixing whitespace
- f7e4dd3 fixing whitespace
- 2d7dedf Merge pull request #495 from Drigax/drigax/alphamodeblend-on-jpg-basecolor-export
- f9710b6 whitespace
- 23aa0a5 minor cleanup of base color texture file extension retrieval in function
- 86be5ac modified babylonMaterial generation to override the texture alpha mode based if the texture does not have an alpha channel
- 3c3ba8b make the exported hierarchy less lean, not sure if it would work for babylon bone exports (it relies on parentBoneIndex to be -1 to detect the root node amongst other things)
- 8a23bd3 // rename revelantNodes to relevantNodes // fix issue where invalid bone hierarchy was exported if the bones of a skin were not neatly organized
- 991b144 renamed things, comments, made it a bit easier to read
- 3602de5 fix minimal issue when there is no bones at all
- aa17d1a fixed ancest...