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Releases: BabylonJS/Exporters

CD Pre Release 20190614.4

14 Jun 17:26
c01bf9f
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CD Pre Release 20190614.2

14 Jun 16:13
e77bbb6
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CD Pre Release 20190613.2

13 Jun 00:37
4ee4631
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Changes:

  • 4ee4631 Merge pull request #540 from Drigax/drigax/FixTextureTransformCalculation
  • 09b958b Updated texture export warning for non uniform scaling and rotation.
  • 01c2792 Partially addresses #467, fixing texture transform component calculations by including the texture rotation

This list of changes was auto generated.

Maya2Babylon v1.3.1

12 Jun 17:56
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v1.3.1

(2019-06-11 14:16:08)

Implemented Changes

  • Maya2Babylon packaging script. (#520)

Full Changelog

Max2Babylon v1.4.2

12 Jun 17:54
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v1.4.2

(2019-06-11 15:40:44)

Fixed Bugs

  • Fix _getSpecialTexmap null reference exception (#539)

  • Fix #472 : add NormalBumpTex support (#538)

Full Changelog

CD Pre Release 20190612.1

12 Jun 14:19
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Changes:

  • 5512d89 Blender moved
  • 46109d7 Update CHANGELOG.md
  • bbab9be Update to published 3dsMax exporter version.
  • 3b6d1a5 Merge pull request #539 from Drigax/drigax/fix_472_nullref_regression
  • 4b65484 Addressing regression introduced via #472. _getSpecialTexmap can dereference a null texMap if the material lacks a diffuse/specular/normal/specular map. Adding a null check in _getSpecialTexmap should fix this.
  • 59f553a Update to published 3dsMax and Maya exporter versions.
  • 58294f6 Merge pull request #538 from BabylonJS/NormalBumpSupport [ #472 ]
  • 01f05f6 Update readme.md
  • 86a5e75 Typo
  • 630779e Fix #472 : add NormalBumpTex support
See more
  • 53969b9 Fix Merge from #530
  • 25507de Merge branch 'master' of https://github.com/BabylonJS/Exporters
  • 7df0e69 Fix #533 : Base Color Texture is half darker than the original
  • 9bb22c8 Merge pull request #530 from elpie89/max_scriptmanager_improvement
  • de56c77 Merge branch 'master' into max_scriptmanager_improvement
  • ced3cbd Merge pull request #528 from elpie89/fix_clean_merge_features
  • 7bbeed6 Merge pull request #532 from elpie89/texture_folder_explicit
  • bbabd59 Merge pull request #531 from Jaskar/master
  • f5a28ec PR #531 : Part 2 - Modification for errors if wrong Github API Key // Modification of the path
  • 593c0a5 resolved conflct on exportitem with multiexport button
  • 3bf444f export function on max script manager adaptet to the model/texture folder specification feature
  • 2480b88 Merge branch 'texture_folder_explicit' into max_scriptmanager_improvement
  • b855a0c Merge branch 'master' of https://github.com/BabylonJS/Exporters
  • 0f0c5cc Python script for Changelog auto-completion, retrieving datas from the Github.
  • 15da8e8 max script exposition improvement
  • 3eb3cd8 fix merge, clean button after last merge issues
  • 305f2f2 Merge pull request #515 from elpie89/relative_file_path
  • a0964c9 Merge pull request #527 from BabylonJS/fix_merge_break
  • b76dffe Readd animation form related changes via db4d9b2 and 10f2e6e and 74fe4fa
  • 61c69f8 Revert "Merge master, resolve conflicts"
  • aa44aa5 Merge pull request #516 from elpie89/get_animation_group_by_node
  • 88b37e6 Merge master, resolve conflicts
  • 1e14e40 Merge branch 'master' into elpie89/get_animation_group_by_node
  • a4d2d5c remove newline
  • d96b9f3 fix whitespace
  • 7f41179 white space fix
  • 449b45a Update mesh.py (#524)
  • 8bf51d5 Merge pull request #514 from jdwilder-google/dsmaterials
  • 6df046b Merge pull request #507 from elpie89/luca_master
  • 7986b06 is path rooted removed to custom control
  • 9eca45c fix file path
  • 85bcbe3 Merge pull request #513 from jdwilder-google/buildfixes
  • 7604a9d Merge pull request #520 from Drigax/master
  • feec63f Maya2Babylon packaging script.
  • aba9723 Merge pull request #519 from Drigax/maya/fix_animation_baking_add_toggle
  • 9578d2d remove package script
  • e2224b7 Maya2Babtlon Version 1.3.0
  • 587c394 last backslash added if need during export, to avoid manual user error when the path is written manually
  • a277773 relative file path features adapted to texture folder specification
  • 10f2e6e fix clean button
  • 9660ef7 export gltf with texture specification
  • 60e2b96 select animation group of selected node
  • c9b7ca3 more secure check
  • a3d46ef removed call duplication
  • 74fe4fa Select Animation Group, based on selection
  • 693cc3a Revert "Prevent error copying 3DS Max plugin DLLs for versions not installed."
  • 8b3ca97 Revert "3DS Max plugin compile fixes for Visual Studio 2015."
  • 782df54 Revert "Implement double-sided materials."
  • ddc9cad Merge branch 'master' of https://github.com/BabylonJS/Exporters
  • f8a8897 force export to use exporter item
  • a639bbb Merge pull request #512 from Drigax/add_packaging_script
  • 263b4ab Rudimentary python script to allow for quicker packaging workflow. currently retrieves dll binaries in each project build folder, and produces a .zip using the provided version number
  • 4ac640d Merge pull request #511 from Drigax/Package_1.4.0
  • 789c9ef include exporter version increment code change
  • 98a3978 update package version, incremented minor version
  • 198fd94 Implement double-sided materials.
  • b97fdfd 3DS Max plugin compile fixes for Visual Studio 2015.
  • 232e9c0 Prevent error copying 3DS Max plugin DLLs for versions not installed.
  • e8473d0 Blender version 6.0 beta 11
  • 1b20a40 Merge pull request #504 from Drigax/drigax/NonAnimatedMeshesHaveKeyframes-Fix
  • 9954d92 Added bake animation toggle to Maya exporter
  • 537f4ea fix null ref exception
  • db4d9b2 clean button added(remove aniamtion group with no node)
  • b720ffb Merge pull request #500 from Selmar/selmar_fix_nullref
  • 4d68d07 Merge pull request #492 from Selmar/animation_group_export
  • 10825e1 issues with autocrlf
  • 343be16 fix line endings
  • b4cb61d fix line endings
  • 8ec7b8a exporting pysical material raise null reference exception when no texture on materail
  • 328bc2e Merge pull request #499 from Drigax/drigax/update_published_exporters
  • 6e545f6 update Max2Babylon to v1.3.36, Maya2Babylon to 1.2.32
  • b7657d9 Merge pull request #498 from Drigax/drigax/fix_babylonMaterial_Maya_build_break
  • 540d73f removed 3dsMax class and library references from shared BabylonMaterial definition
  • f2037a7 fix animation group export/import
  • 9b9101f Merge pull request #497 from Drigax/drigax/Update_published_bins_1.3.35
  • 837ecd6 updating published build
  • c082299 fix problem with frame import
  • aa7be3c fix null reference exception when animgroup has no node in exported json
  • 571ac8b Merge pull request #494 from Selmar/fix_export_skin
  • 06ca00e Merge pull request #493 from Selmar/easy_custom_material_exporter
  • 75e02e6 attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
  • a51025f attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
  • e3e3c7f fixing whitespace
  • 71275d5 fixing whitespace
  • f7e4dd3 fixing whitespace
  • 2d7dedf Merge pull request #495 from Drigax/drigax/alphamodeblend-on-jpg-basecolor-export
  • f9710b6 whitespace
  • 23aa0a5 minor cleanup of base color texture file extension retrieval in function
  • 86be5ac modified babylonMaterial generation to override the texture alpha mode based if the texture does not have an alpha channel
  • 3c3ba8b make the exported hierarchy less lean, not sure if it would work for babylon bone exports (it relies on parentBoneIndex to be -1 to detect the root node amongst other things)
  • 8a23bd3 // rename revelantNodes to relevantNodes // fix issue where invalid bone hierarchy was exported if the bones of a skin were not neatly organized
  • 991b144...
Read more

CD Pre Release 20190611.9

11 Jun 21:03
58294f6
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Changes:

See more
  • 7bbeed6 Merge pull request #532 from elpie89/texture_folder_explicit
  • bbabd59 Merge pull request #531 from Jaskar/master
  • f5a28ec PR #531 : Part 2 - Modification for errors if wrong Github API Key // Modification of the path
  • 593c0a5 resolved conflct on exportitem with multiexport button
  • 3bf444f export function on max script manager adaptet to the model/texture folder specification feature
  • 2480b88 Merge branch 'texture_folder_explicit' into max_scriptmanager_improvement
  • b855a0c Merge branch 'master' of https://github.com/BabylonJS/Exporters
  • 0f0c5cc Python script for Changelog auto-completion, retrieving datas from the Github.
  • 15da8e8 max script exposition improvement
  • 3eb3cd8 fix merge, clean button after last merge issues
  • 305f2f2 Merge pull request #515 from elpie89/relative_file_path
  • a0964c9 Merge pull request #527 from BabylonJS/fix_merge_break
  • b76dffe Readd animation form related changes via db4d9b2 and 10f2e6e and 74fe4fa
  • 61c69f8 Revert "Merge master, resolve conflicts"
  • aa44aa5 Merge pull request #516 from elpie89/get_animation_group_by_node
  • 88b37e6 Merge master, resolve conflicts
  • 1e14e40 Merge branch 'master' into elpie89/get_animation_group_by_node
  • a4d2d5c remove newline
  • d96b9f3 fix whitespace
  • 7f41179 white space fix
  • 449b45a Update mesh.py (#524)
  • 8bf51d5 Merge pull request #514 from jdwilder-google/dsmaterials
  • 6df046b Merge pull request #507 from elpie89/luca_master
  • 7986b06 is path rooted removed to custom control
  • 9eca45c fix file path
  • 85bcbe3 Merge pull request #513 from jdwilder-google/buildfixes
  • 7604a9d Merge pull request #520 from Drigax/master
  • feec63f Maya2Babylon packaging script.
  • aba9723 Merge pull request #519 from Drigax/maya/fix_animation_baking_add_toggle
  • 9578d2d remove package script
  • e2224b7 Maya2Babtlon Version 1.3.0
  • 587c394 last backslash added if need during export, to avoid manual user error when the path is written manually
  • a277773 relative file path features adapted to texture folder specification
  • 10f2e6e fix clean button
  • 9660ef7 export gltf with texture specification
  • 60e2b96 select animation group of selected node
  • c9b7ca3 more secure check
  • a3d46ef removed call duplication
  • 74fe4fa Select Animation Group, based on selection
  • 693cc3a Revert "Prevent error copying 3DS Max plugin DLLs for versions not installed."
  • 8b3ca97 Revert "3DS Max plugin compile fixes for Visual Studio 2015."
  • 782df54 Revert "Implement double-sided materials."
  • ddc9cad Merge branch 'master' of https://github.com/BabylonJS/Exporters
  • f8a8897 force export to use exporter item
  • a639bbb Merge pull request #512 from Drigax/add_packaging_script
  • 263b4ab Rudimentary python script to allow for quicker packaging workflow. currently retrieves dll binaries in each project build folder, and produces a .zip using the provided version number
  • 4ac640d Merge pull request #511 from Drigax/Package_1.4.0
  • 789c9ef include exporter version increment code change
  • 98a3978 update package version, incremented minor version
  • 198fd94 Implement double-sided materials.
  • b97fdfd 3DS Max plugin compile fixes for Visual Studio 2015.
  • 232e9c0 Prevent error copying 3DS Max plugin DLLs for versions not installed.
  • e8473d0 Blender version 6.0 beta 11
  • 1b20a40 Merge pull request #504 from Drigax/drigax/NonAnimatedMeshesHaveKeyframes-Fix
  • 9954d92 Added bake animation toggle to Maya exporter
  • 537f4ea fix null ref exception
  • db4d9b2 clean button added(remove aniamtion group with no node)
  • b720ffb Merge pull request #500 from Selmar/selmar_fix_nullref
  • 4d68d07 Merge pull request #492 from Selmar/animation_group_export
  • 10825e1 issues with autocrlf
  • 343be16 fix line endings
  • b4cb61d fix line endings
  • 8ec7b8a exporting pysical material raise null reference exception when no texture on materail
  • 328bc2e Merge pull request #499 from Drigax/drigax/update_published_exporters
  • 6e545f6 update Max2Babylon to v1.3.36, Maya2Babylon to 1.2.32
  • b7657d9 Merge pull request #498 from Drigax/drigax/fix_babylonMaterial_Maya_build_break
  • 540d73f removed 3dsMax class and library references from shared BabylonMaterial definition
  • f2037a7 fix animation group export/import
  • 9b9101f Merge pull request #497 from Drigax/drigax/Update_published_bins_1.3.35
  • 837ecd6 updating published build
  • c082299 fix problem with frame import
  • aa7be3c fix null reference exception when animgroup has no node in exported json
  • 571ac8b Merge pull request #494 from Selmar/fix_export_skin
  • 06ca00e Merge pull request #493 from Selmar/easy_custom_material_exporter
  • 75e02e6 attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
  • a51025f attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
  • e3e3c7f fixing whitespace
  • 71275d5 fixing whitespace
  • f7e4dd3 fixing whitespace
  • 2d7dedf Merge pull request #495 from Drigax/drigax/alphamodeblend-on-jpg-basecolor-export
  • f9710b6 whitespace
  • 23aa0a5 minor cleanup of base color texture file extension retrieval in function
  • 86be5ac modified babylonMaterial generation to override the texture alpha mode based if the texture does not have an alpha channel
  • 3c3ba8b make the exported hierarchy less lean, not sure if it would work for babylon bone exports (it relies on parentBoneIndex to be -1 to detect the root node amongst other things)
  • 8a23bd3 // rename revelantNodes to relevantNodes // fix issue where invalid bone hierarchy was exported if the bones of a skin were not neatly organized
  • 991b144 renamed things, comments, made it a bit easier to read
  • 3602de5 fix minimal issue when there is no bones at all
  • aa17d1a fixed ancestor calculation
  • 3424a01 fix skin node hierarchy
  • b76fa9d Merge branch 'master' of github.com:BabylonJS/Exporters into easy_custom_material_exporter
  • a1a8c6f added reaonly word
  • 4f040cb fioudn another way to check type of m...
Read more

CD Pre Release 20190611.14

11 Jun 22:47
46109d7
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Pre-release

Changes:

  • 46109d7 Update CHANGELOG.md
  • bbab9be Update to published 3dsMax exporter version.
  • 3b6d1a5 Merge pull request #539 from Drigax/drigax/fix_472_nullref_regression
  • 4b65484 Addressing regression introduced via #472. _getSpecialTexmap can dereference a null texMap if the material lacks a diffuse/specular/normal/specular map. Adding a null check in _getSpecialTexmap should fix this.
  • 59f553a Update to published 3dsMax and Maya exporter versions.
  • 58294f6 Merge pull request #538 from BabylonJS/NormalBumpSupport [ #472 ]
  • 01f05f6 Update readme.md
  • 86a5e75 Typo
  • 630779e Fix #472 : add NormalBumpTex support
  • 53969b9 Fix Merge from #530
See more
  • 25507de Merge branch 'master' of https://github.com/BabylonJS/Exporters
  • 7df0e69 Fix #533 : Base Color Texture is half darker than the original
  • 9bb22c8 Merge pull request #530 from elpie89/max_scriptmanager_improvement
  • de56c77 Merge branch 'master' into max_scriptmanager_improvement
  • ced3cbd Merge pull request #528 from elpie89/fix_clean_merge_features
  • 7bbeed6 Merge pull request #532 from elpie89/texture_folder_explicit
  • bbabd59 Merge pull request #531 from Jaskar/master
  • f5a28ec PR #531 : Part 2 - Modification for errors if wrong Github API Key // Modification of the path
  • 593c0a5 resolved conflct on exportitem with multiexport button
  • 3bf444f export function on max script manager adaptet to the model/texture folder specification feature
  • 2480b88 Merge branch 'texture_folder_explicit' into max_scriptmanager_improvement
  • b855a0c Merge branch 'master' of https://github.com/BabylonJS/Exporters
  • 0f0c5cc Python script for Changelog auto-completion, retrieving datas from the Github.
  • 15da8e8 max script exposition improvement
  • 3eb3cd8 fix merge, clean button after last merge issues
  • 305f2f2 Merge pull request #515 from elpie89/relative_file_path
  • a0964c9 Merge pull request #527 from BabylonJS/fix_merge_break
  • b76dffe Readd animation form related changes via db4d9b2 and 10f2e6e and 74fe4fa
  • 61c69f8 Revert "Merge master, resolve conflicts"
  • aa44aa5 Merge pull request #516 from elpie89/get_animation_group_by_node
  • 88b37e6 Merge master, resolve conflicts
  • 1e14e40 Merge branch 'master' into elpie89/get_animation_group_by_node
  • a4d2d5c remove newline
  • d96b9f3 fix whitespace
  • 7f41179 white space fix
  • 449b45a Update mesh.py (#524)
  • 8bf51d5 Merge pull request #514 from jdwilder-google/dsmaterials
  • 6df046b Merge pull request #507 from elpie89/luca_master
  • 7986b06 is path rooted removed to custom control
  • 9eca45c fix file path
  • 85bcbe3 Merge pull request #513 from jdwilder-google/buildfixes
  • 7604a9d Merge pull request #520 from Drigax/master
  • feec63f Maya2Babylon packaging script.
  • aba9723 Merge pull request #519 from Drigax/maya/fix_animation_baking_add_toggle
  • 9578d2d remove package script
  • e2224b7 Maya2Babtlon Version 1.3.0
  • 587c394 last backslash added if need during export, to avoid manual user error when the path is written manually
  • a277773 relative file path features adapted to texture folder specification
  • 10f2e6e fix clean button
  • 9660ef7 export gltf with texture specification
  • 60e2b96 select animation group of selected node
  • c9b7ca3 more secure check
  • a3d46ef removed call duplication
  • 74fe4fa Select Animation Group, based on selection
  • 693cc3a Revert "Prevent error copying 3DS Max plugin DLLs for versions not installed."
  • 8b3ca97 Revert "3DS Max plugin compile fixes for Visual Studio 2015."
  • 782df54 Revert "Implement double-sided materials."
  • ddc9cad Merge branch 'master' of https://github.com/BabylonJS/Exporters
  • f8a8897 force export to use exporter item
  • a639bbb Merge pull request #512 from Drigax/add_packaging_script
  • 263b4ab Rudimentary python script to allow for quicker packaging workflow. currently retrieves dll binaries in each project build folder, and produces a .zip using the provided version number
  • 4ac640d Merge pull request #511 from Drigax/Package_1.4.0
  • 789c9ef include exporter version increment code change
  • 98a3978 update package version, incremented minor version
  • 198fd94 Implement double-sided materials.
  • b97fdfd 3DS Max plugin compile fixes for Visual Studio 2015.
  • 232e9c0 Prevent error copying 3DS Max plugin DLLs for versions not installed.
  • e8473d0 Blender version 6.0 beta 11
  • 1b20a40 Merge pull request #504 from Drigax/drigax/NonAnimatedMeshesHaveKeyframes-Fix
  • 9954d92 Added bake animation toggle to Maya exporter
  • 537f4ea fix null ref exception
  • db4d9b2 clean button added(remove aniamtion group with no node)
  • b720ffb Merge pull request #500 from Selmar/selmar_fix_nullref
  • 4d68d07 Merge pull request #492 from Selmar/animation_group_export
  • 10825e1 issues with autocrlf
  • 343be16 fix line endings
  • b4cb61d fix line endings
  • 8ec7b8a exporting pysical material raise null reference exception when no texture on materail
  • 328bc2e Merge pull request #499 from Drigax/drigax/update_published_exporters
  • 6e545f6 update Max2Babylon to v1.3.36, Maya2Babylon to 1.2.32
  • b7657d9 Merge pull request #498 from Drigax/drigax/fix_babylonMaterial_Maya_build_break
  • 540d73f removed 3dsMax class and library references from shared BabylonMaterial definition
  • f2037a7 fix animation group export/import
  • 9b9101f Merge pull request #497 from Drigax/drigax/Update_published_bins_1.3.35
  • 837ecd6 updating published build
  • c082299 fix problem with frame import
  • aa7be3c fix null reference exception when animgroup has no node in exported json
  • 571ac8b Merge pull request #494 from Selmar/fix_export_skin
  • 06ca00e Merge pull request #493 from Selmar/easy_custom_material_exporter
  • 75e02e6 attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
  • a51025f attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
  • e3e3c7f fixing whitespace
  • 71275d5 fixing whitespace
  • f7e4dd3 fixing whitespace
  • 2d7dedf Merge pull request #495 from Drigax/drigax/alphamodeblend-on-jpg-basecolor-export
  • f9710b6 whitespace
  • 23aa0a5 minor cleanup of base color texture file extension retrieval in function
  • 86be5ac modified babylonMaterial generation to override the texture alpha mode based if the texture does not have an alpha channel
  • 3c3ba8b make the exported hierarchy less lean, not sure if it would work for babylon bone exports (it relies on parentBoneIndex to be -1 to detect the root node amongst other things)
  • 8a23bd3 // rename revelantNodes to relevantNodes // fix issue where invalid bone hierarchy was exported if the bones of a skin were not neatly organized
  • 991b144 renamed things, comments, made it a bit easier to ...
Read more

CD Pre Release 20190611.13

11 Jun 22:45
Compare
Choose a tag to compare
Pre-release

Changes:

  • bbab9be Update to published 3dsMax exporter version.
  • 3b6d1a5 Merge pull request #539 from Drigax/drigax/fix_472_nullref_regression
  • 4b65484 Addressing regression introduced via #472. _getSpecialTexmap can dereference a null texMap if the material lacks a diffuse/specular/normal/specular map. Adding a null check in _getSpecialTexmap should fix this.
  • 59f553a Update to published 3dsMax and Maya exporter versions.
  • 58294f6 Merge pull request #538 from BabylonJS/NormalBumpSupport [ #472 ]
  • 01f05f6 Update readme.md
  • 86a5e75 Typo
  • 630779e Fix #472 : add NormalBumpTex support
  • 53969b9 Fix Merge from #530
  • 25507de Merge branch 'master' of https://github.com/BabylonJS/Exporters
See more
  • 7df0e69 Fix #533 : Base Color Texture is half darker than the original
  • 9bb22c8 Merge pull request #530 from elpie89/max_scriptmanager_improvement
  • de56c77 Merge branch 'master' into max_scriptmanager_improvement
  • ced3cbd Merge pull request #528 from elpie89/fix_clean_merge_features
  • 7bbeed6 Merge pull request #532 from elpie89/texture_folder_explicit
  • bbabd59 Merge pull request #531 from Jaskar/master
  • f5a28ec PR #531 : Part 2 - Modification for errors if wrong Github API Key // Modification of the path
  • 593c0a5 resolved conflct on exportitem with multiexport button
  • 3bf444f export function on max script manager adaptet to the model/texture folder specification feature
  • 2480b88 Merge branch 'texture_folder_explicit' into max_scriptmanager_improvement
  • b855a0c Merge branch 'master' of https://github.com/BabylonJS/Exporters
  • 0f0c5cc Python script for Changelog auto-completion, retrieving datas from the Github.
  • 15da8e8 max script exposition improvement
  • 3eb3cd8 fix merge, clean button after last merge issues
  • 305f2f2 Merge pull request #515 from elpie89/relative_file_path
  • a0964c9 Merge pull request #527 from BabylonJS/fix_merge_break
  • b76dffe Readd animation form related changes via db4d9b2 and 10f2e6e and 74fe4fa
  • 61c69f8 Revert "Merge master, resolve conflicts"
  • aa44aa5 Merge pull request #516 from elpie89/get_animation_group_by_node
  • 88b37e6 Merge master, resolve conflicts
  • 1e14e40 Merge branch 'master' into elpie89/get_animation_group_by_node
  • a4d2d5c remove newline
  • d96b9f3 fix whitespace
  • 7f41179 white space fix
  • 449b45a Update mesh.py (#524)
  • 8bf51d5 Merge pull request #514 from jdwilder-google/dsmaterials
  • 6df046b Merge pull request #507 from elpie89/luca_master
  • 7986b06 is path rooted removed to custom control
  • 9eca45c fix file path
  • 85bcbe3 Merge pull request #513 from jdwilder-google/buildfixes
  • 7604a9d Merge pull request #520 from Drigax/master
  • feec63f Maya2Babylon packaging script.
  • aba9723 Merge pull request #519 from Drigax/maya/fix_animation_baking_add_toggle
  • 9578d2d remove package script
  • e2224b7 Maya2Babtlon Version 1.3.0
  • 587c394 last backslash added if need during export, to avoid manual user error when the path is written manually
  • a277773 relative file path features adapted to texture folder specification
  • 10f2e6e fix clean button
  • 9660ef7 export gltf with texture specification
  • 60e2b96 select animation group of selected node
  • c9b7ca3 more secure check
  • a3d46ef removed call duplication
  • 74fe4fa Select Animation Group, based on selection
  • 693cc3a Revert "Prevent error copying 3DS Max plugin DLLs for versions not installed."
  • 8b3ca97 Revert "3DS Max plugin compile fixes for Visual Studio 2015."
  • 782df54 Revert "Implement double-sided materials."
  • ddc9cad Merge branch 'master' of https://github.com/BabylonJS/Exporters
  • f8a8897 force export to use exporter item
  • a639bbb Merge pull request #512 from Drigax/add_packaging_script
  • 263b4ab Rudimentary python script to allow for quicker packaging workflow. currently retrieves dll binaries in each project build folder, and produces a .zip using the provided version number
  • 4ac640d Merge pull request #511 from Drigax/Package_1.4.0
  • 789c9ef include exporter version increment code change
  • 98a3978 update package version, incremented minor version
  • 198fd94 Implement double-sided materials.
  • b97fdfd 3DS Max plugin compile fixes for Visual Studio 2015.
  • 232e9c0 Prevent error copying 3DS Max plugin DLLs for versions not installed.
  • e8473d0 Blender version 6.0 beta 11
  • 1b20a40 Merge pull request #504 from Drigax/drigax/NonAnimatedMeshesHaveKeyframes-Fix
  • 9954d92 Added bake animation toggle to Maya exporter
  • 537f4ea fix null ref exception
  • db4d9b2 clean button added(remove aniamtion group with no node)
  • b720ffb Merge pull request #500 from Selmar/selmar_fix_nullref
  • 4d68d07 Merge pull request #492 from Selmar/animation_group_export
  • 10825e1 issues with autocrlf
  • 343be16 fix line endings
  • b4cb61d fix line endings
  • 8ec7b8a exporting pysical material raise null reference exception when no texture on materail
  • 328bc2e Merge pull request #499 from Drigax/drigax/update_published_exporters
  • 6e545f6 update Max2Babylon to v1.3.36, Maya2Babylon to 1.2.32
  • b7657d9 Merge pull request #498 from Drigax/drigax/fix_babylonMaterial_Maya_build_break
  • 540d73f removed 3dsMax class and library references from shared BabylonMaterial definition
  • f2037a7 fix animation group export/import
  • 9b9101f Merge pull request #497 from Drigax/drigax/Update_published_bins_1.3.35
  • 837ecd6 updating published build
  • c082299 fix problem with frame import
  • aa7be3c fix null reference exception when animgroup has no node in exported json
  • 571ac8b Merge pull request #494 from Selmar/fix_export_skin
  • 06ca00e Merge pull request #493 from Selmar/easy_custom_material_exporter
  • 75e02e6 attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
  • a51025f attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
  • e3e3c7f fixing whitespace
  • 71275d5 fixing whitespace
  • f7e4dd3 fixing whitespace
  • 2d7dedf Merge pull request #495 from Drigax/drigax/alphamodeblend-on-jpg-basecolor-export
  • f9710b6 whitespace
  • 23aa0a5 minor cleanup of base color texture file extension retrieval in function
  • 86be5ac modified babylonMaterial generation to override the texture alpha mode based if the texture does not have an alpha channel
  • 3c3ba8b make the exported hierarchy less lean, not sure if it would work for babylon bone exports (it relies on parentBoneIndex to be -1 to detect the root node amongst other things)
  • 8a23bd3 // rename revelantNodes to relevantNodes // fix issue where invalid bone hierarchy was exported if the bones of a skin were not neatly organized
  • 991b144 renamed things, comments, made it a bit easier to read
  • 3602de5 fix minimal iss...
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CD Pre Release 20190611.12

11 Jun 22:29
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Changes:

  • 3b6d1a5 Merge pull request #539 from Drigax/drigax/fix_472_nullref_regression
  • 4b65484 Addressing regression introduced via #472. _getSpecialTexmap can dereference a null texMap if the material lacks a diffuse/specular/normal/specular map. Adding a null check in _getSpecialTexmap should fix this.
  • 59f553a Update to published 3dsMax and Maya exporter versions.
  • 58294f6 Merge pull request #538 from BabylonJS/NormalBumpSupport [ #472 ]
  • 01f05f6 Update readme.md
  • 86a5e75 Typo
  • 630779e Fix #472 : add NormalBumpTex support
  • 53969b9 Fix Merge from #530
  • 25507de Merge branch 'master' of https://github.com/BabylonJS/Exporters
  • 7df0e69 Fix #533 : Base Color Texture is half darker than the original
See more
  • 9bb22c8 Merge pull request #530 from elpie89/max_scriptmanager_improvement
  • de56c77 Merge branch 'master' into max_scriptmanager_improvement
  • ced3cbd Merge pull request #528 from elpie89/fix_clean_merge_features
  • 7bbeed6 Merge pull request #532 from elpie89/texture_folder_explicit
  • bbabd59 Merge pull request #531 from Jaskar/master
  • f5a28ec PR #531 : Part 2 - Modification for errors if wrong Github API Key // Modification of the path
  • 593c0a5 resolved conflct on exportitem with multiexport button
  • 3bf444f export function on max script manager adaptet to the model/texture folder specification feature
  • 2480b88 Merge branch 'texture_folder_explicit' into max_scriptmanager_improvement
  • b855a0c Merge branch 'master' of https://github.com/BabylonJS/Exporters
  • 0f0c5cc Python script for Changelog auto-completion, retrieving datas from the Github.
  • 15da8e8 max script exposition improvement
  • 3eb3cd8 fix merge, clean button after last merge issues
  • 305f2f2 Merge pull request #515 from elpie89/relative_file_path
  • a0964c9 Merge pull request #527 from BabylonJS/fix_merge_break
  • b76dffe Readd animation form related changes via db4d9b2 and 10f2e6e and 74fe4fa
  • 61c69f8 Revert "Merge master, resolve conflicts"
  • aa44aa5 Merge pull request #516 from elpie89/get_animation_group_by_node
  • 88b37e6 Merge master, resolve conflicts
  • 1e14e40 Merge branch 'master' into elpie89/get_animation_group_by_node
  • a4d2d5c remove newline
  • d96b9f3 fix whitespace
  • 7f41179 white space fix
  • 449b45a Update mesh.py (#524)
  • 8bf51d5 Merge pull request #514 from jdwilder-google/dsmaterials
  • 6df046b Merge pull request #507 from elpie89/luca_master
  • 7986b06 is path rooted removed to custom control
  • 9eca45c fix file path
  • 85bcbe3 Merge pull request #513 from jdwilder-google/buildfixes
  • 7604a9d Merge pull request #520 from Drigax/master
  • feec63f Maya2Babylon packaging script.
  • aba9723 Merge pull request #519 from Drigax/maya/fix_animation_baking_add_toggle
  • 9578d2d remove package script
  • e2224b7 Maya2Babtlon Version 1.3.0
  • 587c394 last backslash added if need during export, to avoid manual user error when the path is written manually
  • a277773 relative file path features adapted to texture folder specification
  • 10f2e6e fix clean button
  • 9660ef7 export gltf with texture specification
  • 60e2b96 select animation group of selected node
  • c9b7ca3 more secure check
  • a3d46ef removed call duplication
  • 74fe4fa Select Animation Group, based on selection
  • 693cc3a Revert "Prevent error copying 3DS Max plugin DLLs for versions not installed."
  • 8b3ca97 Revert "3DS Max plugin compile fixes for Visual Studio 2015."
  • 782df54 Revert "Implement double-sided materials."
  • ddc9cad Merge branch 'master' of https://github.com/BabylonJS/Exporters
  • f8a8897 force export to use exporter item
  • a639bbb Merge pull request #512 from Drigax/add_packaging_script
  • 263b4ab Rudimentary python script to allow for quicker packaging workflow. currently retrieves dll binaries in each project build folder, and produces a .zip using the provided version number
  • 4ac640d Merge pull request #511 from Drigax/Package_1.4.0
  • 789c9ef include exporter version increment code change
  • 98a3978 update package version, incremented minor version
  • 198fd94 Implement double-sided materials.
  • b97fdfd 3DS Max plugin compile fixes for Visual Studio 2015.
  • 232e9c0 Prevent error copying 3DS Max plugin DLLs for versions not installed.
  • e8473d0 Blender version 6.0 beta 11
  • 1b20a40 Merge pull request #504 from Drigax/drigax/NonAnimatedMeshesHaveKeyframes-Fix
  • 9954d92 Added bake animation toggle to Maya exporter
  • 537f4ea fix null ref exception
  • db4d9b2 clean button added(remove aniamtion group with no node)
  • b720ffb Merge pull request #500 from Selmar/selmar_fix_nullref
  • 4d68d07 Merge pull request #492 from Selmar/animation_group_export
  • 10825e1 issues with autocrlf
  • 343be16 fix line endings
  • b4cb61d fix line endings
  • 8ec7b8a exporting pysical material raise null reference exception when no texture on materail
  • 328bc2e Merge pull request #499 from Drigax/drigax/update_published_exporters
  • 6e545f6 update Max2Babylon to v1.3.36, Maya2Babylon to 1.2.32
  • b7657d9 Merge pull request #498 from Drigax/drigax/fix_babylonMaterial_Maya_build_break
  • 540d73f removed 3dsMax class and library references from shared BabylonMaterial definition
  • f2037a7 fix animation group export/import
  • 9b9101f Merge pull request #497 from Drigax/drigax/Update_published_bins_1.3.35
  • 837ecd6 updating published build
  • c082299 fix problem with frame import
  • aa7be3c fix null reference exception when animgroup has no node in exported json
  • 571ac8b Merge pull request #494 from Selmar/fix_export_skin
  • 06ca00e Merge pull request #493 from Selmar/easy_custom_material_exporter
  • 75e02e6 attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
  • a51025f attempt to fix BabylonExporter.GLTFExporter.Material.cs whitespace
  • e3e3c7f fixing whitespace
  • 71275d5 fixing whitespace
  • f7e4dd3 fixing whitespace
  • 2d7dedf Merge pull request #495 from Drigax/drigax/alphamodeblend-on-jpg-basecolor-export
  • f9710b6 whitespace
  • 23aa0a5 minor cleanup of base color texture file extension retrieval in function
  • 86be5ac modified babylonMaterial generation to override the texture alpha mode based if the texture does not have an alpha channel
  • 3c3ba8b make the exported hierarchy less lean, not sure if it would work for babylon bone exports (it relies on parentBoneIndex to be -1 to detect the root node amongst other things)
  • 8a23bd3 // rename revelantNodes to relevantNodes // fix issue where invalid bone hierarchy was exported if the bones of a skin were not neatly organized
  • 991b144 renamed things, comments, made it a bit easier to read
  • 3602de5 fix minimal issue when there is no bones at all
  • aa17d1a fixed ancest...
Read more