Custom Terrain bump snow shader with tessellation and 4+ textures for Unity3D.
Due to DirectX 11 instructions such as "DECLARE_TEX2DARRAY" you can use up to 12 textures (12 * 4 = 48 - albedo, normal, mask, bump) for Unity terrain.
You can even try 16 textures, by editing shader by yourself.
Snow steps are rendered with second render camera and trailrenderer attached to gameobject.
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Shader for Legacy pipeline, DirectX 11+.
No support for HDRP and LWRP etc.
Could be intergrated with Vegetation Studio PRO TouchReact camera for snow steps.