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# v1.1.5 - Fixed a bug that would cause the game to crash if the level cache was for some reason not a valid json - The "couldn't cache" popup shouldn't pop up every single time when there's no connection anymore on the title screen - Fixed a bug which caused the weekly full cache refresh to not work due to overwriting the initial cache time value
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,6 @@ | ||
{ | ||
"geode": "2.0.0", | ||
"version": "v1.1.4", | ||
"version": "v1.1.5", | ||
"gd": { | ||
"android": "2.205", | ||
"win": "2.204" | ||
|
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