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User guide
Doors with Locks mod can have two major states: locked and unlocked.
Minor lock state is accessible by clicking the “Lock” button above the door info menu.
In summary, doors are open for everyone. By default raiders, animals, visitors and wild mens can enter. However in the case of fence doors only non-farm animals can enter.
Unlocked state allows prisoners to leave their cells, but without Prison Labor mod they probably won't.
Turning on option “pens door” will force door to work as fence gate which may cause troubles with other mods e.g. Pawnmopher.
Turning on option “Locked” will change the major state into Locked. That same effect is possible to achieve by clicking Lock widget next to “Allow”.
In this state doors are locked for raiders and prisoners. Other options are configurable.
- Slaves allowed - when turned off slaves of collony can’t use these doors.
- Visitors allowed - when turned off friendly caravans and wild mens can’t use these doors. It may not block arriving/leaving caravans (vanilla rimworld logic)
- Children lock - when turned on only colony pawns old enough can use these doors. Condition is checked as greater or equals configured age. Age can be configured in mod options.
- Pet doors - works only when owners are selected. When turned on, house pets (e.g. cats, rats) can also use these doors.
- Pens doors - when turned on farm animals can't use doors unless they get roped by a pawn.
- Animals allowed - when turned off animals can't use these doors. This rule is checked as the last one.
- Owners - assign paws as owners of rooms. Only assigned pawns can use them.
To open mod options search for: Options -> Mod Options -> Locks
- Child lock - minimal age for child lock option
- Escaping prisoners respecting locks - when this option is turned on, during a prison break event prisoners will resped closed doors.
- Rebeling slave respecting locks - when turned on, slaves will respect locked doors during slave rebelion event.