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5.2.0

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@sjannuz sjannuz released this 04 Feb 08:13
· 111 commits to master since this release

SItoA 5.2.0

New features

Arnold core version is shown after each feature so that you can reference the Arnold release notes for more details.

Core

  • Upgrade to 5.2.2.1
  • Arnold denoiser (noice) (5.1.0)
  • Nvidia OptiX denoiser (5.1.0)
  • Adaptive sampling (5.1.0)
  • Progressive rendering (5.1.0)
  • AOV shaders (5.0.1)
  • Cryptomatte (5.2.0)
  • Color managers (5.0.0)
    • OCIO (5.0.0)
  • NPR - Non-physical rendering mode (5.1.0)
  • Stats and profiling (5.1.0)

New shaders

  • car_paint (5.0.2)
  • cell_noise (5.2.0)
  • AOV shaders aov_write_rgba (5.1.0)
  • Layer shaders layer_float, layer_rgba, layer_shader (5.1.0)
  • toon with AOVs (5.1.0)
  • matrix_multiply_vector and matrix_transform (5.2.0)
  • round_corners (5.2.1)

Updated shaders

  • standard_surface
    • New randomwalk SSS with anisotropy (5.0.2)
    • Transmit AOVs (5.0.2)
    • Sheen (5.2.0)
    • ID AOVs (5.1.0)
  • standard_hair
    • Extra samples parameter added (5.1.0)
    • ID AOVs (5.1.0)
    • Azimuthal rougness (5.2.2)
  • shadow_matte
    • Backgrounds replaced by new system (5.0.2)
    • Some AOVs removed (5.0.2)
    • Specular IOR added (5.0.2)
    • AOV Groups added (5.1.0)
  • noise
    • pref_name added (5.1.0)
  • triplanar
    • cell parameter added (5.0.2)
    • pref_name added and P removed (5.1.0)
  • flakes
    • IOR added (5.0.2)
    • size replaced by density (5.0.2)
    • pref_name added (5.1.0)
  • ambient_occlusion
    • Support for trace sets (5.1.0)
  • color_jitter
    • face_mode added (5.1.0)
  • passthrough
    • normal added (5.1.0)
  • clamp
    • Switch between scalar or RGB mode (5.2.0)
  • range
    • Contrast, bias and gain parameters (5.2.0)

Other

  • New AOVs volume_Z, AA_inv_density (5.2.0)

Bugfixes

  • Camera projection window and rotoscope zoom/pan is now working again
  • Various UI enhancements (better shader min/max ranges, etc.)
  • Various build fixes and enhancements