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Fixed typo
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mahal committed Jan 16, 2024
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Expand Up @@ -68,7 +68,7 @@ You'll find more details and a simple example in the article <doc:Sampler-SFZ-fi

In [Software > Tools](https://sfzformat.com/software/tools/) of sfzformat.com you'll find some more tools to work with SFZ files.

Ath the moment of this writing (January 2024) there is a freeware called EXS2SFZ by bjoernbojahr that does a good job in coverting EXS files. They will not be directly usable by ``Sampler`` but are a good starting point to edit the SFZ files manually. The resulting SFZ have opcodes in group that ``Sampler`` wants in region and the other way round as well as they don't follow the strict order needed by ``Sampler``.
At the moment of this writing (January 2024) there is a freeware called EXS2SFZ by bjoernbojahr that does a good job in coverting EXS files. They will not be directly usable by ``Sampler`` but are a good starting point to edit the SFZ files manually. The resulting SFZ have opcodes in group that ``Sampler`` wants in region and the other way round as well as they don't follow the strict order needed by ``Sampler``.

At the other end of the scale, a company called Chicken Systems sells a very powerful tool called [Translator](http://www.chickensys.com/products2/translator/), which can convert both sample and metadata to and from a huge list of professional formats, including EXS24 (Apple), SoundFont (SF2 and SFZ), Kontakt 5 (Native Instruments), and many more. The full version costs $149 (USD), but if you're only interested in converting to SFZ, you can buy the "Special Edition" for just $79.

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2 changes: 1 addition & 1 deletion Sources/DunneAudioKit/DunneAudioKit.docc/Sampler.md
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@DocumentationExtension(mergeBehavior:append)
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**Sampler** is a polyphonic sample-playback engine built from scratch in C++. It is 64-voice polyphonic and features a per-voice, stereo low-pass filter with resonance and ADSR envelopes for both amplitude and filter cutoff. Samples must be loaded into memory and remain resident there; it does not do streaming. It reads standard audio files via **AVAudioFile**, as well as a more efficient Wavpack compressed format.
**Sampler** is a polyphonic sample-playback engine built from scratch in C++. It is 64-voice polyphonic and features a per-voice, stereo low-pass filter with resonance and ADSR envelopes for both amplitude and filter cutoff. Samples must be loaded into memory and remain resident there; it does not do streaming. It reads standard audio files via **AVAudioFile**, as well as a more efficient Wavpack compressed format.

### Sampler vs AppleSampler

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