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Releases: Ariemeth/gearforce-flutter

v1.12.0

18 Aug 02:50
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What's Changed

  • Can now enable the ability to add custom tv point modifiers to units by @Ariemeth in #405
  • Fixed dual guns not making a copy of the weapons list before modifying by @Ariemeth in #406
  • Changing unit cards to a new horizontal layout by @Ariemeth in #407

Full Changelog: v1.10.4...v1.12.0

v1.10.4

15 Jun 21:11
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What's Changed

  • increase unit card size to 5 inches tall to better handle units with a lot of weapons by @Ariemeth in #403
  • Added settings to not require confirmations to delete units and cgs and reset the roster by @Ariemeth in #404

Full Changelog: v1.10.1...v1.10.4

v1.10.1

03 Jun 06:22
333a81c
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What's Changed

  • upgrading windows build by @Ariemeth in #391
  • Get the app version from the pubspec file as a single source of truth by @Ariemeth in #392
  • Adding in checks to see if you have the latest version and notify the user if they aren't by @Ariemeth in #393
  • Added settings screen that allows chaning the tooltip delay by @Ariemeth in #394
  • Adding Setting options for Extended Content and Alpha/Beta rules by @Ariemeth in #397
  • Alpha beta rules by @Ariemeth in #400
  • Created new CGs will now use the next available number instead of usi… by @Ariemeth in #401
  • Fix loading leagueless rosters. by @Ariemeth in #402

Full Changelog: v1.6.0...v1.10.1

v1.6.0

28 Apr 16:20
6ead0e3
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What's Changed

  • Removed extra spaces in several units names, by @Ariemeth in #377
  • updated weapon parsing to better parse combo weapons by @Ariemeth in #379
  • changed card sizes to be 2.5 x 4 inches. Setting page size to letter… by @Ariemeth in #380
  • Updated group display to use custom tab controller by @Ariemeth in #381
  • Fixed several mods that were adding bonuses directly to the existing weapons by @Ariemeth in #383
  • Save and load a unit's upgrades in the order they were added. by @Ariemeth in #384
  • porting some improvements to json loading and ci from the playtest/nj… by @Ariemeth in #386
  • Updating roster to v3 to support faction options similiar to how subf… by @Ariemeth in #388
  • Added total actions, model counts, combatgroups and Airstrike counter… by @Ariemeth in #389
  • Add ability to move units up and down in the group lists by @Ariemeth in #390

Full Changelog: v1.3.0...v1.6.0

v1.3.0

09 Mar 22:44
b3bf2c5
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What's Changed

  • Updating web base resources by @Ariemeth in #358
  • Fix BTIT The Talons to be available to Dark Jaguars and Dark Mambas by @Ariemeth in #359
  • Veteran groups no longer require all units to be vet, Duelist melee upgrade now check for hands, by @Ariemeth in #360
  • Duelist ecm+ upgrade now checks that a ecm trait exists before trying to remove it by @Ariemeth in #361
  • Added additional margins and padding to top and bottom of the pdf by @Ariemeth in #363
  • Fix cost of Metsuke and Conscription upgrade cost by @Ariemeth in #364
  • Fixed allies not being available for hcsa when loading a cgs units by @Ariemeth in #365
  • added some additional try/catch blocks around potential issues when loading from json by @Ariemeth in #366
  • Added gear check to high speed low drag Nucoal mod by @Ariemeth in #367
  • southern political officer and northern battle chaplain now only give 1 cp by @Ariemeth in #368
  • jannite pilots now check to ensure the unit is a gear by @Ariemeth in #369
  • exclude the anti-air swap mod when checking for an appropriate base weapon by @Ariemeth in #370
  • Fixing multiple issues including ordering of brawl and sp trait adds/remove by @Ariemeth in #371
  • updated dependencies by @Ariemeth in #372
  • Fixing the ESE's personal escort rule by @Ariemeth in #373
  • Added ability to rename cgs by @Ariemeth in #374

Full Changelog: v1.2.0...v1.3.0

v1.2.0

06 Feb 15:44
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What's Changed

  • Added dialog to select which sections of the pdf to export/print by @Ariemeth in #357

Full Changelog: v1.1.0...v1.2.0

v1.1.0

06 Feb 06:01
038452b
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What's Changed

  • Added tooltips to weapon codes on unit cards to display the full weapon name by @Ariemeth in #347
  • Updated Wasserjager using latest version of the companion by @Ariemeth in #349
  • minor validation code cleanup, groups will only remove invalid units … by @Ariemeth in #350
  • Added padding between role filter checkboxes, by @Ariemeth in #353
  • Units that can become vets can now be added to a vet group when the force is not an elite force by @Ariemeth in #354
  • Add a confirmation dialog when resetting the roster by @Ariemeth in #355

Full Changelog: v1.0.3...v1.1.0

v1.0.3

11 Jan 19:52
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Fixes

  • PAK allies will only be gears
  • PDF trait sheet will include both alternate traits and combo weapon traits

v1.0.0

11 Jan 19:33
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Gearforce is ready for general usage with all core rules implemented