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When flying around, the vehicle is now 90 degrees off. Maybe some coordinates changed. This should be quick to fix.
I expect when flying, the nose points the right direction. The camera points the right way, suggesting the plane model itself just needs rotated around its yaw frame (body).
cesium has a couple ways to change this. We can test it's a bug in the model by loading other models distributed by them.
If it's purely a bug in the supplied drone model, let's use blender to fix the model.
When flying around, the vehicle is now 90 degrees off. Maybe some coordinates changed. This should be quick to fix.
I expect when flying, the nose points the right direction. The camera points the right way, suggesting the plane model itself just needs rotated around its yaw frame (body).
cesium has a couple ways to change this. We can test it's a bug in the model by loading other models distributed by them.
If it's purely a bug in the supplied drone model, let's use blender to fix the model.
An example model here that works: https://sandcastle.cesium.com/?src=HeadingPitchRoll.html&label=All
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