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This repository has been archived by the owner on Aug 28, 2024. It is now read-only.

Releases: ArchiDog1998/RotationSolver

v1.4.0

13 Feb 15:36
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1.4.0 (2023-02-13)

Features

  • add a duty start or end event for macro usage. (fcfbd53)

Bug Fixes

  • add a feature for target the treasure hunt in order. (97d71c4)
  • add top priority hostile for hunting log. (b468063)
  • change the way finding Pet and Companion. (442b178)
  • changing the raising logic when gcd is not cooling down. (5787e92)
  • moving back the cast cancel.. (2b0d0a5)
  • skip the watching when there is no player. (f414e98)
  • try to fix with sight. It is hard. (6365291)
  • try to remove canattack method. (90623c1)

v1.3.5

08 Feb 15:38
890ec3c
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1.3.5 (2023-02-08)

Bug Fixes

  • add an option for esuna all. (a64db9c)
  • ast use AspectedBenefic when not in combat. (52ddf21)
  • change the delay to Not In Combat Delay. For something need to do Not In Combat. (ffc2c43)
  • esuna strategy. (c9a36bd)
  • fixed the peloton delay. (e123d6b)
  • pelotion Usage. (70c72dd)

v1.3.4

06 Feb 14:48
9772449
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1.3.4 (2023-02-06)

Bug Fixes

  • add a warning for high-end duty. (eb279ac)
  • add luciddreaming to blm. (7ce852f)
  • add poleton delay. (7a34239)
  • blm default, changeing the usage of leyline and manafont. (1134e17)
  • changed the layout of debug tab. (3d408e2)
  • changed the target finding method of sector action. (105759c)
  • changing the raising logic. (a5496d9)
  • Fixed the auto cancel of territory changing bug (de935ab)
  • remove casting cancel options. (63eade0)
  • remove the targets that belongs other parties in treasure hunt. (4e0d5bd)

v1.3.3

05 Feb 10:47
730aa6b
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1.3.3 (2023-02-05)

Bug Fixes

  • add a rotation name in debug. (e2a52d4)
  • add some invincible status and change the interrupt logic. (ac3cb97)
  • fix for moving check update. (d8947f9)
  • rewrite the blm. (928d41e)

v1.3.2

03 Feb 11:03
14ce2a3
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1.3.2 (2023-02-03)

Bug Fixes

  • fix for dot targeting when mustuse. (4bf54e3)
  • fix the MemberHP calculation bug when the count of hps is zero. (9dd502a)
  • the usage of Benediction. (786b2ca)

v1.3.1

02 Feb 12:38
b4ba9b1
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1.3.1 (2023-02-02)

Bug Fixes

  • add fps show, and change the param layout. (4c4bd29)
  • add more info in debug tab. (c96224d)
  • fix for healing error. fix for work task await. (b365cc8)
  • fix the Main thread doing task work when choose Using work task. (4df0449)
  • peloton will be used when partymember in radius doesn't has the status Peloton. (253fa4c)
  • remove stop casting. (7d5103f)

v1.3.0

01 Feb 11:48
d7059cc
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1.3.0 (2023-02-01)

Features

  • add a auto cancel for casting, Maybe. (d40f88e)
  • add a lot of delay. (f9dbd57)
  • add a random delay for hostile targeting and raising. (e7a7f1b)
  • add stop casting delay. (6944b7b)
  • multi thread for acceleration. (7950f91)

Bug Fixes

  • add a changelog button to Help tab. (866f0b0)
  • change method name from BurstItem to Tincture. (3b4ff8b)
  • delay healing. (e746d62)
  • fix some condition for status. (5858428)
  • friends targeting changed. (9157d96)
  • mch actions add dismantle (2b97248)
  • seperate the preview update. (67e3273)

v1.2.3

29 Jan 13:39
d5768a0
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1.2.3 (2023-01-29)

Bug Fixes

  • add a try catch for config reading. (7808c41)
  • fix for param input mistake. (fe4cd85)

v1.2.2

28 Jan 07:38
575f5eb
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1.2.2 (2023-01-28)

Bug Fixes

  • add a testing blu rotation but is not pulic, too limited. (29a84da)
  • add cross bar highlighting.. (89d313b)
  • CastType 10 rings targeting for blu. (08cd530)
  • change the logic of blu. (6d85dd0)
  • changed for hostiles targeting. (315f1e8)
  • changing targetself NoNewHostiles Settings. (2d2e6fd)
  • fix for casting & moving bug for Tingle. (1326219)
  • fix for timeline UI bugs. (8507513)
  • Improved area moving target selection. (696de82)
  • mnk defautl 123 (58c2997)
  • timeline add combat time condition. (c34156e)

v1.2.1

25 Jan 13:34
daee22f
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1.2.1 (2023-01-25)

Bug Fixes

  • add more translation fields. (d7b5c04)
  • add some bad status, drg mnk low levels patched. (9f90915)
  • changed the dot logic to dot a better target. (422bbed)
  • Esuna people when no hostile target in range. (3f0b585)
  • events will be a regex rather than equal. (a74bfea)
  • fix for statechanging in countdown. (a94d8cc)
  • FIx the Moving targeting. (bf37562)
  • fix with fateManager..GOD! (6ba62e4)
  • marking targeting bug fixed, maybe. (2e67d3c)