Voxalia, a game about blocks and such.
Built within our own in-house Frenetic Game Engine!
Also built using: OpenTK (a C# binding of OpenGL for the 3D rendering), BEPUphysics (a capable pure-C# physics engine), and FreneticScript (powerful and adaptive game modding).
Also used libraries:
- Open.NAT (automated port forwarding)
- Opus (network-ready voice compression)
- csogg/csvorbis (.ogg audio file handling)
- LiteDB (save file compression)
- FreneticDataSyntax (used for FreneticScript data handling and some files in Voxalia's save structure)
- lz4net (general data compression)
Voxalia is a really cool game that will be lots of fun to play when it's ready!
It's currently in pre-alpha, but it's already got a lot of power to it!
View the FAQ for more information!
Build Service | Status |
---|---|
AppVeyor | |
Website (Freneticllc.com) | |
Website (Voxalia.net) | |
Issues Open | |
CLA Assistant |
- Requires OpenAL (Run
oalinst.exe
from the assets repo) - Requires reasonably up to date graphics drivers
- Requires a 64-bit system
- Windows build is primarily tested on Windows 10 with latest NVidia drivers.
- Requires mono.
- Requires LibOpus.
- Requires fully up to date non-Intel graphics drivers (Must support OpenGL 4.3).
- Requires "espeak" program/package. Must be a valid "espeak" executable in path.
- Requires a 64-bit system.
- Linux build is primarily tested on Ubuntu 16.04 with latest NVidia drivers.
- Swap the folder
xulrunner
for the one in the Linux tarball.
- Should be similar to Linux requirements...
- Swap the contents of the folder
xulrunner
for that in the Mac compressed folder. May require some trickery here... - ??? (Untested!)
- Open the
Voxalia.sln
file in Microsoft Visual Studio 2017 - Switch the configuration to
Release|x64
- Build -> Build Solution!
- open the
Voxalia.sln
file in MonoDevelop - Switch the configuration to
Release (Linux)|x64
- Build as per normal
- Be aware that some things may not function properly!
- If you are a Linux/Mac|mono|C# developer, consider trying to improve what you can and sending it back through a Github pull request to FreneticLLC!
- Please CONTACT US if you wish to play the game at this time.
- The game is not publicly available to play currently!
- SkeletalAnimationExtractor -> converts .dae animated models to reusable anim files.
- VoxaliaServerSamplePlugin -> a sample of a C# powered plugin for the Voxalia server.
Voxalia is Copyright (C) 2016-2017 Frenetic LLC, All Rights Reserved.
Voxalia binary assets (not necessarily included herein) are additionally Copyright (C) 2016-2017 Frenetic LLC, All Rights Reserved.
Special exceptions may apply.
Individual sub-licenses are in the source folders alongside sub-licensed files.
The FreneticLLC team uses YourKit .NET Profiler to improve performance. We'd like to thank them for their amazing tool and recommend them to all .NET developers!
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and YourKit Java Profiler
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