This is a Docker build with a locked set of dependencies to produce
reproducible builds of cosmwasm smart contracts. It also does heavy
optimization on the build size, using binary stripping and wasm-opt
.
1 ARM images do not produce the same output as the default images and are discouraged for production use. See Notice below.
This works for most cases, for monorepo builds see advanced
The easiest way is to simply use the published docker image.
You must set the local path to the smart contract you wish to compile and
it will produce an artifacts
directory with <crate_name>.wasm
and contracts.txt
containing the hashes. This is just one file.
Run it a few times on different computers
and use sha256sum
to prove to yourself that this is consistent. I challenge
you to produce a smaller build that works with the cosmwasm integration tests
(and if you do, please make an issue/PR):
docker run --rm -v "$(pwd)":/code \
--mount type=volume,source="$(basename "$(pwd)")_cache",target=/code/target \
--mount type=volume,source=registry_cache,target=/usr/local/cargo/registry \
cosmwasm/rust-optimizer:0.12.6
Demo this with cosmwasm-examples
(going into eg. erc20
subdir before running),
with cosmwasm-plus
, or with a sample app from cosmwasm-template
.
Note that we use one registry cache (to avoid excessive downloads), but the target cache is a different volume per contract that we compile. This means no interference between contracts, but very fast recompile times when making minor adjustments to a contract you had previously created an optimized build for.
This is designed for cosmwasm-plus samples. We use a separate docker image
Sometime you want many contracts to be related and import common functionality. This is
exactly the case of cosmwasm-plus
.
In such a case, we can often not just compile from root, as the compile order is
not deterministic and there are feature flags shared among the repos.
This has lead to issues in the past.
For this use-case we made a second docker image, which will compile all the
contracts/*
folders inside the workspace and do so one-by-one in alphabetical order.
It will then add all the generated wasm files to an artifacts
directory with a checksum,
just like the basic docker image (same output format).
To compile all contracts in the workspace deterministically, you can run:
docker run --rm -v "$(pwd)":/code \
--mount type=volume,source="$(basename "$(pwd)")_cache",target=/code/target \
--mount type=volume,source=registry_cache,target=/usr/local/cargo/registry \
cosmwasm/workspace-optimizer:0.12.6
The downside is that to verify one contract in the workspace, you need to compile them all, but the majority of the build time is in dependencies, which are shared and cached between the various contracts and thus the time is sub-linear with respect to number of contracts.
This is designed for cosmwasm samples. You cannot provide automatic verification for these
If you have a more complex build environment, you need to pass a few more arguments to define how to run the build process.
cosmwasm
has a root workspace
and many contracts under ./contracts/*
, which are excluded in the
top-level Cargo.toml
. In this case, we compile each contract separately
with it's own cache. However, since they may refer to packages via path
(../../packages/std
), we need to run the script in the repo root. In this
case, we can use the optimize.sh command:
docker run --rm -v "$(pwd)":/code \
--mount type=volume,source="devcontract_cache_burner",target=/code/contracts/burner/target \
--mount type=volume,source=registry_cache,target=/usr/local/cargo/registry \
cosmwasm/rust-optimizer:0.12.6 ./contracts/burner
Take a look at the Makefile
You can edit the Dockerfile (in a fork), and run make build
to compile it,
and make run
to test it (requires the CODE
env var to be set)
This has been tested on Linux (Ubuntu / Debian). There are currently versions of both optimizers for two processor architectures: Intel/Amd 64-bits, and Arm 64-bits (these run natively on Mac M1 machines).
However, the native Arm version produces different wasm artifacts than the Intel version. Given that that impacts reproducibility, non-Intel images and build artifacts contain a "-arm64" suffix, to differentiate and flag them.
Arm images are released to ease development and testing on Mac M1 machines. For release / production use, only contracts built with the Intel optimizers must be used.