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# DojoTutorial | ||
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## Smart contract | ||
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- url: https://drive.google.com/file/d/1VVLPm_jGUghxTgoB4lVKL7wid1cI5TaA/view?usp=drive_link | ||
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# Unity | ||
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- uri: https://drive.google.com/file/d/1VhxnXo1oYXwQelV4D5Eb9JaphCBP6m4V/view?usp=drive_link |
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<picture> | ||
<source media="(prefers-color-scheme: dark)" srcset=".github/mark-dark.svg"> | ||
<img alt="Dojo logo" align="right" width="120" src=".github/mark-light.svg"> | ||
</picture> | ||
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<a href="https://twitter.com/dojostarknet"> | ||
<img src="https://img.shields.io/twitter/follow/dojostarknet?style=social"/> | ||
</a> | ||
<a href="https://github.com/dojoengine/dojo"> | ||
<img src="https://img.shields.io/github/stars/dojoengine/dojo?style=social"/> | ||
</a> | ||
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[](https://discord.gg/PwDa2mKhR4) | ||
[![Telegram Chat][tg-badge]][tg-url] | ||
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[tg-badge]: https://img.shields.io/endpoint?color=neon&logo=telegram&label=chat&style=flat-square&url=https%3A%2F%2Ftg.sumanjay.workers.dev%2Fdojoengine | ||
[tg-url]: https://t.me/dojoengine | ||
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# Dojo Starter: Official Guide | ||
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The official Dojo Starter guide, the quickest and most streamlined way to get your Dojo provable game up and running. This guide will assist you with the initial setup, from cloning the repository to deploying your world. | ||
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Read the full tutorial [here](https://book.dojoengine.org/tutorial/dojo-starter#hello-dojo) | ||
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--- | ||
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## Contribution | ||
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This starter project is a constant work in progress and contributions are greatly appreciated! | ||
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1. **Report a Bug** | ||
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- If you think you have encountered a bug, and we should know about it, feel free to report it [here](https://github.com/dojoengine/dojo-starter/issues) and we will take care of it. | ||
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2. **Request a Feature** | ||
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- You can also request for a feature [here](https://github.com/dojoengine/dojo-starter/issues), and if it's viable, it will be picked for development. | ||
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3. **Create a Pull Request** | ||
- It can't get better then this, your pull request will be appreciated by the community. | ||
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Happy coding! |
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# Code generated by scarb DO NOT EDIT. | ||
version = 1 | ||
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[[package]] | ||
name = "dojo" | ||
version = "0.6.0" | ||
source = "git+https://github.com/dojoengine/dojo?tag=v0.7.0-alpha.5#328004d65bbbf7692c26f030b75fa95b7947841d" | ||
dependencies = [ | ||
"dojo_plugin", | ||
] | ||
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[[package]] | ||
name = "dojo_plugin" | ||
version = "0.3.11" | ||
source = "git+https://github.com/dojoengine/dojo?tag=v0.3.11#1e651b5d4d3b79b14a7d8aa29a92062fcb9e6659" | ||
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[[package]] | ||
name = "dojo_starter" | ||
version = "0.6.0" | ||
dependencies = [ | ||
"dojo", | ||
] |
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[package] | ||
cairo-version = "2.5.4" | ||
name = "dojo_starter" | ||
version = "0.6.0" | ||
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[cairo] | ||
sierra-replace-ids = true | ||
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[scripts] | ||
migrate = "sozo build && sozo migrate apply && ./scripts/default_auth.sh" | ||
spawn = "./scripts/spawn.sh" | ||
move = "./scripts/move.sh" | ||
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[dependencies] | ||
dojo = { git = "https://github.com/dojoengine/dojo", tag = "v0.7.0-alpha.5" } | ||
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[[target.dojo]] | ||
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[tool.dojo] | ||
initializer_class_hash = "0xbeef" | ||
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[tool.dojo.env] | ||
rpc_url = "https://api.cartridge.gg/x/briansin/katana" | ||
# Default account for katana with seed = 0 | ||
account_address = "0x7226d3d1659d654c1c43893c037b5eb041e738fa47d51c5f2560519469f46bd" | ||
private_key = "0x66afda4477f5692b46b57894c0a71bedab32b070f7e902e64bc16e20d176fa" | ||
world_address = "0x0559e9e223d83b6a3121ba33b1339323a3bdf4c7c302078fb3e755fddc68a2fb" # Update this line with your world address | ||
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[tool.dojo.world] | ||
name = "Dojo starter" | ||
description = "The official Dojo Starter guide, the quickest and most streamlined way to get your Dojo Autonomous World up and running. This guide will assist you with the initial setup, from cloning the repository to deploying your world." | ||
cover_uri = "file://assets/cover.png" | ||
icon_uri = "file://assets/icon.png" | ||
website = "https://github.com/dojoengine/dojo-starter" | ||
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[tool.dojo.world.socials] | ||
x = "https://x.com/ohayo_dojo" | ||
discord = "https://discord.gg/FB2wR6uF" | ||
github = "https://github.com/dojoengine/dojo-starter" | ||
telegram = "https://t.me/dojoengine" |
79 changes: 79 additions & 0 deletions
79
Onchain/contract/bindings/unity/Contracts/dojo_starter::systems::actions::actions.gen.cs
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// Generated by dojo-bindgen on Sat, 22 Jun 2024 20:40:02 +0000. Do not modify this file manually. | ||
using System; | ||
using System.Threading.Tasks; | ||
using Dojo; | ||
using Dojo.Starknet; | ||
using UnityEngine; | ||
using dojo_bindings; | ||
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// System definitions for `dojo_starter::systems::actions::actions` contract | ||
public class Actions : MonoBehaviour { | ||
// The address of this contract | ||
public string contractAddress; | ||
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// Call the `dojo_resource` system with the specified Account and calldata | ||
// Returns the transaction hash. Use `WaitForTransaction` to wait for the transaction to be confirmed. | ||
public async Task<FieldElement> dojo_resource(Account account) { | ||
return await account.ExecuteRaw(new dojo.Call[] { | ||
new dojo.Call{ | ||
to = contractAddress, | ||
selector = "dojo_resource", | ||
calldata = new dojo.FieldElement[] { | ||
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} | ||
} | ||
}); | ||
} | ||
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// Call the `dojo_init` system with the specified Account and calldata | ||
// Returns the transaction hash. Use `WaitForTransaction` to wait for the transaction to be confirmed. | ||
public async Task<FieldElement> dojo_init(Account account) { | ||
return await account.ExecuteRaw(new dojo.Call[] { | ||
new dojo.Call{ | ||
to = contractAddress, | ||
selector = "dojo_init", | ||
calldata = new dojo.FieldElement[] { | ||
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} | ||
} | ||
}); | ||
} | ||
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// Call the `spawn` system with the specified Account and calldata | ||
// Returns the transaction hash. Use `WaitForTransaction` to wait for the transaction to be confirmed. | ||
public async Task<FieldElement> spawn(Account account) { | ||
return await account.ExecuteRaw(new dojo.Call[] { | ||
new dojo.Call{ | ||
to = contractAddress, | ||
selector = "spawn", | ||
calldata = new dojo.FieldElement[] { | ||
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} | ||
} | ||
}); | ||
} | ||
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// Call the `place_tile` system with the specified Account and calldata | ||
// Returns the transaction hash. Use `WaitForTransaction` to wait for the transaction to be confirmed. | ||
public async Task<FieldElement> place_tile(Account account, ushort x, ushort y) { | ||
return await account.ExecuteRaw(new dojo.Call[] { | ||
new dojo.Call{ | ||
to = contractAddress, | ||
selector = "place_tile", | ||
calldata = new dojo.FieldElement[] { | ||
new FieldElement(x).Inner, | ||
new FieldElement(y).Inner | ||
} | ||
} | ||
}); | ||
} | ||
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} | ||
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// Generated by dojo-bindgen on Sat, 22 Jun 2024 20:40:02 +0000. Do not modify this file manually. | ||
using System; | ||
using Dojo; | ||
using Dojo.Starknet; | ||
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// Model definition for `dojo_starter::models::block::Block` model | ||
public class Block : ModelInstance { | ||
[ModelField("gameId")] | ||
public uint gameId; | ||
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[ModelField("x")] | ||
public ushort x; | ||
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[ModelField("y")] | ||
public ushort y; | ||
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// Start is called before the first frame update | ||
void Start() { | ||
} | ||
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// Update is called once per frame | ||
void Update() { | ||
} | ||
} | ||
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// Generated by dojo-bindgen on Sat, 22 Jun 2024 20:40:02 +0000. Do not modify this file manually. | ||
using System; | ||
using Dojo; | ||
using Dojo.Starknet; | ||
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// Type definition for `core::byte_array::ByteArray` struct | ||
[Serializable] | ||
public struct ByteArray { | ||
public string[] data; | ||
public FieldElement pending_word; | ||
public uint pending_word_len; | ||
} | ||
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// Type definition for `core::option::Option::<core::integer::u32>` enum | ||
public abstract record Option<A>() { | ||
public record Some(A value) : Option<A>; | ||
public record None() : Option<A>; | ||
} | ||
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// Model definition for `dojo_starter::models::counter::Counter` model | ||
public class Counter : ModelInstance { | ||
[ModelField("entityId")] | ||
public uint entityId; | ||
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[ModelField("counter")] | ||
public uint counter; | ||
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// Start is called before the first frame update | ||
void Start() { | ||
} | ||
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// Update is called once per frame | ||
void Update() { | ||
} | ||
} | ||
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// Generated by dojo-bindgen on Sat, 22 Jun 2024 20:40:02 +0000. Do not modify this file manually. | ||
using System; | ||
using Dojo; | ||
using Dojo.Starknet; | ||
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// Type definition for `dojo_starter::models::game::GameStatus` enum | ||
public abstract record GameStatus() { | ||
public record Lobby() : GameStatus; | ||
public record InProgress() : GameStatus; | ||
public record Over() : GameStatus; | ||
} | ||
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// Model definition for `dojo_starter::models::game::Game` model | ||
public class Game : ModelInstance { | ||
[ModelField("player")] | ||
public FieldElement player; | ||
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[ModelField("entityId")] | ||
public uint entityId; | ||
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[ModelField("status")] | ||
public GameStatus status; | ||
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// Start is called before the first frame update | ||
void Start() { | ||
} | ||
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// Update is called once per frame | ||
void Update() { | ||
} | ||
} | ||
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// Generated by dojo-bindgen on Sat, 22 Jun 2024 20:40:02 +0000. Do not modify this file manually. | ||
using System; | ||
using Dojo; | ||
using Dojo.Starknet; | ||
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// Model definition for `dojo_starter::models::health::Health` model | ||
public class Health : ModelInstance { | ||
[ModelField("entityId")] | ||
public FieldElement entityId; | ||
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[ModelField("gameId")] | ||
public uint gameId; | ||
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[ModelField("health")] | ||
public ushort health; | ||
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// Start is called before the first frame update | ||
void Start() { | ||
} | ||
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// Update is called once per frame | ||
void Update() { | ||
} | ||
} | ||
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// Generated by dojo-bindgen on Sat, 22 Jun 2024 20:40:02 +0000. Do not modify this file manually. | ||
using System; | ||
using Dojo; | ||
using Dojo.Starknet; | ||
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// Model definition for `dojo_starter::models::player::Player` model | ||
public class Player : ModelInstance { | ||
[ModelField("player")] | ||
public FieldElement player; | ||
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[ModelField("score")] | ||
public ulong score; | ||
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// Start is called before the first frame update | ||
void Start() { | ||
} | ||
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// Update is called once per frame | ||
void Update() { | ||
} | ||
} | ||
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// Generated by dojo-bindgen on Sat, 22 Jun 2024 20:40:02 +0000. Do not modify this file manually. | ||
using System; | ||
using Dojo; | ||
using Dojo.Starknet; | ||
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// Model definition for `dojo_starter::models::skill::Skill` model | ||
public class Skill : ModelInstance { | ||
[ModelField("entityId")] | ||
public FieldElement entityId; | ||
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[ModelField("gameId")] | ||
public uint gameId; | ||
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[ModelField("attack")] | ||
public ushort attack; | ||
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[ModelField("strongAttack")] | ||
public ushort strongAttack; | ||
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[ModelField("healing")] | ||
public ushort healing; | ||
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// Start is called before the first frame update | ||
void Start() { | ||
} | ||
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// Update is called once per frame | ||
void Update() { | ||
} | ||
} | ||
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