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v1.17.3.2-ALPHA
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CryptoMorin committed Sep 25, 2024
1 parent 041d425 commit 16cb4ac
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Showing 517 changed files with 6,798 additions and 6,836 deletions.
29 changes: 7 additions & 22 deletions core/src/main/resources/Structures/extractor.yml
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
<material-2>: DIAMOND_BLOCK
<material-3>: EMERALD_BLOCK

name: "&2Extractor"
name: "{$p}Extractor"
type: extractor
default-name: 'Extractor'
max-level: 3
Expand All @@ -18,21 +18,6 @@ limits:
per-land: 5
total: 50

particles:
1:
place:
particle: CRIT
count: 70
offset: 0.5, 0.5, 0.5
break:
particle: CRIT
count: 70
offset: 0.5, 0.5, 0.5
sounds:
1:
place: BLOCK_BEACON_ACTIVATE
break: BLOCK_BEACON_DEACTIVATE
fuel-fill: BLOCK_FIRE_EXTINGUISH
cost: 2000
sell: 1000

Expand Down Expand Up @@ -69,13 +54,13 @@ generator:
every: 10sec
item:
1:
name: "&2Extractors"
name: "{$p}Extractors"
material: MUSIC_DISC_CAT
lore:
- "&6Extractors will produce resource points."
- "&6You can collect the resource points"
- "{$s}Extractors will produce resource points."
- "{$s}You can collect the resource points"
- "at any time."
- ""
- "&7⚫ &2Fuel&8: &6%fuel%"
- "&7⚫ &2Every&8: &6%every%"
- "&7⚫ &2Resource Points&8: &6%resource-points%"
- "{$dot} {$p}Fuel{$colon} {$s}%fuel%"
- "{$dot} {$p}Every{$colon} {$s}%every%"
- "{$dot} {$p}Resource Points{$colon} {$s}%resource-points%"
18 changes: 4 additions & 14 deletions core/src/main/resources/Structures/outpost.yml
Original file line number Diff line number Diff line change
Expand Up @@ -135,26 +135,16 @@ stocks:
hopper: *fn-base [ 200, HOPPER ]
piston: *fn-base [ 80, PISTON ]

particles:
1:
place:
particle: SPELL
count: 70
offset: 0.5, 0.5, 0.5
break:
particle: SPELL
count: 70
offset: 0.5, 0.5, 0.5
cost: 500
sell: 250
item:
1:
name: "&9Outpost"
name: "{$sp}Outpost"
material: HAY_BLOCK
flags: [ ALL ]
lore:
- "&7The Outpost allows direct access to your Nexus."
- "&7It enables you to access turrets, upgrades,"
- "{$sep}The Outpost allows direct access to your Nexus."
- "{$sep}It enables you to access turrets, upgrades,"
- "and unlockable structures."
- "&7Outposts can produce exp bottles from"
- "{$sep}Outposts can produce exp bottles from"
- "resource points aswell."
21 changes: 2 additions & 19 deletions core/src/main/resources/Structures/powercell.yml
Original file line number Diff line number Diff line change
Expand Up @@ -15,23 +15,6 @@ max-level: 2
upgrade-cost: 10000
dont-update-holograms: true

particles:
1:
place:
particle: REDSTONE
count: 70
offset: 0.5, 0.5, 0.5
color: 255, 0, 0
break:
particle: REDSTONE
count: 70
offset: 0.5, 0.5, 0.5
color: 255, 0, 0
sounds:
1:
place: BLOCK_BEACON_ACTIVATE
break: BLOCK_BEACON_DEACTIVATE

cost: 1000
sell: 500
item:
Expand All @@ -40,9 +23,9 @@ item:
material: MUSIC_DISC_BLOCKS
flags: [ ALL ]
lore:
- "&7Chunks next to a chunk"
- "{$sep}Chunks next to a chunk"
- "with a power cell cannot be"
- "invaded without invading the"
- "power cell first."
- "&cDoes not work on other power cell lands."
- "&7⚫ &2Level&8: &6%roman@level%"
- "{$dot} {$p}Level{$colon} {$s}%roman@level%"
17 changes: 1 addition & 16 deletions core/src/main/resources/Structures/regulator.yml
Original file line number Diff line number Diff line change
Expand Up @@ -21,29 +21,14 @@ defaults:
attributes:
BUILD: false

particles:
1:
place:
particle: ENCHANTMENT_TABLE
count: 70
offset: 0.5, 0.5, 0.5
break:
particle: ENCHANTMENT_TABLE
count: 70
offset: 0.5, 0.5, 0.5
sounds:
1:
place: BLOCK_BEACON_ACTIVATE
break: BLOCK_BEACON_DEACTIVATE

cost: 5000
sell: 4000
item:
1:
name: "&3Regulator"
material: LECTERN
lore:
- "&6Manage player attributes such as building,"
- "{$s}Manage player attributes such as building,"
- "turret ceasefire and etc..."
- "Change which player can interact with what block."
- "Disable mob or animal spawning and turrets."
Expand Down
10 changes: 4 additions & 6 deletions core/src/main/resources/Structures/siege-cannon.yml
Original file line number Diff line number Diff line change
Expand Up @@ -44,9 +44,9 @@ cooldown:
3: 10 seconds

actionbar:
sit: "&2Siege Cannon &6%roman@level% &8- &2Press &6SHIFT &2to leave"
fire: '&2Fire'
cooldown: '&cCooldown&8: &e%cooldown%'
sit: "{$p}Siege Cannon {$s}%roman@level% &8- {$p}Press {$s}SHIFT {$p}to leave"
fire: '{$p}Fire'
cooldown: '&cCooldown{$colon} &e%cooldown%'
not-loaded: '&cCannon not loaded'

# Below values are added to the main value.
Expand Down Expand Up @@ -111,8 +111,6 @@ sounds:
1:
sit: ITEM_ARMOR_EQUIP_IRON
standup: ITEM_ARMOR_EQUIP_GOLD
place: BLOCK_BEACON_ACTIVATE
break: BLOCK_BEACON_DEACTIVATE
shoot: ENTITY_DRAGON_FIREBALL_EXPLODE
load: ITEM_BOTTLE_FILL_DRAGONBREATH
empty: ENTITY_ITEM_BREAK
Expand All @@ -132,7 +130,7 @@ item:
name: "&5Siege Cannon"
material: DISPENSER
lore:
- "&7If the cannon hits a kingdom with"
- "{$sep}If the cannon hits a kingdom with"
- "a shield, it might lower their shield time"
- "depending ont the ammo."
- ''
Expand Down
20 changes: 4 additions & 16 deletions core/src/main/resources/Structures/warppad.yml
Original file line number Diff line number Diff line change
Expand Up @@ -39,22 +39,10 @@ limits:
per-land: 3
total: 30

particles:
1:
place:
particle: CLOUD
count: 70
offset: 0.5, 0.5, 0.5
break:
particle: CLOUD
count: 70
offset: 0.5, 0.5, 0.5
sounds:
1:
place: BLOCK_BEACON_ACTIVATE
break: BLOCK_BEACON_DEACTIVATE
teleport-sound: BLOCK_PORTAL_TRAVEL, 0.5, 1.0
fuel-fill: BLOCK_FIRE_EXTINGUISH
# fuel-fill: BLOCK_FIRE_EXTINGUISH

cost: 2000
sell: 1000
Expand All @@ -63,7 +51,7 @@ item:
name: "&cWarpPad"
material: END_PORTAL_FRAME
lore:
- "&6Warp pads can be used to teleport"
- "{$s}Warp pads can be used to teleport"
- "from a structure to another."
- "&7⚫ &2Name&8: &6%structure-custom-name%"
- "&7⚫ &2Fuel&8: &6%fuel%"
- "{$dot} {$p}Name{$colon} {$s}%structure-custom-name%"
- "{$dot} {$p}Fuel{$colon} {$s}%fuel%"
22 changes: 11 additions & 11 deletions core/src/main/resources/Turrets/arrow.yml
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
<skull-3>: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMThlZTY3ZDdhNWI2NzViNTdkMWI3YzdhZTc5MjgwZDJjMTk4MjhlNTgyZjA3MzM5Y2ZiM2VkOWI5MGZmMTIzNiJ9fX0='

# The name used in chats and when the item is dropped.
name: "&7Arrow"
name: "{$sep}Arrow"
# Type of the turret.
# A list of turret types: arrow, healing, inferno, soldier, pressure_mine
type: arrow
Expand Down Expand Up @@ -71,15 +71,15 @@ item:
material: ARROW
flags: [ ALL ]
lore:
- "&6A simple turret that shoots"
- "{$s}A simple turret that shoots"
- "arrows at mobs and enemies."
- ""
- "&9Attributes{$colon}"
- "{$dot} &2Level{$colon} &6%roman@level%"
- "{$dot} &2Ammo{$colon} &6%ammo%"
- "{$dot} &2Range{$colon} &6%range%"
- "{$dot} &2Max Targets{$colon} &6%max_targets%"
- "{$dot} &2Max Ammo{$colon} &6%max_ammo%"
- "{$dot} &2Cooldown{$colon} &6%cooldown%"
- "{$dot} &2Speed{$colon} &6%speed%"
- "{$dot} &2Damage{$colon} &6%damage%"
- "{$sp}Attributes{$colon}"
- "{$dot} {$p}Level{$colon} {$s}%roman@level%"
- "{$dot} {$p}Ammo{$colon} {$s}%ammo%"
- "{$dot} {$p}Range{$colon} {$s}%range%"
- "{$dot} {$p}Max Targets{$colon} {$s}%max_targets%"
- "{$dot} {$p}Max Ammo{$colon} {$s}%max_ammo%"
- "{$dot} {$p}Cooldown{$colon} {$s}%cooldown%"
- "{$dot} {$p}Speed{$colon} {$s}%speed%"
- "{$dot} {$p}Damage{$colon} {$s}%damage%"
35 changes: 18 additions & 17 deletions core/src/main/resources/Turrets/chemical-mine.yml
Original file line number Diff line number Diff line change
Expand Up @@ -18,29 +18,30 @@ effects:
lingering: true

damage: 0
particles:
1:
place:
particle: CLOUD
count: 70
offset: 0.5, 0.5, 0.5
break:
particle: CLOUD
count: 70
offset: 0.5, 0.5, 0.5

sounds:
1:
place: BLOCK_METAL_PRESSURE_PLATE_CLICK_ON
break: BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF
opening:
started: BLOCK_METAL_PRESSURE_PLATE_CLICK_ON
finished: BLOCK_METAL_PRESSURE_PLATE_CLICK_ON
stopped: &stop-sound BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF
upgrading:
started: BLOCK_METAL_PRESSURE_PLATE_CLICK_ON
finished: BLOCK_METAL_PRESSURE_PLATE_CLICK_ON
stopped: *stop-sound
demolition:
started: *stop-sound
finished: *stop-sound
stopped: *stop-sound
item:
1:
name: "&8Chemical Mine"
material: LIGHT_WEIGHTED_PRESSURE_PLATE
lore:
- "&6Gives some debuffs to the player"
- "{$s}Gives some debuffs to the player"
- "who stepped on the plate."
- ""
- "&9Attributes&8:"
- "&7⚫ &2Effects&8:"
- " &8- &6Blindness lvl 1 for 30 seconds"
- " &8- &6Nausea lvl 1 for 30 seconds"
- "{$dot} {$p}Durability{$colon} {$s}%building_durability%"
- "{$dot} {$p}Effects{$colon}"
- " &8- {$s}Blindness lvl 1 for 30 seconds"
- " &8- {$s}Nausea lvl 1 for 30 seconds"
35 changes: 18 additions & 17 deletions core/src/main/resources/Turrets/explosive-mine.yml
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
<durability-factor>: 100
<material>: HEAVY_WEIGHTED_PRESSURE_PLATE

name: "&7Explosive Mine"
name: "{$sep}Explosive Mine"
type: pressure_mine
cost: 200
sell: 100
Expand All @@ -27,27 +27,28 @@ explosion:
# The level of the explosion. Usually anything under 1 doesn't cause any block damage.
power: 3

particles:
1:
place:
particle: CLOUD
count: 70
offset: 0.5, 0.5, 0.5
break:
particle: CLOUD
count: 70
offset: 0.5, 0.5, 0.5
sounds:
1:
place: BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON
break: BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF
opening:
started: &start-sound BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON
finished: *start-sound
stopped: &stop-sound BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF
upgrading:
started: *start-sound
finished: *start-sound
stopped: *stop-sound
demolition:
started: *stop-sound
finished: *stop-sound
stopped: *stop-sound

item:
1:
name: "&7Explosive Mine"
name: "{$sep}Explosive Mine"
material: HEAVY_WEIGHTED_PRESSURE_PLATE
lore:
- "&6Explodes when an enemy steps"
- "{$s}Explodes when an enemy steps"
- "on the plate."
- ""
- "&9Attributes&8:"
- "&7⚫ &2Damage&8: &6TNT"
- "{$dot} {$p}Durability{$colon} {$s}%building_durability%"
- "{$dot} {$p}Damage{$colon} {$s}TNT"
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