v1.2 - GH3 Performances, QoL Updates, Bug Fixes
Additions:
- Guitar Hero 3 Customs can now be created in the GUI. For now, it will require the same procedure as before by using GHTCP. However, you can add lipsync and stance changes now!
- Added Perf Override Sorting - If using a performance override, it no longer needs to be in order by time
- Added option to use your own preview audio file instead of generating one
- Added sustain threshold number to fine tune at which point a sustain appears in-game (WT and WoR only)
- Added vocal cents option for WT/WoR customs
- Beatline generation by BPM now works in WTDE
- Charting a note to note 26 can now be used to make a talky in addition to using # or ^ in the lyric (only need one or the other)
- Converting a GH3 to MIDI now adds a "cameras_wt" track which allows a WT custom to be compiled with cameras converted (track does not need to be renamed to work when compiling for WT/WoR)
- Renamed "HMX/NS Hybrid" HOPO mode to "Moonscraper" in the GUI as the hopo logic is similar to what you'd see in Moonscraper
Bug Fixes:
- Add more information to errors to help determine where a failure happens more easily
- Fixed SKA file conversion crash if a non-camera SKA file had custom keys
- Fixed SoX compile error when any input was VBR
- Fixed compile error when any input was mono
- Fixed convert_to_gh3/gha crashing
- Fixed issues relating to notes being 1 tick in length (missing notes or compiler crashes)
- Fixed issue where left-hand animations and lights/cameras would only work if the notes were turned off using velocity = 0, now it also works with note_off events
- Fixed some cameras being ignored by the compiler