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Pull requests: AcademySoftwareFoundation/OpenShadingLanguage
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testrender: Implement basic displacement shader support
#1898
opened Oct 30, 2024 by
fpsunflower
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4 tasks done
Update osltoyrenderer.cpp: auto-detect output variable -- doesn't need to be Cout if there's only on
#1880
opened Oct 4, 2024 by
lunakhan
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4 tasks
Replace the tab key with 4 spaces in olstoy editor
Dev Days
ASWF Dev Days suitable project
devdays24
Dev Days 2024
#1875
opened Sep 27, 2024 by
rydrman
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3 of 4 tasks
Add testminimal and a new testsuite case.
#1832
opened Jun 21, 2024 by
johnfea
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3 of 4 tasks
Make batched use ustringhash_pod and make batched compile in Windows
#1831
opened Jun 17, 2024 by
johnfea
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3 of 4 tasks
Feature: Ability to sparsely gather scalar values and connect them to elements of a dynamic or statically sized array parameter
#1826
opened Jun 7, 2024 by
sfriedmapixar
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3 tasks done
Draft: Remove more unnecessary conditional run layer calls
#1713
opened Aug 18, 2023 by
chellmuth
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5 tasks
Extend gettextureinfo to read arbitrary arrays and output their size …
#1444
opened Nov 30, 2021 by
olegul
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Remove direct access to ShaderGlobals members from llvm_ops
#1414
opened Sep 28, 2021 by
lgritz
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Use cmake find_package to find LLVM rather than a custom setup
#1279
opened Oct 23, 2020 by
debaetsd
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4 of 5 tasks
OSL built-in displace() and bump() were documented but never implemented
#887
opened May 7, 2018 by
lgritz
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Add C++ style method definition and invocation.
#839
opened Dec 29, 2017 by
marsupial
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5 tasks done
Assignments to components of fields within a struct array are optimized away by the runtime optimizer
#834
opened Dec 18, 2017 by
marsupial
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4 tasks done
Docs: New conventions for retrieving renderer information
#828
opened Dec 6, 2017 by
lgritz
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Expose optional "anisotropic" parameter to the texture funtions in OSL.
#823
opened Nov 29, 2017 by
lgritz
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