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Release Build 1.2.6.1701042

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@DarrellJMartin DarrellJMartin released this 04 Jan 10:59
· 1115 commits to Release since this release

[ALL] Updated version to 1.2.6.1701042. Build includes new x64 ALiVEPlugIns
[sys_weather] Initial real weather feature (dedi server only)
[ALL] Updated version to 1.2.6.1701041
[MAIN] Fixed issue where user disconnect was not captured correctly.
[MIL_OPCOM] Fix asymmetric AI commander could have been caught up in a loop, preventing progression. Fix asymmetric AI commander was sometimes retreating from unoccupied areas, lower hostility level and reset fulfilled orders once retreated. Improved movement behaviour when setting up roadblocks and establishing depots.
[SYS_DATA] Increase AAR sampling to every 5 seconds
[SYS_DATA] Enable AAR by default
[SYS_WEATHER] Added initial function to get real weather
[MIL_OPCOM] Removed unneeded debug information clutter from "Toggle OPCOM installations"
[MIL_C2ISTAR] Fixed bug with side independent in task HVT assassination!
[ALL] Updated version to 1.2.6.1612261
[SYS_ORBATCREATOR] Add MPRespawn EH to exported units to call init code
[CIV_PLACEMENT] Increase the radius roadblocks can be placed by default from 100m to 300m, helps ensure the dominant faction can be found.
[IMAGES] Added hi res logo
[SYS_WEATHER] More formatting fixes m.
[CIV_PLACEMENT] Allow for no cluster filtering for ambient civilians. Current missions need to be updated with new Very Small setting.
[SYS_WEATHER] Fixed formatting m.
[MIL_OPCOM] Missed a line, now fine
[MIL_OPCOM] Added options to allow for more detailed tweaks of the AI Commander. 1. Amount of objectives attacked simultanously 2. Minimum of ALiVE civilians needed for a recruitment center to be set up by the asymmetric commander. Both settings can be used to slow down an ongoing Insurgency, esp. if you plan a long term operation to avoid the map being taken over too quickly! (fix #138)
[SYS_STAT] Add player group to player start event
[MISSIONS] correct reference to tanoa showcase mission
[C2ISTAR] Set behaviour from careless to safe in Task Military Defence since groups were not engaging at all (fix #179)
[C2ISTAR] Fixed: Sabotage mission - no OPCOM buildings were selected at all. Removed legacy code, improved filtering and added optional internal blacklist (fix #166 - Sabotage mission on a undestroyable house)
[MIL_C2ISTAR] fix issue where no logistics or CS modules placed causing null exception
[SYS_STATISTICS] Add missionTime to events
[SYS_DATA] Fix vehicle AAR data not saving
[MIL_C2ISTAR] removed debuggers noob
[MIL_C2ISTAR] Fix issue #198 with menu items not showing even though player had item