My first attempt at an app in Rust and at a roguelike. A very simple one, though. And it comes in 2 versions: curses and SDL. Granted, they almost look and behave the same.
- Arrow keys / HJKL = move the player
- Enter / Xbox A = descend / collect boost / amulet of Yendor
- Space / Xbox X = wait one turn
There are 9 of them, divided on 3 tiers. The higher the tier, the stronger they are, and the deeper in the dungeon they get placed.
There are 3 kinds of AI for these enemies: chase the player when in sight, move randomly, don't move at all.
Chasers | Randomly moving | Static | |
---|---|---|---|
Tier 1 | Gnoll | Bat | Animated Statue |
Tier 2 | Kestrel | Emu | Lazy Imp |
Tier 3 | Troll | Zombie | Stone Satan |