What's Changed
- Version 1.4.0 - Compatibility with vehicle plugins by @diademiemi in #37
This release adds a new listener type, which is more aggressive. This can be enabled by setting aggressive-listener
to true
in config.yml
.
This replaces the PlayerMoveEvent listener with a repeating task which occurs every tick. This makes sure players using vehicle plugins that don't activate the PlayerMoveEvent event will not be ignored in lines.
This might come at the cost of some performance, but it likely is not much, it's just theoretically not as good as the move events.
This update also has some major internal changes to make the plugin more expandable.
From here on out every config file will have a version prefixed to it, config files should automatically get version: 1
written to them after updating. Don't edit this value manually, this will be used to migrate to newer releases for if/when the config file format changes.
Full Changelog: v1.3.2...v1.4.0