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Add "Tech Finesse Lock" modes and some other improvements #946

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merged 4 commits into from
Aug 23, 2023

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Not-A-Normal-Robot
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Resolves #945.

  • Adds a new Tech Finesse Lock mode where inputs are limited and it locks up if you try to do too much of it per piece. An exception is made for overhangs and T-spins, though.
  • Adds a new Tech Finesse+ Lock which combines Tech Finesse Lock with Tech Finesse+, making the game end if you clear a non-special line clear.
  • Adds a working attack and efficiency display in Tech Finesse+
  • Expanded mode map a little
  • Added left/right hooks to player
  • Made hook system more easily expandable

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@SweetSea-ButImNotSweet SweetSea-ButImNotSweet left a comment

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Looks good to me (although I just have only a quick look lol)

@MrZ626 MrZ626 merged commit 9769b33 into 26F-Studio:main Aug 23, 2023
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@Not-A-Normal-Robot Not-A-Normal-Robot deleted the new-finesse-mode branch August 26, 2023 02:08
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A different kind of Finesse mode
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