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changed documentation to reflect 0.11.0 -> 0.12.0 changes
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10aded committed May 2, 2024
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4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -20,11 +20,11 @@ A release build can be created with the following command.

`zig build -Doptimize=ReleaseFast`

The project was built with the Zig 0.11.0 compiler on Windows 11, available from the [download page](https://ziglang.org/download/) on `ziglang.org`. Compilation of the game on other operating systems has not been tested.
Building the project requires the complier version to be 0.12.0 at minimum. The project has been tested with the Zig 0.12.0 compiler on Windows 11, available from the [download page](https://ziglang.org/download/) on `ziglang.org`. Compilation of the game on other operating systems has not been tested.

## Dependencies

The project is written in Zig and uses the raylib library, [specifically v5.0](https://github.com/raysan5/raylib/releases/tag/5.0) (commit number ae50bfa). We included the necessary source files from raylib directly in our project (under the `Raylib5` directory), but deleted unnecessary parts of the library (like its numerous examples). We also combined the `build.zig` file there into the build file for the project, simplifying it for Zig compiler 0.11.0.
The project is written in Zig and uses the raylib library, [specifically v5.0](https://github.com/raysan5/raylib/releases/tag/5.0) (commit number ae50bfa). We included the necessary source files from raylib directly in our project (under the `Raylib5` directory), but deleted unnecessary parts of the library (like its numerous examples). We also combined the `build.zig` file there into the build file for the project, simplifying it for Zig compiler 0.12.0.

Raylib is created by Ramon Santamaria (GitHub handle [@raysan5](https://github.com/raysan5)) and is available on GitHub [here](https://github.com/raysan5/raylib). See the link above for Raylib's full license / copywrite details.

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8 changes: 6 additions & 2 deletions main.zig
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//
// Created by 10aded Jan 2024 --- Mar 2024.
//
// This project was compiled using the Zig compiler (version 0.11.0)
// and built with the command:
// The project is built with the command:
//
// zig build -Doptimize=ReleaseFast
//
// run in the top directory of the project.
//
// Building the project requires the complier version to be 0.12.0 at minimum.
//
// The project was originally built with the Zig 0.11.0 compiler, and
// was updated to work with 0.12.0 of the compiler on 2 May 2024.
//
// The entire source code of this project is available on GitHub at:
//
// https://github.com/10aded/4x4-Sudoku-Game
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