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Use proper Hou+ PTSans font with drop shadow
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...s-hou-plus/.ignore_material_settings_reference/msgothic_2 sdf-sharedassets0.assets-26.txt
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0 Material Base | ||
1 string m_Name = "msgothic_2 SDF Material" | ||
0 PPtr<Shader> m_Shader | ||
0 int m_FileID = 0 | ||
0 SInt64 m_PathID = 89 | ||
1 string m_ShaderKeywords = "UNDERLAY_ON" | ||
0 unsigned int m_LightmapFlags = 4 | ||
0 bool m_EnableInstancingVariants = false | ||
1 bool m_DoubleSidedGI = false | ||
0 int m_CustomRenderQueue = -1 | ||
0 map stringTagMap | ||
0 Array Array (0 items) | ||
0 int size = 0 | ||
0 vector disabledShaderPasses | ||
1 Array Array (0 items) | ||
0 int size = 0 | ||
0 UnityPropertySheet m_SavedProperties | ||
0 map m_TexEnvs | ||
0 Array Array (5 items) | ||
0 int size = 5 | ||
[0] | ||
0 pair data | ||
1 string first = "_BumpMap" | ||
0 UnityTexEnv second | ||
0 PPtr<Texture> m_Texture | ||
0 int m_FileID = 0 | ||
0 SInt64 m_PathID = 0 | ||
0 Vector2f m_Scale | ||
0 float x = 1 | ||
0 float y = 1 | ||
0 Vector2f m_Offset | ||
0 float x = 0 | ||
0 float y = 0 | ||
[1] | ||
0 pair data | ||
1 string first = "_Cube" | ||
0 UnityTexEnv second | ||
0 PPtr<Texture> m_Texture | ||
0 int m_FileID = 0 | ||
0 SInt64 m_PathID = 0 | ||
0 Vector2f m_Scale | ||
0 float x = 1 | ||
0 float y = 1 | ||
0 Vector2f m_Offset | ||
0 float x = 0 | ||
0 float y = 0 | ||
[2] | ||
0 pair data | ||
1 string first = "_FaceTex" | ||
0 UnityTexEnv second | ||
0 PPtr<Texture> m_Texture | ||
0 int m_FileID = 0 | ||
0 SInt64 m_PathID = 0 | ||
0 Vector2f m_Scale | ||
0 float x = 1 | ||
0 float y = 1 | ||
0 Vector2f m_Offset | ||
0 float x = 0 | ||
0 float y = 0 | ||
[3] | ||
0 pair data | ||
1 string first = "_MainTex" | ||
0 UnityTexEnv second | ||
0 PPtr<Texture> m_Texture | ||
0 int m_FileID = 0 | ||
0 SInt64 m_PathID = 88 | ||
0 Vector2f m_Scale | ||
0 float x = 1 | ||
0 float y = 1 | ||
0 Vector2f m_Offset | ||
0 float x = 0 | ||
0 float y = 0 | ||
[4] | ||
0 pair data | ||
1 string first = "_OutlineTex" | ||
0 UnityTexEnv second | ||
0 PPtr<Texture> m_Texture | ||
0 int m_FileID = 0 | ||
0 SInt64 m_PathID = 0 | ||
0 Vector2f m_Scale | ||
0 float x = 1 | ||
0 float y = 1 | ||
0 Vector2f m_Offset | ||
0 float x = 0 | ||
0 float y = 0 | ||
0 map m_Floats | ||
0 Array Array (51 items) | ||
0 int size = 51 | ||
[0] | ||
0 pair data | ||
1 string first = "_Ambient" | ||
0 float second = 0.5 | ||
[1] | ||
0 pair data | ||
1 string first = "_Bevel" | ||
0 float second = 0.5 | ||
[2] | ||
0 pair data | ||
1 string first = "_BevelClamp" | ||
0 float second = 0 | ||
[3] | ||
0 pair data | ||
1 string first = "_BevelOffset" | ||
0 float second = 0 | ||
[4] | ||
0 pair data | ||
1 string first = "_BevelRoundness" | ||
0 float second = 0 | ||
[5] | ||
0 pair data | ||
1 string first = "_BevelWidth" | ||
0 float second = 0 | ||
[6] | ||
0 pair data | ||
1 string first = "_BumpFace" | ||
0 float second = 0 | ||
[7] | ||
0 pair data | ||
1 string first = "_BumpOutline" | ||
0 float second = 0 | ||
[8] | ||
0 pair data | ||
1 string first = "_ColorMask" | ||
0 float second = 15 | ||
[9] | ||
0 pair data | ||
1 string first = "_CullMode" | ||
0 float second = 0 | ||
[10] | ||
0 pair data | ||
1 string first = "_Diffuse" | ||
0 float second = 0.5 | ||
[11] | ||
0 pair data | ||
1 string first = "_FaceDilate" | ||
0 float second = 0.1500000000 | ||
[12] | ||
0 pair data | ||
1 string first = "_FaceUVSpeedX" | ||
0 float second = 0 | ||
[13] | ||
0 pair data | ||
1 string first = "_FaceUVSpeedY" | ||
0 float second = 0 | ||
[14] | ||
0 pair data | ||
1 string first = "_GlowInner" | ||
0 float second = 0.0500000007 | ||
[15] | ||
0 pair data | ||
1 string first = "_GlowOffset" | ||
0 float second = 0 | ||
[16] | ||
0 pair data | ||
1 string first = "_GlowOuter" | ||
0 float second = 0.0500000007 | ||
[17] | ||
0 pair data | ||
1 string first = "_GlowPower" | ||
0 float second = 0.75 | ||
[18] | ||
0 pair data | ||
1 string first = "_GradientScale" | ||
0 float second = 11 | ||
[19] | ||
0 pair data | ||
1 string first = "_LightAngle" | ||
0 float second = 3.14159989 | ||
[20] | ||
0 pair data | ||
1 string first = "_MaskSoftnessX" | ||
0 float second = 0 | ||
[21] | ||
0 pair data | ||
1 string first = "_MaskSoftnessY" | ||
0 float second = 0 | ||
[22] | ||
0 pair data | ||
1 string first = "_OutlineSoftness" | ||
0 float second = 0 | ||
[23] | ||
0 pair data | ||
1 string first = "_OutlineUVSpeedX" | ||
0 float second = 0 | ||
[24] | ||
0 pair data | ||
1 string first = "_OutlineUVSpeedY" | ||
0 float second = 0 | ||
[25] | ||
0 pair data | ||
1 string first = "_OutlineWidth" | ||
0 float second = 0.15 | ||
[26] | ||
0 pair data | ||
1 string first = "_PerspectiveFilter" | ||
0 float second = 0.875 | ||
[27] | ||
0 pair data | ||
1 string first = "_Reflectivity" | ||
0 float second = 10 | ||
[28] | ||
0 pair data | ||
1 string first = "_ScaleRatioA" | ||
0 float second = 0.909090936 | ||
[29] | ||
0 pair data | ||
1 string first = "_ScaleRatioB" | ||
0 float second = 0.675000012 | ||
[30] | ||
0 pair data | ||
1 string first = "_ScaleRatioC" | ||
0 float second = 0.675000012 | ||
[31] | ||
0 pair data | ||
1 string first = "_ScaleX" | ||
0 float second = 1 | ||
[32] | ||
0 pair data | ||
1 string first = "_ScaleY" | ||
0 float second = 1 | ||
[33] | ||
0 pair data | ||
1 string first = "_ShaderFlags" | ||
0 float second = 0 | ||
[34] | ||
0 pair data | ||
1 string first = "_Sharpness" | ||
0 float second = 0 | ||
[35] | ||
0 pair data | ||
1 string first = "_SpecularPower" | ||
0 float second = 2 | ||
[36] | ||
0 pair data | ||
1 string first = "_Stencil" | ||
0 float second = 0 | ||
[37] | ||
0 pair data | ||
1 string first = "_StencilComp" | ||
0 float second = 8 | ||
[38] | ||
0 pair data | ||
1 string first = "_StencilOp" | ||
0 float second = 0 | ||
[39] | ||
0 pair data | ||
1 string first = "_StencilReadMask" | ||
0 float second = 255 | ||
[40] | ||
0 pair data | ||
1 string first = "_StencilWriteMask" | ||
0 float second = 255 | ||
[41] | ||
0 pair data | ||
1 string first = "_TextureHeight" | ||
0 float second = 2048 | ||
[42] | ||
0 pair data | ||
1 string first = "_TextureWidth" | ||
0 float second = 4096 | ||
[43] | ||
0 pair data | ||
1 string first = "_UnderlayDilate" | ||
0 float second = 1 | ||
[44] | ||
0 pair data | ||
1 string first = "_UnderlayOffsetX" | ||
0 float second = 1 | ||
[45] | ||
0 pair data | ||
1 string first = "_UnderlayOffsetY" | ||
0 float second = -1 | ||
[46] | ||
0 pair data | ||
1 string first = "_UnderlaySoftness" | ||
0 float second = 1 | ||
[47] | ||
0 pair data | ||
1 string first = "_VertexOffsetX" | ||
0 float second = 0 | ||
[48] | ||
0 pair data | ||
1 string first = "_VertexOffsetY" | ||
0 float second = 0 | ||
[49] | ||
0 pair data | ||
1 string first = "_WeightBold" | ||
0 float second = 0.75 | ||
[50] | ||
0 pair data | ||
1 string first = "_WeightNormal" | ||
0 float second = 0 | ||
0 map m_Colors | ||
0 Array Array (10 items) | ||
0 int size = 10 | ||
[0] | ||
0 pair data | ||
1 string first = "_ClipRect" | ||
0 ColorRGBA second | ||
0 float r = -32767 | ||
0 float g = -32767 | ||
0 float b = 32767 | ||
0 float a = 32767 | ||
[1] | ||
0 pair data | ||
1 string first = "_EnvMatrixRotation" | ||
0 ColorRGBA second | ||
0 float r = 0 | ||
0 float g = 0 | ||
0 float b = 0 | ||
0 float a = 0 | ||
[2] | ||
0 pair data | ||
1 string first = "_FaceColor" | ||
0 ColorRGBA second | ||
0 float r = 1 | ||
0 float g = 1 | ||
0 float b = 1 | ||
0 float a = 1 | ||
[3] | ||
0 pair data | ||
1 string first = "_GlowColor" | ||
0 ColorRGBA second | ||
0 float r = 0 | ||
0 float g = 1 | ||
0 float b = 0 | ||
0 float a = 0.5 | ||
[4] | ||
0 pair data | ||
1 string first = "_MaskCoord" | ||
0 ColorRGBA second | ||
0 float r = 0 | ||
0 float g = 0 | ||
0 float b = 32767 | ||
0 float a = 32767 | ||
[5] | ||
0 pair data | ||
1 string first = "_OutlineColor" | ||
0 ColorRGBA second | ||
0 float r = 0 | ||
0 float g = 0 | ||
0 float b = 0 | ||
0 float a = 1 | ||
[6] | ||
0 pair data | ||
1 string first = "_ReflectFaceColor" | ||
0 ColorRGBA second | ||
0 float r = 0 | ||
0 float g = 0 | ||
0 float b = 0 | ||
0 float a = 1 | ||
[7] | ||
0 pair data | ||
1 string first = "_ReflectOutlineColor" | ||
0 ColorRGBA second | ||
0 float r = 0 | ||
0 float g = 0 | ||
0 float b = 0 | ||
0 float a = 1 | ||
[8] | ||
0 pair data | ||
1 string first = "_SpecularColor" | ||
0 ColorRGBA second | ||
0 float r = 1 | ||
0 float g = 1 | ||
0 float b = 1 | ||
0 float a = 1 | ||
[9] | ||
0 pair data | ||
1 string first = "_UnderlayColor" | ||
0 ColorRGBA second | ||
0 float r = 0 | ||
0 float g = 0 | ||
0 float b = 0 | ||
0 float a = 0.5 |
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assets/files-hou-plus/1212_msgothic_2 sdf-sharedassets0.assets.dat
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assets/files-hou-plus/26_msgothic_2 SDF Material-sharedassets0.assets.dat
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assets/files-hou-plus/88_msgothic_2 sdf-sharedassets0.assets-atlas.dat
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