Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
drojf committed Dec 27, 2023
1 parent d42d5cd commit fd39194
Showing 1 changed file with 15 additions and 1 deletion.
16 changes: 15 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -99,9 +99,13 @@ Use the `-to` command to process just part of the video for testing. For example

### Building on Windows

* These projects (`Assembly-CSharp.csproj`) have been built successfully with Visual Studio Community 2017 v15.7.5 and msbuild v15.7.180.61344, though in theory any compiler supporting C# 7.1 should suffice.
* These projects (`Assembly-CSharp.csproj`) have been built successfully with:
- Visual Studio Community 2017 v15.7.5 and msbuild v15.7.180.61344, though in theory any compiler supporting C# 7.1 should suffice.
- Microsoft Visual Studio Community 2022 (64-bit) v17.7.5
* To build with Visual Studio, load the sln file and use build command.

Let us know if you have issues building the project.

### Building on Linux

* On Linux, you can use Mono to build the DLL using the `msbuild` command (see below)(just run `msbuild /p:Configuration=Release`)
Expand Down Expand Up @@ -142,3 +146,13 @@ The DLL will be located in the `HigurashiEp[EPISODE_NUMBER]_Data\Managed\Assembl
| matsuri-mod |[Ch.8 Matsuribayashi](https://github.com/07th-mod/matsuribayashi) | |
| rei-mod |[Ch.9 Rei](https://github.com/07th-mod/higurashi-rei) | Uses new Unity 2019.4.X |
| console-arcs |[Console Arcs](https://github.com/07th-mod/higurashi-console-arcs ) | Based on Ch.4 Himatsubishi DLL |

## Visual Studio issues

### ProjectGUID Changes when reloading project, then building

If you change branches, Visual Studio will ask you to 'reload the project'. If you then build the project, the `<ProjectGuid>` might change (in `Assembly-CSharp.csproj`).

This only happens when reloading the project - if you close the project, change branch, then open it again, it won't change the GUID.

You can keep using the 'reload the project' feature, just don't commit the updated GUID (however, if you modify the GUID accidentally, it has no effect)

0 comments on commit fd39194

Please sign in to comment.