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Copy pathcorneish_zen.keymap
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corneish_zen.keymap
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#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
/ {
chosen {
zmk,matrix_transform = &default_transform;
//zmk,matrix_transform = &five_column_transform;
};
};
/ {
keymap {
compatible = "zmk,keymap";
alphabetic {
label = "𝓐 XYZ";
// -----------------------------------------------------------------------------------------
// | TAB | Q | W | E | R | T | | Y | U | I | O | P | BKSP |
// | CTRL | A | S | D | F | G | | H | J | K | L | ; | ' |
// | SHFT | Z | X | C | V | B | | N | M | , | . | / | ESC |
// | GUI | LWR | SPC | | ENT | RSE | ALT |
bindings = <
&kp TAB &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp BSPC
&kp LCTRL &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &kp SQT
&kp LSHFT &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp ESC
&to 1 &mt LALT LEFT_PARENTHESIS &mt LEFT_GUI SPACE &mt RGUI RET &mt RALT RIGHT_PARENTHESIS &to 1
>;
};
numeric {
label = "numeric";
// -----------------------------------------------------------------------------------------
// | TAB | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BKSP |
// | BTCLR| BT1 | BT2 | BT3 | BT4 | BT5 | | LFT | DWN | UP | RGT | | |
// | SHFT | | | | | | | | | | | | |
// | GUI | | SPC | | ENT | | ALT |
bindings = <
&kp TILDE &kp EXCLAMATION &kp AT_SIGN &kp HASH &kp DOLLAR &kp PERCENT &kp CARET &kp AMPERSAND &kp ASTERISK &kp MINUS &kp EQUAL &kp BSPC
&kp N0 &kp NUMBER_1 &kp NUMBER_2 &kp NUMBER_3 &kp NUMBER_4 &kp N5 &kp NUMBER_6 &kp N7 &kp N8 &kp N9 &kp N0 &trans
&kp LSHFT &trans &trans &trans &kp LEFT_BRACE &kp LEFT_BRACKET &kp RIGHT_BRACKET &kp RIGHT_BRACE &trans &trans &trans &trans
&to 2 &trans &trans &trans &trans &to 0
>;
};
symbolic {
label = "◉ 🧩";
// -----------------------------------------------------------------------------------------
// | TAB | ! | @ | # | $ | % | | ^ | & | * | ( | ) | BKSP |
// | CTRL | | | | | | | - | = | [ | ] | \ | ` |
// | SHFT | | | | | | | _ | + | { | } | "|" | ~ |
// | GUI | | SPC | | ENT | | ALT |
bindings = <
&kp TAB &kp EXCL &kp AT &kp HASH &kp DLLR &kp PRCNT &kp CARET &kp AMPS &kp STAR &kp LPAR &kp RPAR &kp BSPC
&kp LCTRL &trans &trans &trans &trans &trans &kp MINUS &kp EQUAL &kp LBKT &kp RBKT &kp BSLH &kp GRAVE
&kp LSHFT &trans &trans &trans &trans &trans &kp UNDER &kp PLUS &kp LBRC &kp RBRC &kp PIPE &kp TILDE
&to 3 &trans &kp SPACE &kp RET &trans &kp RALT
>;
};
movement {
bindings = <
&kp TAB &kp LA(V) &kp UP_ARROW &trans &trans &trans &trans &trans &trans &trans &trans &trans
&kp LC(A) &kp LEFT_ARROW &kp DOWN &kp RIGHT &kp LC(E) &trans &kp LEFT_ARROW &kp UP_ARROW &kp DOWN &kp RIGHT &trans &trans
&trans &kp LA(LESS_THAN) &kp LC(V) &kp LA(GREATER_THAN) &trans &trans &trans &trans &trans &trans &trans &trans
&to 4 &trans &trans &trans &trans &trans
>;
label = "movement";
};
HYPER {
bindings = <
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&to 5 &trans &trans &trans &trans &trans
>;
};
mouse {
bindings = <
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&to 6 &trans &trans &trans &trans &trans
>;
label = "mouse";
};
settings {
bindings = <
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&to 0 &trans &trans &trans &trans &trans
>;
label = "setttings";
};
};
};