Start porting stuff over to ATS - Framework(Request) #289
Labels
C#
help wanted
Extra attention is needed
Low Priority
should be done, but is not critical by any means
Mod support
Augmented Turtle Squad - Framework
Oka we have been talking for some time to making a ATS - Framework mod.
This will help All our mods across the ATS team and will let even those stupid xml modders (me) use some nicely comps designet by awesome C# modders.
It will also means we dont have to implement all our C# comps into each individual mod to use them... we can just add ats - framework as a dependency....
Todo's
From PRF i think following comps / mod extension may be nice to move to framwork
Random color items on placement (so far only datadisks)
ProjectRimFactory.SAL3.Tools.ColorGenerator_RangeHSV
LWM's cool glower which have color change gizmo and research support.
ProjectRimFactory.Misc.CompProperties_Glower_ColorPick
Our second layer comp we have gotten from rimfridge. Maybe even add a 3. layer to it?
ProjectRimFactory.Common.CompProperties_SecondLayer
LWM's in progress bonus bill/operation extension
XML Mod Settings from PRF (this might need some remaking before working well in a framework, if even will work at all?)
Battery without a bar but a number instead
ProjectRimFactory.Archo.Things.Building_HexCapacitor
Help button with popup window and info in lang. files.
ProjectRimFactory.Common.CompPRFHelp
Research mod that force a popup when a research is done (from insanity)
<researchMods>
ProjectRimFactory.Archo.ResearchMod_NotifyWall placeworker:
ProjectRimFactory.AutoMachineTool.PlaceWorker_WallEmbedded
Mountain placeworker:
=== More may be added later when i can remember them... ===
Feel free to suggest more in comments below from PRF or from any other of your ATS mod or even other mods if they are under a lincense that allows it or we know/can talk to owner about it =)
so we can get a cool collection of comps going =)
Other notes
EVERYONE is very welcome to add own comps/extension or other usefull stuff to ATS - framework aswell it dont have to be PRF stuff, but since its the only ones i know i just start here...
only rule is that it should be universal, so can easily be used in any mod more or less from a xml perspective only.
Anyone is also very free to use it, dont have to be a ats member to do so.
I have opened a new github and done initial work to it.
we need someone with skills to get a source folder csproj going so we can add / compile...
https://github.com/zymex22/Augmented-Turtle-Squad-Framework
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