diff --git a/Languages/English/Keyed/AllKeyed_Other.xml b/Languages/English/Keyed/AllKeyed_Other.xml
index be9ac022..cdfcea50 100644
--- a/Languages/English/Keyed/AllKeyed_Other.xml
+++ b/Languages/English/Keyed/AllKeyed_Other.xml
@@ -70,6 +70,7 @@
Activate the Lockdown for all drone stations on the map.
Reactivate all
Lift the Lockdown for all drone stations on the map.
+ {0}\nSelect Area
Settings
Toggle Jobs for this Drone Station
diff --git a/Source/ProjectRimFactory/Drones/Building_DroneStation.cs b/Source/ProjectRimFactory/Drones/Building_DroneStation.cs
index a2100b43..c23df72f 100644
--- a/Source/ProjectRimFactory/Drones/Building_DroneStation.cs
+++ b/Source/ProjectRimFactory/Drones/Building_DroneStation.cs
@@ -83,7 +83,9 @@ public class DroneAreaSelector : Designator
public static Area SelectedArea => selectedArea;
-
+
+
+
public override AcceptanceReport CanDesignateCell(IntVec3 loc)
{
return loc.InBounds(base.Map) && Designator_AreaAllowed.SelectedArea != null && !Designator_AreaAllowed.SelectedArea[loc];
@@ -224,9 +226,9 @@ public void Update_droneAllowedArea_forDrones(Area dr = null)
{
//Refresh the area
droneAllowedArea = dr ?? (Area)GetDroneAllowedArea;
- foreach (Pawn_Drone sdrone in spawnedDrones)
+ for (int i = 0; i < spawnedDrones.Count; i++)
{
- sdrone.playerSettings.AreaRestriction = droneAllowedArea;
+ spawnedDrones[i].playerSettings.AreaRestriction = droneAllowedArea;
}
}
@@ -328,11 +330,22 @@ public override void SpawnSetup(Map map, bool respawningAfterLoad)
GenSpawn.Spawn(drone, Position, Map);
drone.Destroy();
}
+ //Init the Designator default Label
+ update_droneAreaSelectorLable(droneAllowedArea);
+ }
-
-
-
+ private void update_droneAreaSelectorLable(Area a)
+ {
+ if (a == null)
+ {
+ droneAreaSelectorLable = "PRFDroneStationSelectArea".Translate("Unrestricted".Translate());
+ }
+ else
+ {
+ droneAreaSelectorLable = "PRFDroneStationSelectArea".Translate(a.Label);
+ }
}
+
public override void Draw()
{
base.Draw();
@@ -533,14 +546,7 @@ Holds example of how i want this Gizmo Implemented
selectAction = (a) =>
{
Update_droneAllowedArea_forDrones(a);
- if (a == null)
- {
- droneAreaSelectorLable = "Unrestricted\nSelect Area";
- }
- else
- {
- droneAreaSelectorLable = a.Label + "\nSelect Area";
- }
+ update_droneAreaSelectorLable(a);
}
};