diff --git a/Source/ProjectRimFactory/SAL3/Things/Assemblers/Building_ProgrammableAssembler.cs b/Source/ProjectRimFactory/SAL3/Things/Assemblers/Building_ProgrammableAssembler.cs index f1a0d15d..50c233e8 100644 --- a/Source/ProjectRimFactory/SAL3/Things/Assemblers/Building_ProgrammableAssembler.cs +++ b/Source/ProjectRimFactory/SAL3/Things/Assemblers/Building_ProgrammableAssembler.cs @@ -246,7 +246,7 @@ public override void SpawnSetup(Map map, bool respawningAfterLoad) prf_gamecomp.RegisterAssemblerQueue(this); //Check if the Current Bill still Exists - if (currentBillReport.bill is null) + if (currentBillReport?.bill is null) { //Remove Bill currentBillReport = null;