From 6ef47578cdd2479c57294ce2d6d5d87674885d9c Mon Sep 17 00:00:00 2001 From: Sn1p3rr3c0n Date: Sat, 17 Sep 2022 19:59:50 +0200 Subject: [PATCH] updated description --- Defs/ThingDefs_Buildings/Buildings_Storage.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Defs/ThingDefs_Buildings/Buildings_Storage.xml b/Defs/ThingDefs_Buildings/Buildings_Storage.xml index 98b40cdd..145f8a34 100644 --- a/Defs/ThingDefs_Buildings/Buildings_Storage.xml +++ b/Defs/ThingDefs_Buildings/Buildings_Storage.xml @@ -367,7 +367,7 @@ ProjectRimFactory.Storage.Building_ColdStoragePowered PRF_ColdStorageUnit_I - A matter-energy conversion based storage unit which can hold up to 10k stacks, consuming 10 W of power per stack of items. In the event of a power outage, items already inside will be safe, but the DSU will not be able to store more. Don't break it. + A matter-energy conversion based storage unit which can hold up to 10k stacks, consuming 10 W of power per stack of items. In the event of a power outage, items already inside will be safe, but the Cold Storage Unit will not be able to store more. Don't break it.\n\nItems stored in this Device are not spawned and therefore won't be automatically accessible by your pawns. Use I/O Ports to interact with it. PRF_IoGroup 0.9