From bb8edf5896c0b24ac85c339cd7046d1682d1d472 Mon Sep 17 00:00:00 2001 From: zxcPandora <81985226+zxcPandora@users.noreply.github.com> Date: Wed, 13 Oct 2021 17:42:35 +0800 Subject: [PATCH] Update for Chinese version --- Language.zh-CN.resx | 30 +++++++++++++++--------------- MainWindow.cs | 4 ++++ SkinPackMakerWindow.cs | 9 ++++++++- 3 files changed, 27 insertions(+), 16 deletions(-) diff --git a/Language.zh-CN.resx b/Language.zh-CN.resx index 1f42ead..61c54a2 100644 --- a/Language.zh-CN.resx +++ b/Language.zh-CN.resx @@ -124,10 +124,10 @@ AO - Asset Type + 资源类型 - Error occured while trying to delete the old archive: \n + 尝试删除皮肤缓存时出错: \n Cavity @@ -139,16 +139,16 @@ Color - Choose... + 选择图片 - Remove + 移除图片 英文 - Error + 错误 无法加载,此文件是否为规范的皮肤文件? @@ -166,13 +166,13 @@ 游戏路径设置成功,当前游戏为: - General Info + 生成设置 - Generate + 生成皮肤包 - Generating... + 生成中... Glossiness @@ -181,7 +181,7 @@ Illumination - File is probably not an image (OutOfMemoryException) + 所选文件可能不是图片(OutOfMemoryException) 导入皮肤 @@ -217,7 +217,7 @@ 皮肤缓存 - Save Path + 保存路径 请先设置游戏路径 @@ -226,25 +226,25 @@ 皮肤文件 - Skin Name + 皮肤名称 - SkinPack Maker + 皮肤打包器 - Please select a path to save the skinpack! + 请选择保存皮肤包的路径! Specular - Textures Set (Drag & Drop / Click) + 纹理贴图导入 (拖放.png图片 / 右击相关区域) 提示 - Tools + 工具 压缩包路径错误或不存在! diff --git a/MainWindow.cs b/MainWindow.cs index 1a6332b..925051f 100644 --- a/MainWindow.cs +++ b/MainWindow.cs @@ -10,6 +10,7 @@ namespace Titanfall2_SkinTool { + public partial class MainWindow : Form { string msg = null; @@ -424,7 +425,10 @@ private void LanguageEnglish_Click(object sender, EventArgs e) private void skinPackMakerToolStripMenuItem_Click(object sender, EventArgs e) { SkinPackMakerWindow window = new SkinPackMakerWindow(); + window.SetGame(SelectedGame); window.ShowDialog(); } + + } } diff --git a/SkinPackMakerWindow.cs b/SkinPackMakerWindow.cs index 1442a37..2e6857c 100644 --- a/SkinPackMakerWindow.cs +++ b/SkinPackMakerWindow.cs @@ -21,17 +21,22 @@ namespace Titanfall2_SkinTool { public partial class SkinPackMakerWindow : Form { + public void SetGame(String SelectedGame) + { + this.SelectedGame = SelectedGame; + } + string SelectedGame = null; System.Resources.ResourceManager rm = new ResourceManager("Titanfall2_SkinTool.Language", Assembly.GetExecutingAssembly()); public SkinPackMakerWindow() { InitializeComponent(); DisableAllTextures(); - // LOCALIZATION // General Info Group + this.Text = rm.GetString("SkinPackMaker"); generalInfoGroup.Text = rm.GetString("GeneralInfoGroup"); skinNameLabel.Text = rm.GetString("SkinName"); assetTypeLabel.Text = rm.GetString("AssetType"); @@ -51,6 +56,8 @@ public SkinPackMakerWindow() // Generate Button generateSkinPackButton.Text = rm.GetString("Generate"); + // Default Path + skinPackPathTextBox.Text= Environment.CurrentDirectory; } private void openSkinPackPathSelectButton_Click(object sender, EventArgs e)