From ae72b95f0a71fb821b0f34d7f7f6a382484c1319 Mon Sep 17 00:00:00 2001 From: Zack Middleton Date: Fri, 13 Nov 2015 02:12:23 -0600 Subject: [PATCH] spearmint: Remove a FIXME note, torso axis doesn't need to be scaled --- code/renderergl1/tr_animation_mdm.c | 1 - code/renderergl1/tr_animation_mds.c | 1 - code/renderergl2/tr_animation_mdm.c | 1 - code/renderergl2/tr_animation_mds.c | 1 - 4 files changed, 4 deletions(-) diff --git a/code/renderergl1/tr_animation_mdm.c b/code/renderergl1/tr_animation_mdm.c index 7e1139869..a068bc0cc 100644 --- a/code/renderergl1/tr_animation_mdm.c +++ b/code/renderergl1/tr_animation_mdm.c @@ -349,7 +349,6 @@ void R_MDMAddAnimSurfaces( trRefEntity_t *ent ) { // if missing torso information use base if ( AxisEmpty( ent->e.torsoAxis ) ) { // setup identify matrix - // ZTM: FIXME: Does default torso axis need to be scaled based on ent->e.axis if nonNormalizedAxes? AxisCopy( axisDefault, ent->e.torsoAxis ); ent->e.torsoFrameModel = ent->e.frameModel; diff --git a/code/renderergl1/tr_animation_mds.c b/code/renderergl1/tr_animation_mds.c index f359d8eb5..c6886cc1e 100644 --- a/code/renderergl1/tr_animation_mds.c +++ b/code/renderergl1/tr_animation_mds.c @@ -349,7 +349,6 @@ void R_MDSAddAnimSurfaces( trRefEntity_t *ent ) { // if missing torso information use base if ( AxisEmpty( ent->e.torsoAxis ) ) { // setup identify matrix - // ZTM: FIXME: Does default torso axis need to be scaled based on ent->e.axis if nonNormalizedAxes? AxisCopy( axisDefault, ent->e.torsoAxis ); ent->e.torsoFrameModel = ent->e.frameModel; diff --git a/code/renderergl2/tr_animation_mdm.c b/code/renderergl2/tr_animation_mdm.c index d01c0aae3..01510ad90 100644 --- a/code/renderergl2/tr_animation_mdm.c +++ b/code/renderergl2/tr_animation_mdm.c @@ -351,7 +351,6 @@ void R_MDMAddAnimSurfaces( trRefEntity_t *ent ) { // if missing torso information use base if ( AxisEmpty( ent->e.torsoAxis ) ) { // setup identify matrix - // ZTM: FIXME: Does default torso axis need to be scaled based on ent->e.axis if nonNormalizedAxes? AxisCopy( axisDefault, ent->e.torsoAxis ); ent->e.torsoFrameModel = ent->e.frameModel; diff --git a/code/renderergl2/tr_animation_mds.c b/code/renderergl2/tr_animation_mds.c index 5e0e793fa..32fbcd451 100644 --- a/code/renderergl2/tr_animation_mds.c +++ b/code/renderergl2/tr_animation_mds.c @@ -351,7 +351,6 @@ void R_MDSAddAnimSurfaces( trRefEntity_t *ent ) { // if missing torso information use base if ( AxisEmpty( ent->e.torsoAxis ) ) { // setup identify matrix - // ZTM: FIXME: Does default torso axis need to be scaled based on ent->e.axis if nonNormalizedAxes? AxisCopy( axisDefault, ent->e.torsoAxis ); ent->e.torsoFrameModel = ent->e.frameModel;