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Copy pathUnity.Services.Core.Editor.Player.csproj
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Unity.Services.Core.Editor.Player.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<LangVersion>9.0</LangVersion>
<_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
<_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
<DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
</PropertyGroup>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<RootNamespace></RootNamespace>
<ProjectGuid>{51b87f32-716f-3853-700e-7de8a5629a2e}</ProjectGuid>
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<AssemblyName>Unity.Services.Core.Editor</AssemblyName>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<BaseDirectory>.</BaseDirectory>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp/Bin/Debug</OutputPath>
<DefineConstants></DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169,0649</NoWarn>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup>
<NoConfig>true</NoConfig>
<NoStdLib>true</NoStdLib>
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
</PropertyGroup>
<ItemGroup>
<Folder Include="Library/PackageCache/[email protected]/Editor/Core" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/BackendHelpers" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/UiHelpers/UXML/ExceptionVisual.uxml" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/Networking" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/ProjectBindRedirect/UXML" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/EditorGameService/USS" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/CloudEnvironment" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/Telemetry" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/EditorGameService/Analytics" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/Utils/OrganizationHandler" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/ProjectBindRedirect/UXML/ProjectBindRedirectContent.uxml" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/UiHelpers/USS/PlatformSupportVisualDark.uss" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/UiHelpers/UXML" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/UiHelpers" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/ProjectBindRedirect/USS/ProjectBindRedirectProjectSettings.uss" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/UiHelpers/USS/PlatformSupportVisualLight.uss" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/UiHelpers/USS" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/Build" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/UiHelpers/UXML/PleaseWait.uxml" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/Utils" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/ProjectBindRedirect/UXML/ProjectBindRedirectProjectSettings.uxml" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/ProjectBindRedirect/USS/ProjectBindRedirectPopupCommon.uss" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/UiHelpers/Images" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/UiHelpers/UXML/ProjectSettingsCommonHeader.uxml" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/ProjectBindRedirect/USS" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/UiHelpers/USS/SliderToggleCommon.uss" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/UiHelpers/USS/PlatformSupportVisualCommon.uss" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/ProjectBindRedirect/USS/ProjectBindRedirectPopupDark.uss" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/EditorGameService/USS/ServicesProjectSettingsCommon.uss" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/ProjectStateManagement" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/UiHelpers/UXML/AccessTokenError.uxml" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/EditorGameService/USS/ServicesProjectSettingsLight.uss" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/Unity.Services.Core.Editor.asmdef" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/ProjectBindRedirect/USS/ProjectBindRedirectPopupLight.uss" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/EditorGameService" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/ProjectBindRedirect/UXML/ProjectBindRedirectPopup.uxml" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/EditorGameService/USS/ServicesProjectSettingsDark.uss" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/UserRoleManagement" />
<Folder Include="Library/PackageCache/[email protected]/Editor/Core/ProjectBindRedirect" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/UiHelpers/UXML/LoggedOut.uxml" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/UiHelpers/UXML/PlatformSupportVisual.uxml" />
<None Include="Library/PackageCache/[email protected]/Editor/Core/UiHelpers/UXML/Offline.uxml" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>