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The game have audio issues with the wineesync=1 but its very playable at 60 fps.
errorlog: AL lib: (EE) ReleaseThreadCtx: Context , 0x7c32c480 current for thread being destroyed, possible leak!
The text was updated successfully, but these errors were encountered:
Can you please provide a log with +esync,+server,+pid,+timestamp,+seh,+xaudio2?
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The game have audio issues with the wineesync=1 but its very playable at 60 fps.
errorlog: AL lib: (EE) ReleaseThreadCtx: Context , 0x7c32c480 current for thread being
destroyed, possible leak!
The text was updated successfully, but these errors were encountered: