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RecompilerCPU.h
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RecompilerCPU.h
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/*
* Project 64 - A Nintendo 64 emulator.
*
* (c) Copyright 2001 zilmar ([email protected]) and
* Jabo ([email protected]).
*
* pj64 homepage: www.pj64.net
*
* Permission to use, copy, modify and distribute Project64 in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Project64 is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Project64 or software derived from Project64.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so if they want them.
*
*/
#define MaxCodeBlocks 50000
#define MaxOrigMem 65000
#define NotMapped 0
#define GPR_Mapped 1
#define Temp_Mapped 2
#define Stack_Mapped 3
#define BranchTypeCop1 0
#define BranchTypeRs 1
#define BranchTypeRsRt 2
//Exit Block Methods
#define Normal 0
#define Normal_NoSysCheck 1
#define DoCPU_Action 2
#define COP1_Unuseable 3
#define DoSysCall 4
#define TLBReadMiss 5
#define ExitResetRecompCode 6
#define STATE_KNOWN_VALUE 1
//#define STATE_UNKNOW_VALUE
#define STATE_X86_MAPPED 2
//#define STATE_CONST
#define STATE_SIGN 4
//#define STATE_ZERO
#define STATE_32BIT 8
//#define STATE_64BIT
#define STATE_UNKNOWN 0
//STATE_MAPPED_64 = 3;
//STATE_MAPPED_32_ZERO = 11
//STATE_MAPPED_32_SIGN = 15
#define STATE_MAPPED_64 (STATE_KNOWN_VALUE | STATE_X86_MAPPED)
#define STATE_MAPPED_32_ZERO (STATE_KNOWN_VALUE | STATE_X86_MAPPED | STATE_32BIT)
#define STATE_MAPPED_32_SIGN (STATE_KNOWN_VALUE | STATE_X86_MAPPED | STATE_32BIT | STATE_SIGN)
//STATE_CONST_64 = 1
//STATE_CONST_32 = 13
#define STATE_CONST_64 (STATE_KNOWN_VALUE)
#define STATE_CONST_32 (STATE_KNOWN_VALUE | STATE_32BIT | STATE_SIGN)
#define IsKnown(Reg) ((MipsRegState(Reg) & STATE_KNOWN_VALUE) != 0)
#define IsUnknown(Reg) (!IsKnown(Reg))
#define IsMapped(Reg) (IsKnown(Reg) && (MipsRegState(Reg) & STATE_X86_MAPPED) != 0)
#define IsConst(Reg) (IsKnown(Reg) && !IsMapped(Reg))
#define IsSigned(Reg) (IsKnown(Reg) && (MipsRegState(Reg) & STATE_SIGN) != 0)
#define IsUnsigned(Reg) (IsKnown(Reg) && !IsSigned(Reg))
#define Is32Bit(Reg) (IsKnown(Reg) && (MipsRegState(Reg) & STATE_32BIT) != 0)
#define Is64Bit(Reg) (IsKnown(Reg) && !Is32Bit(Reg))
#define Is32BitMapped(Reg) (Is32Bit(Reg) && (MipsRegState(Reg) & STATE_X86_MAPPED) != 0)
#define Is64BitMapped(Reg) (Is64Bit(Reg) && !Is32BitMapped(Reg))
#define MipsRegState(Reg) Section->RegWorking.MIPS_RegState[Reg]
#define MipsReg(Reg) Section->RegWorking.MIPS_RegVal[Reg].UDW
#define MipsReg_S(Reg) Section->RegWorking.MIPS_RegVal[Reg].DW
#define MipsRegLo(Reg) Section->RegWorking.MIPS_RegVal[Reg].UW[0]
#define MipsRegLo_S(Reg) Section->RegWorking.MIPS_RegVal[Reg].W[0]
#define MipsRegHi(Reg) Section->RegWorking.MIPS_RegVal[Reg].UW[1]
#define MipsRegHi_S(Reg) Section->RegWorking.MIPS_RegVal[Reg].W[1]
#define x86MapOrder(Reg) Section->RegWorking.x86reg_MapOrder[Reg]
#define x86Protected(Reg) Section->RegWorking.x86reg_Protected[Reg]
#define x86Mapped(Reg) Section->RegWorking.x86reg_MappedTo[Reg]
#define BlockCycleCount Section->RegWorking.CycleCount
#define BlockRandomModifier Section->RegWorking.RandomModifier
#define StackTopPos Section->RegWorking.Stack_TopPos
#define FpuMappedTo(Reg) Section->RegWorking.x86fpu_MappedTo[Reg]
#define FpuState(Reg) Section->RegWorking.x86fpu_State[Reg]
#define FpuRoundingModel(Reg) Section->RegWorking.x86fpu_RoundingModel[Reg]
#define FpuBeenUsed Section->RegWorking.Fpu_Used
#define CurrentRoundingModel Section->RegWorking.RoundingModel
typedef struct {
//r4k
int MIPS_RegState[32];
MIPS_DWORD MIPS_RegVal[32];
DWORD x86reg_MappedTo[10];
DWORD x86reg_MapOrder[10];
BOOL x86reg_Protected[10];
DWORD CycleCount;
DWORD RandomModifier;
//FPU
DWORD Stack_TopPos;
DWORD x86fpu_MappedTo[8];
DWORD x86fpu_State[8];
DWORD x86fpu_RoundingModel[8];
BOOL Fpu_Used;
DWORD RoundingModel;
} REG_INFO;
typedef struct {
DWORD TargetPC;
char * BranchLabel;
BYTE * LinkLocation;
BYTE * LinkLocation2;
BOOL FallThrough;
BOOL PermLoop;
BOOL DoneDelaySlot;
REG_INFO RegSet;
} JUMP_INFO;
typedef struct {
/* Block Connection info */
void ** ParentSection;
void * ContinueSection;
void * JumpSection;
BYTE * CompiledLocation;
DWORD SectionID;
DWORD Test;
DWORD Test2;
BOOL InLoop;
DWORD StartPC;
DWORD CompilePC;
/* Register Info */
REG_INFO RegStart;
REG_INFO RegWorking;
/* Jump Info */
JUMP_INFO Jump;
JUMP_INFO Cont;
} BLOCK_SECTION;
typedef struct {
BLOCK_SECTION * Parent;
JUMP_INFO * JumpInfo;
} BLOCK_PARENT;
typedef struct {
DWORD TargetPC;
REG_INFO ExitRegSet;
int reason;
int NextInstruction;
BYTE * JumpLoc; //32bit jump
} EXIT_INFO;
typedef struct {
DWORD StartVAddr;
BYTE * CompiledLocation;
int NoOfSections;
BLOCK_SECTION BlockInfo;
EXIT_INFO ** ExitInfo;
int ExitCount;
} BLOCK_INFO;
typedef struct {
void * CodeBlock;
QWORD OriginalMemory;
} TARGET_INFO;
typedef struct {
DWORD PAddr;
DWORD VAddr;
DWORD OriginalValue;
void * CompiledLocation;
} ORIGINAL_MEMMARKER;
struct {
DWORD NoOfRDRamBlocks[2048];
DWORD NoOfDMEMBlocks;
DWORD NoOfIMEMBlocks;
DWORD NoOfPifRomBlocks;
} N64_Blocks;
BYTE *Compiler4300iBlock ( void );
BYTE *CompileDelaySlot ( void );
void CompileExit ( DWORD TargetPC, REG_INFO ExitRegSet, int reason, int CompileNow, void (*x86Jmp)(char * Label, DWORD Value));
void CompileSystemCheck ( DWORD TimerModifier, DWORD TargetPC, REG_INFO RegSet );
void FixRandomReg ( void );
void FreeSection ( BLOCK_SECTION * Section, BLOCK_SECTION * Parent);
void StartRecompilerCPU ( void );
void GenerateSectionLinkage ( BLOCK_SECTION * Section );
void InitilizeInitialCompilerVariable ( void);
extern DWORD TLBLoadAddress, TargetIndex;
extern ORIGINAL_MEMMARKER * OrigMem;
extern TARGET_INFO * TargetInfo;
extern WORD FPU_RoundingMode;
#define SetJump32(Loc,JumpLoc) *(DWORD *)(Loc)= (DWORD)(((DWORD)(JumpLoc)) - (((DWORD)(Loc)) + 4));
#define SetJump8(Loc,JumpLoc) *(BYTE *)(Loc)= (BYTE )(((BYTE )(JumpLoc)) - (((BYTE )(Loc)) + 1));