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Structs.sol
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// SPDX-License-Identifier: MIT
// Created by ZENODE (zenodeapp - https://github.com/zenodeapp/)
/**********************************************************************************
* MIT License *
* Copyright (c) 2022 ZENODE *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy *
* of this software and associated documentation files (the "Software"), to deal *
* in the Software without restriction, including without limitation the rights *
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell *
* copies of the Software, and to permit persons to whom the Software is *
* furnished to do so, subject to the following conditions: *
* *
* The above copyright notice and this permission notice shall be included in all *
* copies or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE *
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER *
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, *
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE *
* SOFTWARE. *
**********************************************************************************/
pragma solidity ^0.8.17;
library Structs {
struct Matrix {
// MATRIX_ID
string id;
// The 2D array for the matrix
int[][] grid;
// The ALPHABET_ID this matrix is linked to
string alphabetId;
// An index for where this matrix is stored in the matrices-array (only useful for the CRUD)
uint index;
}
struct Alphabet {
// ALPHABET_ID
string id;
// a list of the alphabet's characters in bytes-representation
/* NOTE: read about bytes to string conversion if you want to get its alphabetical-value back.
In Javascript you could use: String.fromCharCode(parseInt(CHAR_IN_BYTES)); */
bytes1[] array;
// how many times this alphabet is linked to a matrix
uint usage;
// an index for where this alphabet is stored in the alphabets-array (only useful for the CRUD)
uint index;
}
}