Allow inspecting the number of coroutines in the event loop #34
falkoschindler
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For performance, it's relevant how many coroutines are waiting on the event loop for execution (i.e., are in
_ready
). Because 100 coroutines each taking only 1 ms disrupt the Lizard communication just as much as one coroutine that takes 100 ms alone.Beta Was this translation helpful? Give feedback.
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