diff --git a/bgfxdotnim/defines.nim b/bgfxdotnim/defines.nim index 214b48d..1fc0823 100644 --- a/bgfxdotnim/defines.nim +++ b/bgfxdotnim/defines.nim @@ -373,7 +373,7 @@ const ## / const - BGFX_BUFFER_NONE* = (0x00000000) ## !< + BGFX_BUFFER_NONE* = (0x0000'u16) ## !< ## / @@ -402,17 +402,16 @@ const ## / const - BGFX_BUFFER_COMPUTE_READ* = (0x00000100'u16) ## !< Buffer will be read by shader. - BGFX_BUFFER_COMPUTE_WRITE* = (0x00000200'u16) ## !< Buffer will be used for writing. - BGFX_BUFFER_DRAW_INDIRECT* = (0x00000400'u16) ## !< Buffer will be used for storing draw indirect commands. - BGFX_BUFFER_ALLOW_RESIZE* = (0x00000800'u16) ## !< Allow dynamic index/vertex buffer resize during update. - BGFX_BUFFER_INDEX32* = (0x00001000'u16) ## !< Index buffer contains 32-bit indices. + BGFX_BUFFER_COMPUTE_READ* = (0x0100'u16) ## !< Buffer will be read by shader. + BGFX_BUFFER_COMPUTE_WRITE* = (0x0200'u16) ## !< Buffer will be used for writing. + BGFX_BUFFER_DRAW_INDIRECT* = (0x0400'u16) ## !< Buffer will be used for storing draw indirect commands. + BGFX_BUFFER_ALLOW_RESIZE* = (0x0800'u16) ## !< Allow dynamic index/vertex buffer resize during update. + BGFX_BUFFER_INDEX32* = (0x1000'u16) ## !< Index buffer contains 32-bit indices. ## / const - BGFX_BUFFER_COMPUTE_READ_WRITE* = ( - 0'u16 or BGFX_BUFFER_COMPUTE_READ or BGFX_BUFFER_COMPUTE_WRITE) + BGFX_BUFFER_COMPUTE_READ_WRITE* = (0'u16 or BGFX_BUFFER_COMPUTE_READ or BGFX_BUFFER_COMPUTE_WRITE) ## / Texture creation flags.