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FormatFortranIndentPlugin.h
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FormatFortranIndentPlugin.h
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/***************************************************************
* Name: FormatFortranIndentPlugin.h
* Purpose: declaration of Code::Blocks plugin FormatFortranIndentPlugin
* Author: YWX ([email protected])
* Created: 2011-12-22
* Copyright: (c) YWX <[email protected]>
* License: GNU General Public License, version 3
**************************************************************/
#ifndef FORMAT_FORTRAN_INDENT_PLUGIN_H_INCLUDED
#define FORMAT_FORTRAN_INDENT_PLUGIN_H_INCLUDED
// For compilers that support precompilation, includes <wx/wx.h>
#include <wx/wxprec.h>
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include <cbplugin.h> // for "class cbToolPlugin" // for "class cbPlugin"
#include "CMyWxFortranIndent.h"
class IsMultiLines
{
public :
IsMultiLines()
{
isHaveMultiLines = false;
iFirstLineNo = -1;
iEndLineNo = -1;
}
~IsMultiLines()
{
}
void reset()
{
isHaveMultiLines = false;
iFirstLineNo = -1;
iEndLineNo = -1;
}
bool isHaveMultiLines;
int iFirstLineNo;
int iEndLineNo;
};
//class FormatFortranIndentPlugin : public cbToolPlugin
class FormatFortranIndentPlugin : public cbPlugin
{
public:
/** Constructor. */
FormatFortranIndentPlugin();
/** Destructor. */
virtual ~FormatFortranIndentPlugin();
/** Invoke configuration dialog. */
virtual int Configure();
/** Return the plugin's configuration priority.
* This is a number (default is 50) that is used to sort plugins
* in configuration dialogs. Lower numbers mean the plugin's
* configuration is put higher in the list.
*/
virtual int GetConfigurationPriority() const
{
return 50;
}
/** Return the configuration group for this plugin. Default is cgUnknown.
* Notice that you can logically OR more than one configuration groups,
* so you could set it, for example, as "cgCompiler | cgContribPlugin".
*/
virtual int GetConfigurationGroup() const
{
//return cgUnknown;
return cgEditor;
}
/** Return plugin's configuration panel.
* @param parent The parent window.
* @return A pointer to the plugin's cbConfigurationPanel. It is deleted by the caller.
*/
virtual cbConfigurationPanel* GetConfigurationPanel(wxWindow* parent);
//{
// return 0;
//}
/** Return plugin's configuration panel for projects.
* The panel returned from this function will be added in the project's
* configuration dialog.
* @param parent The parent window.
* @param project The project that is being edited.
* @return A pointer to the plugin's cbConfigurationPanel. It is deleted by the caller.
*/
virtual cbConfigurationPanel* GetProjectConfigurationPanel(wxWindow* parent, cbProject* project)
{
return 0;
}
/** This method is called by Code::Blocks and is used by the plugin
* to add any menu items it needs on Code::Blocks's menu bar.\n
* It is a pure virtual method that needs to be implemented by all
* plugins. If the plugin does not need to add items on the menu,
* just do nothing ;)
* @param menuBar the wxMenuBar to create items in
*/
virtual void BuildMenu(wxMenuBar* menuBar);
/** This method is called by Code::Blocks core modules (EditorManager,
* ProjectManager etc) and is used by the plugin to add any menu
* items it needs in the module's popup menu. For example, when
* the user right-clicks on a project file in the project tree,
* ProjectManager prepares a popup menu to display with context
* sensitive options for that file. Before it displays this popup
* menu, it asks all attached plugins (by asking PluginManager to call
* this method), if they need to add any entries
* in that menu. This method is called.\n
* If the plugin does not need to add items in the menu,
* just do nothing ;)
* @param type the module that's preparing a popup menu
* @param menu pointer to the popup menu
* @param data pointer to FileTreeData object (to access/modify the file tree)
*/
void BuildModuleMenu( const ModuleType type, wxMenu* menu, const FileTreeData* data = 0 );
/** This method is called by Code::Blocks and is used by the plugin
* to add any toolbar items it needs on Code::Blocks's toolbar.\n
* It is a pure virtual method that needs to be implemented by all
* plugins. If the plugin does not need to add items on the toolbar,
* just do nothing ;)
* @param toolBar the wxToolBar to create items on
* @return The plugin should return true if it needed the toolbar, false if not
*/
virtual bool BuildToolBar(wxToolBar* toolBar);
/** @brief Execute the plugin.
*
* This is the only function needed by a cbToolPlugin.
* This will be called when the user selects the plugin from the "Plugins"
* menu.
*/
virtual int Execute();
void OnFormatActiveFile( wxCommandEvent& event );
void OnFormatProject( wxCommandEvent& event );
void FormatFile( const wxString &filename );
bool FormatEditor( cbEditor *ed );
protected:
/** Any descendent plugin should override this virtual method and
* perform any necessary initialization. This method is called by
* Code::Blocks (PluginManager actually) when the plugin has been
* loaded and should attach in Code::Blocks. When Code::Blocks
* starts up, it finds and <em>loads</em> all plugins but <em>does
* not</em> activate (attaches) them. It then activates all plugins
* that the user has selected to be activated on start-up.\n
* This means that a plugin might be loaded but <b>not</b> activated...\n
* Think of this method as the actual constructor...
*/
virtual void OnAttach();
/** Any descendent plugin should override this virtual method and
* perform any necessary de-initialization. This method is called by
* Code::Blocks (PluginManager actually) when the plugin has been
* loaded, attached and should de-attach from Code::Blocks.\n
* Think of this method as the actual destructor...
* @param appShutDown If true, the application is shutting down. In this
* case *don't* use Manager::Get()->Get...() functions or the
* behaviour is undefined...
*/
virtual void OnRelease(bool appShutDown);
/// pre
CMyWxFortranIndent myWxFortranIndent;
bool isFortranFilename( const wxFileName fname );
bool isFortranFilename( const wxString & filename );
DECLARE_EVENT_TABLE()
};
#endif // FORMAT_FORTRAN_INDENT_PLUGIN_H_INCLUDED