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moment or torque unit support #70
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Nope, |
That makes sense. I assumed that was the case. I suppose this is just something that has to be dealt with unless there is a way to differentiate between units in the context of vectors. |
I have tried addressing this by adding a new dimension type to my While torque may not be very common, I could see other uses for custom dimensions, especially for keeping track of different kinds of dimensionless quantities such as material strain or electrical gain that wouldn't necessarily make sense to bake in native functionality for. The other option is to have |
This may be philosophical and esoteric, but hear me out: the change needed may not be in the way we talk about torque/energy, but in the way we talk about DISTANCE... work done is a force applied THROUGH a distance, while torque is a force applied AT a distance.. if we were to define adjacent but distinct versions of distance, one of which is a vector and yields energy when multiplied by an applied force, and the other scalar, yielding a torque when multiplied by an applied force, that could give a more consistent way to distinguish between the concepts... I huess the difference is between distance describing a process, like a traverse through space, and distance describing location. This paradigm would also permit more natural interpretation of torque times angular displacement yielding (dimensionally unchanged) units representing work rather than torque... |
I am unsure if this is a feature request or a bug, but I seem to be having trouble in creating moment or torque units that are recognized by different base systems. It seems to be because they share the same base units as energy (i.e. (force)(length) or (length)*2(mass)/(time)**2).
I can create my own units that use these and convert them to different unit systems explicitly, but if I try using an
in_base
method, it always converts to energy. Is there a straightforward way of dealing with this that I am unaware of?The text was updated successfully, but these errors were encountered: